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-rw-r--r--src/music/fluidsynth.cpp157
1 files changed, 157 insertions, 0 deletions
diff --git a/src/music/fluidsynth.cpp b/src/music/fluidsynth.cpp
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+++ b/src/music/fluidsynth.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file fluidsynth.cpp Playing music via the fluidsynth library. */
+
+#include "../stdafx.h"
+#include "../openttd.h"
+#include "../sound_type.h"
+#include "../debug.h"
+#include "fluidsynth.h"
+#include "midifile.hpp"
+#include <fluidsynth.h>
+
+static struct {
+ fluid_settings_t* settings; ///< FluidSynth settings handle
+ fluid_synth_t* synth; ///< FluidSynth synthesizer handle
+ fluid_audio_driver_t* adriver; ///< FluidSynth audio driver handle
+ fluid_player_t* player; ///< FluidSynth MIDI player handle
+} _midi; ///< Metadata about the midi we're playing.
+
+/** Factory for the FluidSynth driver. */
+static FMusicDriver_FluidSynth iFMusicDriver_FluidSynth;
+
+/** List of sound fonts to try by default. */
+static const char *default_sf[] = {
+ /* Debian/Ubuntu/OpenSUSE preferred */
+ "/usr/share/sounds/sf2/FluidR3_GM.sf2",
+
+ /* RedHat/Fedora/Arch preferred */
+ "/usr/share/soundfonts/FluidR3_GM.sf2",
+
+ /* Debian/Ubuntu/OpenSUSE alternatives */
+ "/usr/share/sounds/sf2/TimGM6mb.sf2",
+ "/usr/share/sounds/sf2/FluidR3_GS.sf2",
+
+ NULL
+};
+
+const char *MusicDriver_FluidSynth::Start(const char * const *param)
+{
+ const char *driver_name = GetDriverParam(param, "driver");
+ const char *sfont_name = GetDriverParam(param, "soundfont");
+ int sfont_id;
+
+ if (!driver_name) driver_name = "alsa";
+
+ DEBUG(driver, 1, "Fluidsynth: driver %s, sf %s", driver_name, sfont_name);
+
+ /* Create the settings. */
+ _midi.settings = new_fluid_settings();
+ if (!_midi.settings) return "Could not create midi settings";
+
+ if (fluid_settings_setstr(_midi.settings, "audio.driver", driver_name) != 1) {
+ return "Could not set audio driver name";
+ }
+
+ /* Create the synthesizer. */
+ _midi.synth = new_fluid_synth(_midi.settings);
+ if (!_midi.synth) return "Could not open synth";
+
+ /* Create the audio driver. The synthesizer starts playing as soon
+ as the driver is created. */
+ _midi.adriver = new_fluid_audio_driver(_midi.settings, _midi.synth);
+ if (!_midi.adriver) return "Could not open audio driver";
+
+ /* Load a SoundFont and reset presets (so that new instruments
+ * get used from the SoundFont) */
+ if (!sfont_name) {
+ int i;
+ sfont_id = FLUID_FAILED;
+ for (i = 0; default_sf[i]; i++) {
+ if (!fluid_is_soundfont(default_sf[i])) continue;
+ sfont_id = fluid_synth_sfload(_midi.synth, default_sf[i], 1);
+ if (sfont_id != FLUID_FAILED) break;
+ }
+ if (sfont_id == FLUID_FAILED) return "Could not open any sound font";
+ } else {
+ sfont_id = fluid_synth_sfload(_midi.synth, sfont_name, 1);
+ if (sfont_id == FLUID_FAILED) return "Could not open sound font";
+ }
+
+ _midi.player = NULL;
+
+ return NULL;
+}
+
+void MusicDriver_FluidSynth::Stop()
+{
+ this->StopSong();
+ delete_fluid_audio_driver(_midi.adriver);
+ delete_fluid_synth(_midi.synth);
+ delete_fluid_settings(_midi.settings);
+}
+
+void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
+{
+ std::string filename = MidiFile::GetSMFFile(song);
+
+ this->StopSong();
+
+ if (filename.empty()) {
+ return;
+ }
+
+ _midi.player = new_fluid_player(_midi.synth);
+ if (!_midi.player) {
+ DEBUG(driver, 0, "Could not create midi player");
+ return;
+ }
+
+ if (fluid_player_add(_midi.player, filename.c_str()) != FLUID_OK) {
+ DEBUG(driver, 0, "Could not open music file");
+ delete_fluid_player(_midi.player);
+ _midi.player = NULL;
+ return;
+ }
+ if (fluid_player_play(_midi.player) != FLUID_OK) {
+ DEBUG(driver, 0, "Could not start midi player");
+ delete_fluid_player(_midi.player);
+ _midi.player = NULL;
+ return;
+ }
+}
+
+void MusicDriver_FluidSynth::StopSong()
+{
+ if (!_midi.player) return;
+
+ fluid_player_stop(_midi.player);
+ if (fluid_player_join(_midi.player) != FLUID_OK) {
+ DEBUG(driver, 0, "Could not join player");
+ }
+ delete_fluid_player(_midi.player);
+ fluid_synth_system_reset(_midi.synth);
+ _midi.player = NULL;
+}
+
+bool MusicDriver_FluidSynth::IsSongPlaying()
+{
+ if (!_midi.player) return false;
+
+ return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING;
+}
+
+void MusicDriver_FluidSynth::SetVolume(byte vol)
+{
+ /* Allowed range of synth.gain is 0.0 to 10.0 */
+ if (fluid_settings_setnum(_midi.settings, "synth.gain", 1.0 * vol / 128.0) != 1) {
+ DEBUG(driver, 0, "Could not set volume");
+ }
+}