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-rw-r--r--src/network/core/udp.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index bddbba9ba..3696bada4 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -1,16 +1,5 @@
/* $Id$ */
-#ifndef NETWORK_CORE_UDP_H
-#define NETWORK_CORE_UDP_H
-
-#ifdef ENABLE_NETWORK
-
-#include "os_abstraction.h"
-#include "core.h"
-#include "game.h"
-#include "packet.h"
-#include "../../debug.h"
-
/**
* @file udp.h Basic functions to receive and send UDP packets.
*
@@ -72,6 +61,17 @@
* 1+ 1 whether the server is dedicated (0 = no, 1 = yes)
*/
+#ifndef NETWORK_CORE_UDP_H
+#define NETWORK_CORE_UDP_H
+
+#ifdef ENABLE_NETWORK
+
+#include "os_abstraction.h"
+#include "core.h"
+#include "game.h"
+#include "packet.h"
+#include "../../debug.h"
+
/** Enum with all types of UDP packets. The order MUST not be changed **/
enum PacketUDPType {
PACKET_UDP_CLIENT_FIND_SERVER, ///< Queries a game server for game information