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Diffstat (limited to 'src/music/fluidsynth.cpp')
-rw-r--r-- | src/music/fluidsynth.cpp | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/src/music/fluidsynth.cpp b/src/music/fluidsynth.cpp new file mode 100644 index 000000000..63be1dd99 --- /dev/null +++ b/src/music/fluidsynth.cpp @@ -0,0 +1,157 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file fluidsynth.cpp Playing music via the fluidsynth library. */ + +#include "../stdafx.h" +#include "../openttd.h" +#include "../sound_type.h" +#include "../debug.h" +#include "fluidsynth.h" +#include "midifile.hpp" +#include <fluidsynth.h> + +static struct { + fluid_settings_t* settings; ///< FluidSynth settings handle + fluid_synth_t* synth; ///< FluidSynth synthesizer handle + fluid_audio_driver_t* adriver; ///< FluidSynth audio driver handle + fluid_player_t* player; ///< FluidSynth MIDI player handle +} _midi; ///< Metadata about the midi we're playing. + +/** Factory for the FluidSynth driver. */ +static FMusicDriver_FluidSynth iFMusicDriver_FluidSynth; + +/** List of sound fonts to try by default. */ +static const char *default_sf[] = { + /* Debian/Ubuntu/OpenSUSE preferred */ + "/usr/share/sounds/sf2/FluidR3_GM.sf2", + + /* RedHat/Fedora/Arch preferred */ + "/usr/share/soundfonts/FluidR3_GM.sf2", + + /* Debian/Ubuntu/OpenSUSE alternatives */ + "/usr/share/sounds/sf2/TimGM6mb.sf2", + "/usr/share/sounds/sf2/FluidR3_GS.sf2", + + NULL +}; + +const char *MusicDriver_FluidSynth::Start(const char * const *param) +{ + const char *driver_name = GetDriverParam(param, "driver"); + const char *sfont_name = GetDriverParam(param, "soundfont"); + int sfont_id; + + if (!driver_name) driver_name = "alsa"; + + DEBUG(driver, 1, "Fluidsynth: driver %s, sf %s", driver_name, sfont_name); + + /* Create the settings. */ + _midi.settings = new_fluid_settings(); + if (!_midi.settings) return "Could not create midi settings"; + + if (fluid_settings_setstr(_midi.settings, "audio.driver", driver_name) != 1) { + return "Could not set audio driver name"; + } + + /* Create the synthesizer. */ + _midi.synth = new_fluid_synth(_midi.settings); + if (!_midi.synth) return "Could not open synth"; + + /* Create the audio driver. The synthesizer starts playing as soon + as the driver is created. */ + _midi.adriver = new_fluid_audio_driver(_midi.settings, _midi.synth); + if (!_midi.adriver) return "Could not open audio driver"; + + /* Load a SoundFont and reset presets (so that new instruments + * get used from the SoundFont) */ + if (!sfont_name) { + int i; + sfont_id = FLUID_FAILED; + for (i = 0; default_sf[i]; i++) { + if (!fluid_is_soundfont(default_sf[i])) continue; + sfont_id = fluid_synth_sfload(_midi.synth, default_sf[i], 1); + if (sfont_id != FLUID_FAILED) break; + } + if (sfont_id == FLUID_FAILED) return "Could not open any sound font"; + } else { + sfont_id = fluid_synth_sfload(_midi.synth, sfont_name, 1); + if (sfont_id == FLUID_FAILED) return "Could not open sound font"; + } + + _midi.player = NULL; + + return NULL; +} + +void MusicDriver_FluidSynth::Stop() +{ + this->StopSong(); + delete_fluid_audio_driver(_midi.adriver); + delete_fluid_synth(_midi.synth); + delete_fluid_settings(_midi.settings); +} + +void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song) +{ + std::string filename = MidiFile::GetSMFFile(song); + + this->StopSong(); + + if (filename.empty()) { + return; + } + + _midi.player = new_fluid_player(_midi.synth); + if (!_midi.player) { + DEBUG(driver, 0, "Could not create midi player"); + return; + } + + if (fluid_player_add(_midi.player, filename.c_str()) != FLUID_OK) { + DEBUG(driver, 0, "Could not open music file"); + delete_fluid_player(_midi.player); + _midi.player = NULL; + return; + } + if (fluid_player_play(_midi.player) != FLUID_OK) { + DEBUG(driver, 0, "Could not start midi player"); + delete_fluid_player(_midi.player); + _midi.player = NULL; + return; + } +} + +void MusicDriver_FluidSynth::StopSong() +{ + if (!_midi.player) return; + + fluid_player_stop(_midi.player); + if (fluid_player_join(_midi.player) != FLUID_OK) { + DEBUG(driver, 0, "Could not join player"); + } + delete_fluid_player(_midi.player); + fluid_synth_system_reset(_midi.synth); + _midi.player = NULL; +} + +bool MusicDriver_FluidSynth::IsSongPlaying() +{ + if (!_midi.player) return false; + + return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING; +} + +void MusicDriver_FluidSynth::SetVolume(byte vol) +{ + /* Allowed range of synth.gain is 0.0 to 10.0 */ + if (fluid_settings_setnum(_midi.settings, "synth.gain", 1.0 * vol / 128.0) != 1) { + DEBUG(driver, 0, "Could not set volume"); + } +} |