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-rw-r--r--src/network/core/game.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/game.h b/src/network/core/game.h
index 6c96527fb..4347fc6b5 100644
--- a/src/network/core/game.h
+++ b/src/network/core/game.h
@@ -1,5 +1,10 @@
/* $Id$ */
+/**
+ * @file game.h Information about a game that is sent between a
+ * game server, game client and masterserver.
+ */
+
#ifndef NETWORK_CORE_GAME_H
#define NETWORK_CORE_GAME_H
@@ -10,11 +15,6 @@
#include "../../newgrf_config.h"
/**
- * @file game.h Information about a game that is sent between a
- * game server, game client and masterserver.
- */
-
-/**
* This is the struct used by both client and server
* some fields will be empty on the client (like game_password) by default
* and only filled with data a player enters.