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-rw-r--r--src/network/core/address.cpp24
-rw-r--r--src/network/core/address.h2
-rw-r--r--src/network/core/host.cpp8
-rw-r--r--src/network/core/packet.cpp14
-rw-r--r--src/network/core/tcp.cpp38
-rw-r--r--src/network/core/tcp.h2
-rw-r--r--src/network/core/tcp_admin.cpp2
-rw-r--r--src/network/core/tcp_connect.cpp2
-rw-r--r--src/network/core/tcp_content.cpp14
-rw-r--r--src/network/core/tcp_game.cpp4
-rw-r--r--src/network/core/tcp_game.h6
-rw-r--r--src/network/core/tcp_http.cpp30
-rw-r--r--src/network/core/tcp_http.h10
-rw-r--r--src/network/core/tcp_listen.h2
-rw-r--r--src/network/core/udp.cpp8
-rw-r--r--src/network/core/udp.h2
16 files changed, 84 insertions, 84 deletions
diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp
index 11b5d753f..3d5bd5d64 100644
--- a/src/network/core/address.cpp
+++ b/src/network/core/address.cpp
@@ -25,7 +25,7 @@ const char *NetworkAddress::GetHostname()
{
if (StrEmpty(this->hostname) && this->address.ss_family != AF_UNSPEC) {
assert(this->address_length != 0);
- getnameinfo((struct sockaddr *)&this->address, this->address_length, this->hostname, sizeof(this->hostname), NULL, 0, NI_NUMERICHOST);
+ getnameinfo((struct sockaddr *)&this->address, this->address_length, this->hostname, sizeof(this->hostname), nullptr, 0, NI_NUMERICHOST);
}
return this->hostname;
}
@@ -131,7 +131,7 @@ const sockaddr_storage *NetworkAddress::GetAddress()
* bothered to implement the specifications and allow '0' as value
* that means "don't care whether it is SOCK_STREAM or SOCK_DGRAM".
*/
- this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, NULL, ResolveLoopProc);
+ this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
this->resolved = true;
}
return &this->address;
@@ -145,7 +145,7 @@ const sockaddr_storage *NetworkAddress::GetAddress()
bool NetworkAddress::IsFamily(int family)
{
if (!this->IsResolved()) {
- this->Resolve(family, SOCK_STREAM, AI_ADDRCONFIG, NULL, ResolveLoopProc);
+ this->Resolve(family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
}
return this->address.ss_family == family;
}
@@ -167,7 +167,7 @@ bool NetworkAddress::IsInNetmask(const char *netmask)
/* Check for CIDR separator */
const char *chr_cidr = strchr(netmask, '/');
- if (chr_cidr != NULL) {
+ if (chr_cidr != nullptr) {
int tmp_cidr = atoi(chr_cidr + 1);
/* Invalid CIDR, treat as single host */
@@ -232,7 +232,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
seprintf(port_name, lastof(port_name), "%u", this->GetPort());
bool reset_hostname = false;
- /* Setting both hostname to NULL and port to 0 is not allowed.
+ /* Setting both hostname to nullptr and port to 0 is not allowed.
* As port 0 means bind to any port, the other must mean that
* we want to bind to 'all' IPs. */
if (StrEmpty(this->hostname) && this->address_length == 0 && this->GetPort() == 0) {
@@ -242,7 +242,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
strecpy(this->hostname, fam == AF_INET ? "0.0.0.0" : "::", lastof(this->hostname));
}
- int e = getaddrinfo(StrEmpty(this->hostname) ? NULL : this->hostname, port_name, &hints, &ai);
+ int e = getaddrinfo(StrEmpty(this->hostname) ? nullptr : this->hostname, port_name, &hints, &ai);
if (reset_hostname) strecpy(this->hostname, "", lastof(this->hostname));
@@ -255,18 +255,18 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
}
SOCKET sock = INVALID_SOCKET;
- for (struct addrinfo *runp = ai; runp != NULL; runp = runp->ai_next) {
+ for (struct addrinfo *runp = ai; runp != nullptr; runp = runp->ai_next) {
/* When we are binding to multiple sockets, make sure we do not
* connect to one with exactly the same address twice. That's
* of course totally unneeded ;) */
- if (sockets != NULL) {
+ if (sockets != nullptr) {
NetworkAddress address(runp->ai_addr, (int)runp->ai_addrlen);
if (sockets->Contains(address)) continue;
}
sock = func(runp);
if (sock == INVALID_SOCKET) continue;
- if (sockets == NULL) {
+ if (sockets == nullptr) {
this->address_length = (int)runp->ai_addrlen;
assert(sizeof(this->address) >= runp->ai_addrlen);
memcpy(&this->address, runp->ai_addr, runp->ai_addrlen);
@@ -323,7 +323,7 @@ SOCKET NetworkAddress::Connect()
{
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
- return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, NULL, ConnectLoopProc);
+ return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ConnectLoopProc);
}
/**
@@ -386,9 +386,9 @@ static SOCKET ListenLoopProc(addrinfo *runp)
*/
void NetworkAddress::Listen(int socktype, SocketList *sockets)
{
- assert(sockets != NULL);
+ assert(sockets != nullptr);
- /* Setting both hostname to NULL and port to 0 is not allowed.
