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-rw-r--r--src/network/core/game.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/core/game.h b/src/network/core/game.h
index 151ebef28..0a10cfb1f 100644
--- a/src/network/core/game.h
+++ b/src/network/core/game.h
@@ -22,7 +22,6 @@
* be sent to the clients.
*/
struct NetworkServerGameInfo {
- char map_name[NETWORK_NAME_LENGTH]; ///< Map which is played ["random" for a randomized map]
byte clients_on; ///< Current count of clients on server
};