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-rw-r--r--src/network/core/address.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp
index 3b3c9f4aa..d8c990e24 100644
--- a/src/network/core/address.cpp
+++ b/src/network/core/address.cpp
@@ -259,7 +259,7 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
for (struct addrinfo *runp = ai; runp != NULL; runp = runp->ai_next) {
/* When we are binding to multiple sockets, make sure we do not
* connect to one with exactly the same address twice. That's
- * ofcourse totally unneeded ;) */
+ * of course totally unneeded ;) */
if (sockets != NULL) {
NetworkAddress address(runp->ai_addr, (int)runp->ai_addrlen);
if (sockets->Contains(address)) continue;