+ /* Setting both hostname to nullptr and port to 0 is not allowed.
* As port 0 means bind to any port, the other must mean that
* we want to bind to 'all' IPs. */
if (this->address_length == 0 && this->address.ss_family == AF_UNSPEC &&
diff --git a/src/network/core/address.h b/src/network/core/address.h
index bd1bab676..4dd0edbc0 100644
--- a/src/network/core/address.h
+++ b/src/network/core/address.h
@@ -84,7 +84,7 @@ public:
if (*hostname == '[') hostname++;
strecpy(this->hostname, StrEmpty(hostname) ? "" : hostname, lastof(this->hostname));
char *tmp = strrchr(this->hostname, ']');
- if (tmp != NULL) *tmp = '\0';
+ if (tmp != nullptr) *tmp = '\0';
memset(&this->address, 0, sizeof(this->address));
this->address.ss_family = family;
diff --git a/src/network/core/host.cpp b/src/network/core/host.cpp
index 2bf862a4f..98a706e2f 100644
--- a/src/network/core/host.cpp
+++ b/src/network/core/host.cpp
@@ -45,7 +45,7 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // BE
return;
}
- char *output_pointer = NULL;
+ char *output_pointer = nullptr;
int output_length = _netstat(sock, &output_pointer, 1);
if (output_length < 0) {
DEBUG(net, 0, "[core] error running _netstat");
@@ -94,9 +94,9 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // GE
if (getifaddrs(&ifap) != 0) return;
- for (ifa = ifap; ifa != NULL; ifa = ifa->ifa_next) {
+ for (ifa = ifap; ifa != nullptr; ifa = ifa->ifa_next) {
if (!(ifa->ifa_flags & IFF_BROADCAST)) continue;
- if (ifa->ifa_broadaddr == NULL) continue;
+ if (ifa->ifa_broadaddr == nullptr) continue;
if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
NetworkAddress addr(ifa->ifa_broadaddr, sizeof(sockaddr));
@@ -116,7 +116,7 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // Wi
INTERFACE_INFO *ifo = CallocT<INTERFACE_INFO>(num);
for (;;) {
- if (WSAIoctl(sock, SIO_GET_INTERFACE_LIST, NULL, 0, ifo, num * sizeof(*ifo), &len, NULL, NULL) == 0) break;
+ if (WSAIoctl(sock, SIO_GET_INTERFACE_LIST, nullptr, 0, ifo, num * sizeof(*ifo), &len, nullptr, nullptr) == 0) break;
free(ifo);
if (WSAGetLastError() != WSAEFAULT) {
closesocket(sock);
diff --git a/src/network/core/packet.cpp b/src/network/core/packet.cpp
index 8cecd9bd2..fda8fdfeb 100644
--- a/src/network/core/packet.cpp
+++ b/src/network/core/packet.cpp
@@ -24,10 +24,10 @@
*/
Packet::Packet(NetworkSocketHandler *cs)
{
- assert(cs != NULL);
+ assert(cs != nullptr);
this->cs = cs;
- this->next = NULL;
+ this->next = nullptr;
this->pos = 0; // We start reading from here
this->size = 0;
this->buffer = MallocT<byte>(SEND_MTU);
@@ -39,8 +39,8 @@ Packet::Packet(NetworkSocketHandler *cs)
*/
Packet::Packet(PacketType type)
{
- this->cs = NULL;
- this->next = NULL;
+ this->cs = nullptr;
+ this->next = nullptr;
/* Skip the size so we can write that in before sending the packet */
this->pos = 0;
@@ -62,7 +62,7 @@ Packet::~Packet()
*/
void Packet::PrepareToSend()
{
- assert(this->cs == NULL && this->next == NULL);
+ assert(this->cs == nullptr && this->next == nullptr);
this->buffer[0] = GB(this->size, 0, 8);
this->buffer[1] = GB(this->size, 8, 8);
@@ -149,7 +149,7 @@ void Packet::Send_uint64(uint64 data)
*/
void Packet::Send_string(const char *data)
{
- assert(data != NULL);
+ assert(data != nullptr);
/* The <= *is* valid due to the fact that we are comparing sizes and not the index. */
assert(this->size + strlen(data) + 1 <= SEND_MTU);
while ((this->buffer[this->size++] = *data++) != '\0') {}
@@ -187,7 +187,7 @@ bool Packet::CanReadFromPacket(uint bytes_to_read)
*/
void Packet::ReadRawPacketSize()
{
- assert(this->cs != NULL && this->next == NULL);
+ assert(this->cs != nullptr && this->next == nullptr);
this->size = (PacketSize)this->buffer[0];
