diff options
Diffstat (limited to 'src/network/network.h')
-rw-r--r-- | src/network/network.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/network/network.h b/src/network/network.h index c20e9b3f8..9907716ac 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -20,6 +20,17 @@ // nothing will happen. //#define ENABLE_NETWORK_SYNC_EVERY_FRAME +/* + * Dumps all commands that are sent/received to stderr and saves every month. + * This log can become quite large over time; say in the order of two to three + * times the bandwidth used for network games. + */ +//#define DEBUG_DUMP_COMMANDS + +#ifdef DEBUG_DUMP_COMMANDS +void CDECL debug_dump_commands(const char *s, ...); +#endif /* DEBUG_DUMP_COMMANDS */ + // In theory sending 1 of the 2 seeds is enough to check for desyncs // so in theory, this next define can be left off. //#define NETWORK_SEND_DOUBLE_SEED |