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-rw-r--r--src/network/core/tcp_listen.h2
-rw-r--r--src/network/core/udp.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
index 21bcaea3c..b9f987190 100644
--- a/src/network/core/tcp_listen.h
+++ b/src/network/core/tcp_listen.h
@@ -164,7 +164,7 @@ public:
for (SocketList::iterator s = sockets.Begin(); s != sockets.End(); s++) {
closesocket(s->second);
}
- sockets.Clear();
+ sockets.clear();
DEBUG(net, 1, "[%s] closed listeners", Tsocket::GetName());
}
};
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 4a2f77368..83c14d2b0 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -62,7 +62,7 @@ void NetworkUDPSocketHandler::Close()
for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
closesocket(s->second);
}
- this->sockets.Clear();
+ this->sockets.clear();
}
NetworkRecvStatus NetworkUDPSocketHandler::CloseConnection(bool error)