this->size += (PacketSize)this->buffer[1] << 8;
}
diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp
index 33b61688d..63d004a8f 100644
--- a/src/network/core/tcp.cpp
+++ b/src/network/core/tcp.cpp
@@ -24,7 +24,7 @@
*/
NetworkTCPSocketHandler::NetworkTCPSocketHandler(SOCKET s) :
NetworkSocketHandler(),
- packet_queue(NULL), packet_recv(NULL),
+ packet_queue(nullptr), packet_recv(nullptr),
sock(s), writable(false)
{
}
@@ -43,13 +43,13 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
NetworkSocketHandler::CloseConnection(error);
/* Free all pending and partially received packets */
- while (this->packet_queue != NULL) {
+ while (this->packet_queue != nullptr) {
Packet *p = this->packet_queue->next;
delete this->packet_queue;
this->packet_queue = p;
}
delete this->packet_recv;
- this->packet_recv = NULL;
+ this->packet_recv = nullptr;
return NETWORK_RECV_STATUS_OKAY;
}
@@ -63,7 +63,7 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
void NetworkTCPSocketHandler::SendPacket(Packet *packet)
{
Packet *p;
- assert(packet != NULL);
+ assert(packet != nullptr);
packet->PrepareToSend();
@@ -74,12 +74,12 @@ void NetworkTCPSocketHandler::SendPacket(Packet *packet)
/* Locate last packet buffered for the client */
p = this->packet_queue;
- if (p == NULL) {
+ if (p == nullptr) {
/* No packets yet */
this->packet_queue = packet;
} else {
/* Skip to the last packet */
- while (p->next != NULL) p = p->next;
+ while (p->next != nullptr) p = p->next;
p->next = packet;
}
}
@@ -104,7 +104,7 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
if (!this->IsConnected()) return SPS_CLOSED;
p = this->packet_queue;
- while (p != NULL) {
+ while (p != nullptr) {
res = send(this->sock, (const char*)p->buffer + p->pos, p->size - p->pos, 0);
if (res == -1) {
int err = GET_LAST_ERROR();
@@ -142,15 +142,15 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
/**
* Receives a packet for the given client
- * @return The received packet (or NULL when it didn't receive one)
+ * @return The received packet (or nullptr when it didn't receive one)
*/
Packet *NetworkTCPSocketHandler::ReceivePacket()
{
ssize_t res;
- if (!this->IsConnected()) return NULL;
+ if (!this->IsConnected()) return nullptr;
- if (this->packet_recv == NULL) {
+ if (this->packet_recv == nullptr) {
this->packet_recv = new Packet(this);
}
@@ -167,15 +167,15 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
/* Something went wrong... (104 is connection reset by peer) */
if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
this->CloseConnection();
- return NULL;
+ return nullptr;
}
/* Connection would block, so stop for now */
- return NULL;
+ return nullptr;
}
if (res == 0) {
/* Client/server has left */
this->CloseConnection();
- return NULL;
+ return nullptr;
}
p->pos += res;
}
@@ -185,7 +185,7 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
if (p->size > SEND_MTU) {
this->CloseConnection();
- return NULL;
+ return nullptr;
}
}
@@ -198,22 +198,22 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
/* Something went wrong... (104 is connection reset by peer) */
if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
this->CloseConnection();
- return NULL;
+ return nullptr;
}
/* Connection would block */
- return NULL;
+ return nullptr;
}
if (res == 0) {
/* Client/server has left */
this->CloseConnection();
- return NULL;
+ return nullptr;
}
p->pos += res;
}
/* Prepare for receiving a new packet */
- this->packet_recv = NULL;
+ this->packet_recv = nullptr;
p->PrepareToRead();
return p;
@@ -236,7 +236,7 @@ bool NetworkTCPSocketHandler::CanSendReceive()
FD_SET(this->sock, &write_fd);
tv.tv_sec = tv.tv_usec = 0; // don't block at all.
