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-rw-r--r--src/network/core/tcp_game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index 5fe9cd465..90b7184f0 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -274,7 +274,7 @@ protected:
virtual NetworkRecvStatus Receive_CLIENT_COMPANY_PASSWORD(Packet *p);
/**
- * The client is joined and ready to receive his map:
+ * The client is joined and ready to receive their map:
* uint32 Own client ID.
* uint32 Generation seed.
* string Network ID of the server.