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diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
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+/* $Id: tcp.h 20933 2010-10-15 19:33:08Z rubidium $ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * @file tcp.h Basic functions to listen for TCP connections.
+ */
+
+#ifndef NETWORK_CORE_TCP_LISTEN_H
+#define NETWORK_CORE_TCP_LISTEN_H
+
+#include "tcp.h"
+#include "../network.h"
+#include "../../core/pool_type.hpp"
+#include "../../debug.h"
+#include "table/strings.h"
+
+#ifdef ENABLE_NETWORK
+
+/**
+ * Template for TCP listeners.
+ * @param Tsocket The class we create sockets for.
+ * @param Tfull_packet The packet type to return when we don't allow more sockets.
+ * @param Tban_packet The packet type to return when the client is banned.
+ */
+template <class Tsocket, PacketType Tfull_packet, PacketType Tban_packet>
+class TCPListenHandler {
+ /** List of sockets we listen on. */
+ static SocketList sockets;
+
+public:
+ /**
+ * Accepts clients from the sockets.
+ * @param ls Socket to accept clients from.
+ */
+ static void AcceptClient(SOCKET ls)
+ {
+ for (;;) {
+ struct sockaddr_storage sin;
+ memset(&sin, 0, sizeof(sin));
+ socklen_t sin_len = sizeof(sin);
+ SOCKET s = accept(ls, (struct sockaddr*)&sin, &sin_len);
+ if (s == INVALID_SOCKET) return;
+
+ SetNonBlocking(s); // XXX error handling?
+
+ NetworkAddress address(sin, sin_len);
+ DEBUG(net, 1, "[%s] Client connected from %s on frame %d", Tsocket::GetName(), address.GetHostname(), _frame_counter);
+
+ SetNoDelay(s); // XXX error handling?
+
+ /* Check if the client is banned */
+ bool banned = false;
+ for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++) {
+ banned = address.IsInNetmask(*iter);
+ if (banned) {
+ Packet p(Tban_packet);
+ p.PrepareToSend();
+
+ DEBUG(net, 1, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), *iter);
+
+ send(s, (const char*)p.buffer, p.size, 0);
+ closesocket(s);
+ break;
+ }
+ }
+ /* If this client is banned, continue with next client */
+ if (banned) continue;
+
+ /* Can we handle a new client? */
+ if (!Tsocket::AllowConnection()) {
+ /* no more clients allowed?
+ * Send to the client that we are full! */
+ Packet p(Tfull_packet);
+ p.PrepareToSend();
+
+ send(s, (const char*)p.buffer, p.size, 0);
+ closesocket(s);
+
+ continue;
+ }
+
+ Tsocket::AcceptConnection(s, address);
+ }
+ }
+
+ /**
+ * Handle the receiving of packets.
+ * @return true if everything went okay.
+ */
+ static bool Receive()
+ {
+ fd_set read_fd, write_fd;
+ struct timeval tv;
+
+ FD_ZERO(&read_fd);
+ FD_ZERO(&write_fd);
+
+
+ Tsocket *cs;
+ FOR_ALL_ITEMS_FROM(Tsocket, idx, cs, 0) {
+ FD_SET(cs->sock, &read_fd);
+ FD_SET(cs->sock, &write_fd);
+ }
+
+ /* take care of listener port */
+ for (SocketList::iterator s = sockets.Begin(); s != sockets.End(); s++) {
+ FD_SET(s->second, &read_fd);
+ }
+
+ tv.tv_sec = tv.tv_usec = 0; // don't block at all.
+#if !defined(__MORPHOS__) && !defined(__AMIGA__)
+ select(FD_SETSIZE, &read_fd, &write_fd, NULL, &tv);
+#else
+ WaitSelect(FD_SETSIZE, &read_fd, &write_fd, NULL, &tv, NULL);
+#endif
+
+ /* accept clients.. */
+ for (SocketList::iterator s = sockets.Begin(); s != sockets.End(); s++) {
+ if (FD_ISSET(s->second, &read_fd)) AcceptClient(s->second);
+ }
+
+ /* read stuff from clients */
+ FOR_ALL_ITEMS_FROM(Tsocket, idx, cs, 0) {
+ cs->writable = !!FD_ISSET(cs->sock, &write_fd);
+ if (FD_ISSET(cs->sock, &read_fd)) {
+ cs->Recv_Packets();
+ }
+ }
+ return _networking;
+ }
+
+ /**
+ * Listen on a particular port.
+ * @param port The port to listen on.
+ * @return true if listening succeeded.
+ */
+ static bool Listen(uint16 port)
+ {
+ assert(sockets.Length() == 0);
+
+ NetworkAddressList addresses;
+ GetBindAddresses(&addresses, port);
+
+ for (NetworkAddress *address = addresses.Begin(); address != addresses.End(); address++) {
+ address->Listen(SOCK_STREAM, &sockets);
+ }
+
+ if (sockets.Length() == 0) {
+ DEBUG(net, 0, "[server] could not start network: could not create listening socket");
+ NetworkError(STR_NETWORK_ERROR_SERVER_START);
+ return false;
+ }
+
+ return true;
+ }
+
+ /** Close the sockets we're listening on. */
+ static void CloseListeners()
+ {
+ for (SocketList::iterator s = sockets.Begin(); s != sockets.End(); s++) {
+ closesocket(s->second);
+ }
+ sockets.Clear();
+ DEBUG(net, 1, "[%s] closed listeners", Tsocket::GetName());
+ }
+};
+
+template <class Tsocket, PacketType Tfull_packet, PacketType Tban_packet> SocketList TCPListenHandler<Tsocket, Tfull_packet, Tban_packet>::sockets;
+
+#endif /* ENABLE_NETWORK */
+
+#endif /* NETWORK_CORE_TCP_LISTEN_H */