- if (select(FD_SETSIZE, &read_fd, &write_fd, NULL, &tv) < 0) return false;
+ if (select(FD_SETSIZE, &read_fd, &write_fd, nullptr, &tv) < 0) return false;
this->writable = !!FD_ISSET(this->sock, &write_fd);
return FD_ISSET(this->sock, &read_fd) != 0;
diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h
index f9e1e00cb..451b93071 100644
--- a/src/network/core/tcp.h
+++ b/src/network/core/tcp.h
@@ -52,7 +52,7 @@ public:
* Whether there is something pending in the send queue.
* @return true when something is pending in the send queue.
*/
- bool HasSendQueue() { return this->packet_queue != NULL; }
+ bool HasSendQueue() { return this->packet_queue != nullptr; }
NetworkTCPSocketHandler(SOCKET s = INVALID_SOCKET);
~NetworkTCPSocketHandler();
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp
index 226bae024..98ef0f0a0 100644
--- a/src/network/core/tcp_admin.cpp
+++ b/src/network/core/tcp_admin.cpp
@@ -115,7 +115,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
NetworkRecvStatus NetworkAdminSocketHandler::ReceivePackets()
{
Packet *p;
- while ((p = this->ReceivePacket()) != NULL) {
+ while ((p = this->ReceivePacket()) != nullptr) {
NetworkRecvStatus res = this->HandlePacket(p);
if (res != NETWORK_RECV_STATUS_OKAY) return res;
}
diff --git a/src/network/core/tcp_connect.cpp b/src/network/core/tcp_connect.cpp
index d923688b1..13330108a 100644
--- a/src/network/core/tcp_connect.cpp
+++ b/src/network/core/tcp_connect.cpp
@@ -33,7 +33,7 @@ TCPConnecter::TCPConnecter(const NetworkAddress &address) :
address(address)
{
_tcp_connecters.push_back(this);
- if (!StartNewThread(NULL, "ottd:tcp", &TCPConnecter::ThreadEntry, this)) {
+ if (!StartNewThread(nullptr, "ottd:tcp", &TCPConnecter::ThreadEntry, this)) {
this->Connect();
}
}
diff --git a/src/network/core/tcp_content.cpp b/src/network/core/tcp_content.cpp
index 8257a7252..ee8baf48e 100644
--- a/src/network/core/tcp_content.cpp
+++ b/src/network/core/tcp_content.cpp
@@ -47,8 +47,8 @@ void ContentInfo::TransferFrom(ContentInfo *other)
free(this->dependencies);
free(this->tags);
memcpy(this, other, sizeof(ContentInfo));
- other->dependencies = NULL;
- other->tags = NULL;
+ other->dependencies = nullptr;
+ other->tags = nullptr;
}
}
@@ -98,11 +98,11 @@ bool ContentInfo::IsValid() const
/**
* Search a textfile file next to this file in the content list.
* @param type The type of the textfile to search for.
- * @return The filename for the textfile, \c NULL otherwise.
+ * @return The filename for the textfile, \c nullptr otherwise.
