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Diffstat (limited to 'src/network/network.cpp')
-rw-r--r--src/network/network.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index a90f8197e..83a93a22e 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -656,9 +656,9 @@ NetworkGameList *NetworkAddServer(const std::string &connection_string)
/* Ensure the item already exists in the list */
NetworkGameList *item = NetworkGameListAddItem(connection_string);
- if (StrEmpty(item->info.server_name)) {
+ if (item->info.server_name.empty()) {
ClearGRFConfigList(&item->info.grfconfig);
- strecpy(item->info.server_name, connection_string.c_str(), lastof(item->info.server_name));
+ item->info.server_name = connection_string;
item->manually = true;
NetworkRebuildHostList();
@@ -1163,7 +1163,7 @@ void NetworkStartUp()
/* Generate an server id when there is none yet */
if (StrEmpty(_settings_client.network.network_id)) NetworkGenerateServerId();
- memset(&_network_game_info, 0, sizeof(_network_game_info));
+ _network_game_info = {};
NetworkInitialize();
DEBUG(net, 3, "[core] network online, multiplayer available");