diff options
Diffstat (limited to 'src/network/core/config.h')
-rw-r--r-- | src/network/core/config.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 1483419ea..572b4720d 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -30,7 +30,9 @@ static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The defau static const uint16 NETWORK_ADMIN_PORT = 3977; ///< The default port for admin network static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent to (TCP) -static const uint16 SEND_MTU = 1460; ///< Number of bytes we can pack in a single packet +static const uint16 UDP_MTU = 1460; ///< Number of bytes we can pack in a single UDP packet +static const uint16 TCP_MTU = 1460; ///< Number of bytes we can pack in a single TCP packet +static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use? static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use? @@ -46,14 +48,14 @@ static const uint NETWORK_PASSWORD_LENGTH = 33; ///< The maxim static const uint NETWORK_CLIENTS_LENGTH = 200; ///< The maximum length for the list of clients that controls a company, in bytes including '\0' static const uint NETWORK_CLIENT_NAME_LENGTH = 25; ///< The maximum length of a client's name, in bytes including '\0' static const uint NETWORK_RCONCOMMAND_LENGTH = 500; ///< The maximum length of a rconsole command, in bytes including '\0' -static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = SEND_MTU - 3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than SEND_MTU including header (3 bytes) +static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = COMPAT_MTU-3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMPAT_MTU including header (3 bytes) static const uint NETWORK_CHAT_LENGTH = 900; ///< The maximum length of a chat message, in bytes including '\0' static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum length of the name of a GRF /** * Maximum number of GRFs that can be sent. - * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes. + * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of UDP_MTU bytes. */ static const uint NETWORK_MAX_GRF_COUNT = 62; |