*/
const char *ContentInfo::GetTextfile(TextfileType type) const
{
- if (this->state == INVALID) return NULL;
+ if (this->state == INVALID) return nullptr;
const char *tmp;
switch (this->type) {
default: NOT_REACHED();
@@ -120,7 +120,7 @@ const char *ContentInfo::GetTextfile(TextfileType type) const
break;
case CONTENT_TYPE_NEWGRF: {
const GRFConfig *gc = FindGRFConfig(BSWAP32(this->unique_id), FGCM_EXACT, this->md5sum);
- tmp = gc != NULL ? gc->filename : NULL;
+ tmp = gc != nullptr ? gc->filename : nullptr;
break;
}
case CONTENT_TYPE_BASE_GRAPHICS:
@@ -138,7 +138,7 @@ const char *ContentInfo::GetTextfile(TextfileType type) const
tmp = FindScenario(this, true);
break;
}
- if (tmp == NULL) return NULL;
+ if (tmp == nullptr) return nullptr;
return ::GetTextfile(type, GetContentInfoSubDir(this->type), tmp);
}
#endif /* OPENTTD_MSU */
@@ -209,7 +209,7 @@ bool NetworkContentSocketHandler::ReceivePackets()
Packet *p;
static const int MAX_PACKETS_TO_RECEIVE = 42;
int i = MAX_PACKETS_TO_RECEIVE;
- while (--i != 0 && (p = this->ReceivePacket()) != NULL) {
+ while (--i != 0 && (p = this->ReceivePacket()) != nullptr) {
bool cont = this->HandlePacket(p);
delete p;
if (!cont) return true;
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 2d8a74a11..6d69d10d2 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -26,7 +26,7 @@
* Create a new socket for the game connection.
* @param s The socket to connect with.
*/
-NetworkGameSocketHandler::NetworkGameSocketHandler(SOCKET s) : info(NULL), client_id(INVALID_CLIENT_ID),
+NetworkGameSocketHandler::NetworkGameSocketHandler(SOCKET s) : info(nullptr), client_id(INVALID_CLIENT_ID),
last_frame(_frame_counter), last_frame_server(_frame_counter), last_packet(_realtime_tick)
{
this->sock = s;
@@ -134,7 +134,7 @@ NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p)
NetworkRecvStatus NetworkGameSocketHandler::ReceivePackets()
{
Packet *p;
- while ((p = this->ReceivePacket()) != NULL) {
+ while ((p = this->ReceivePacket()) != nullptr) {
NetworkRecvStatus res = HandlePacket(p);
delete p;
if (res != NETWORK_RECV_STATUS_OKAY) return res;
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index b392cf717..eb8881adc 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -130,12 +130,12 @@ struct CommandPacket;
/** A queue of CommandPackets. */
class CommandQueue {
CommandPacket *first; ///< The first packet in the queue.
- CommandPacket *last; ///< The last packet in the queue; only valid when first != NULL.
+ CommandPacket *last; ///< The last packet in the queue; only valid when first != nullptr.
uint count; ///< The number of items in the queue.
public:
/** Initialise the command queue. */
- CommandQueue() : first(NULL), last(NULL), count(0) {}
+ CommandQueue() : first(nullptr), last(nullptr), count(0) {}
/** Clear the command queue. */
~CommandQueue() { this->Free(); }
void Append(CommandPacket *p);
@@ -537,7 +537,7 @@ public:
*/
inline void SetInfo(NetworkClientInfo *info)
{
- assert(info != NULL && this->info == NULL);
+ assert(info != nullptr && this->info == nullptr);
this->info = info;
}
diff --git a/src/network/core/tcp_http.cpp b/src/network/core/tcp_http.cpp
index 3e9cc8141..116232402 100644
--- a/src/network/core/tcp_http.cpp
+++ b/src/network/core/tcp_http.cpp
@@ -43,11 +43,11 @@ NetworkHTTPSocketHandler::NetworkHTTPSocketHandler(SOCKET s,
redirect_depth(depth),
sock(s)
{
- size_t bufferSize = strlen(url) + strlen(host) + strlen(GetNetworkRevisionString()) + (data == NULL ? 0 : strlen(data)) + 128;
+ size_t bufferSize = strlen(url) + strlen(host) + strlen(GetNetworkRevisionString()) + (data == nullptr ? 0 : strlen(data)) + 128;
char *buffer = AllocaM(char, bufferSize);
DEBUG(net, 7, "[tcp/http] requesting %s%s", host, url);
- if (data != NULL) {
+ if (data != nullptr) {
seprintf(buffer, buffer + bufferSize - 1, "POST %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: OpenTTD/%s\r\nContent-Type: text/plain\r\nContent-Length: %d\r\n\r\n%s\r\n", url, host, GetNetworkRevisionString(), (int)strlen(data), data);
} else {
seprintf(buffer, buffer + bufferSize - 1, "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: OpenTTD/%s\r\n\r\n", url, host, GetNetworkRevisionString());
@@ -108,7 +108,7 @@ static const char * const LOCATION = "Location: "; ///< Header for l
int NetworkHTTPSocketHandler::HandleHeader()
{
assert(strlen(HTTP_1_0) == strlen(HTTP_1_1));
- assert(strstr(this->recv_buffer, END_OF_HEADER) != NULL);
+ assert(strstr(this->recv_buffer, END_OF_HEADER) != nullptr);
/* We expect a HTTP/1.[01] reply */
if (strncmp(this->recv_buffer, HTTP_1_0, strlen(HTTP_1_0)) != 0 &&
@@ -122,7 +122,7 @@ int NetworkHTTPSocketHandler::HandleHeader()
/* Get the length of the document to receive */
char *length = strcasestr(this->recv_buffer, CONTENT_LENGTH);
- if (length == NULL) return_error("[tcp/http] missing 'content-length' header");
+ if (length == nullptr) return_error("[tcp/http] missing 'content-length' header");
/* Skip the header */
length += strlen(CONTENT_LENGTH);
@@ -163,7 +163,7 @@ int NetworkHTTPSocketHandler::HandleHeader()
/* Redirect to other URL */
char *uri = strcasestr(this->recv_buffer, LOCATION);
- if (uri == NULL) return_error("[tcp/http] missing 'location' header for redirect");
+ if (uri == nullptr) return_error("[tcp/http] missing 'location' header for redirect");
uri += strlen(LOCATION);
@@ -178,7 +178,7 @@ int NetworkHTTPSocketHandler::HandleHeader()
if (ret != 0) return ret;
/* We've relinquished control of data now. */
- this->data = NULL;
+ this->data = nullptr;
/* Restore the header. */
*end_of_line = '\r';
@@ -195,22 +195,22 @@ int NetworkHTTPSocketHandler::HandleHeader()
/* static */ int NetworkHTTPSocketHandler::Connect(char *uri, HTTPCallback *callback, const char *data, int depth)
{
char *hname = strstr(uri, "://");
- if (hname == NULL) return_error("[tcp/http] invalid location");
+ if (hname == nullptr) return_error("[tcp/http] invalid location");
hname += 3;
char *url = strchr(hname, '/');
- if (url == NULL) return_error("[tcp/http] invalid location");
+ if (url == nullptr) return_error("[tcp/http] invalid location");
*url = '\0';
/* Fetch the hostname, and possible port number. */
- const char *company = NULL;
- const char *port = NULL;
+ const char *company = nullptr;
+ const char *port = nullptr;
ParseConnectionString(&company, &port, hname);
- if (company != NULL) return_error("[tcp/http] invalid hostname");
+ if (company != nullptr) return_error("[tcp/http] invalid hostname");
- NetworkAddress address(hname, port == NULL ? 80 : atoi(port));
+ NetworkAddress address(hname, port == nullptr ? 80 : atoi(port));
/* Restore the URL. */
*url = '/';
@@ -246,7 +246,7 @@ int NetworkHTTPSocketHandler::Receive()
if (res == 0) {
if (this->recv_length != 0) return -1;
- this->callback->OnReceiveData(NULL, 0);
+ this->callback->OnReceiveData(nullptr, 0);
return 0;
}
@@ -261,7 +261,7 @@ int NetworkHTTPSocketHandler::Receive()
char *end_of_header = strstr(this->recv_buffer, END_OF_HEADER);
this->recv_buffer[end] = prev;
- if (end_of_header == NULL) {
+ if (end_of_header == nullptr) {
if (read == lengthof(this->recv_buffer)) {
DEBUG(net, 0, "[tcp/http] header too big");
return -1;
@@ -308,7 +308,7 @@ int NetworkHTTPSocketHandler::Receive()
}
tv.tv_sec = tv.tv_usec = 0; // don't block at all.
- int n = select(FD_SETSIZE, &read_fd, NULL, NULL, &tv);
+ int n = select(FD_SETSIZE, &read_fd, nullptr, nullptr, &tv);
if (n == -1) return;
for (auto iter = _http_connections.begin(); iter < _http_connections.end(); /* nothing */) {
diff --git a/src/network/core/tcp_http.h b/src/network/core/tcp_http.h
index 5a5cdd9f2..001942ffb 100644
--- a/src/network/core/tcp_http.h
+++ b/src/network/core/tcp_http.h
@@ -26,9 +26,9 @@ struct HTTPCallback {
/**
* We're receiving data.
- * @param data the received data, NULL when all data has been received.
+ * @param data the received data, nullptr when all data has been received.
* @param length the amount of received data, 0 when all data has been received.
- * @note When NULL is sent the HTTP socket handler is closed/freed.
+ * @note When nullptr is sent the HTTP socket handler is closed/freed.
*/
virtual void OnReceiveData(const char *data, size_t length) = 0;
@@ -68,7 +68,7 @@ public:
~NetworkHTTPSocketHandler();
static int Connect(char *uri, HTTPCallback *callback,
- const char *data = NULL, int depth = 0);
+ const char *data = nullptr, int depth = 0);
static void HTTPReceive();
};
@@ -91,7 +91,7 @@ public:
*/
NetworkHTTPContentConnecter(const NetworkAddress &address,
HTTPCallback *callback, const char *url,
- const char *data = NULL, int depth = 0) :
+ const char *data = nullptr, int depth = 0) :
TCPConnecter(address),
callback(callback),
url(stredup(url)),
@@ -116,7 +116,7 @@ public:
{
new NetworkHTTPSocketHandler(s, this->callback, this->address.GetHostname(), this->url, this->data, this->depth);
/* We've relinquished control of data now. */
- this->data = NULL;
+ this->data = nullptr;
}
};
diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
index 5668e48b2..28b6de8ac 100644
--- a/src/network/core/tcp_listen.h
+++ b/src/network/core/tcp_listen.h
@@ -116,7 +116,7 @@ public:
}
tv.tv_sec = tv.tv_usec = 0; // don't block at all.
- if (select(FD_SETSIZE, &read_fd, &write_fd, NULL, &tv) < 0) return false;
+ if (select(FD_SETSIZE, &read_fd, &write_fd, nullptr, &tv) < 0) return false;
/* accept clients.. */
for (auto &s : sockets) {
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 70bb0b9f0..853b19e1a 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -24,12 +24,12 @@
*/
NetworkUDPSocketHandler::NetworkUDPSocketHandler(NetworkAddressList *bind)
{
- if (bind != NULL) {
+ if (bind != nullptr) {
for (NetworkAddress &addr : *bind) {
this->bind.push_back(addr);
}
} else {
- /* As hostname NULL and port 0/NULL don't go well when
+ /* As hostname nullptr and port 0/nullptr don't go well when
* resolving it we need to add an address for each of
* the address families we support. */
this->bind.emplace_back(nullptr, 0, AF_INET);
@@ -176,13 +176,13 @@ void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameIn
uint count = 0;
/* Count number of GRFs to send information about */
- for (c = info->grfconfig; c != NULL; c = c->next) {
+ for (c = info->grfconfig; c != nullptr; c = c->next) {
if (!HasBit(c->flags, GCF_STATIC)) count++;
}
p->Send_uint8 (count); // Send number of GRFs
/* Send actual GRF Identifications */
- for (c = info->grfconfig; c != NULL; c = c->next) {
+ for (c = info->grfconfig; c != nullptr; c = c->next) {
if (!HasBit(c->flags, GCF_STATIC)) this->SendGRFIdentifier(p, &c->ident);
}
}
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index fab232492..9ed2705ef 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -229,7 +229,7 @@ protected:
*/
virtual void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config) { NOT_REACHED(); }
public:
- NetworkUDPSocketHandler(NetworkAddressList *bind = NULL);
+ NetworkUDPSocketHandler(NetworkAddressList *bind = nullptr);
/** On destructing of this class, the socket needs to be closed */
virtual ~NetworkUDPSocketHandler() { this->Close(); }