diff options
Diffstat (limited to 'src/music/dmusic.cpp')
-rw-r--r-- | src/music/dmusic.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/music/dmusic.cpp b/src/music/dmusic.cpp index ce76d22ef..3b6ae3454 100644 --- a/src/music/dmusic.cpp +++ b/src/music/dmusic.cpp @@ -723,14 +723,6 @@ static void MidiThreadProc(void *) while (current_block < current_file.blocks.size()) { MidiFile::DataBlock &block = current_file.blocks[current_block]; - /* check that block is not in the future */ - REFERENCE_TIME playback_time = current_time - playback_start_time; - if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) { - /* Stop the thread loop until we are at the preload time of the next block. */ - next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000); - DEBUG(driver, 9, "DMusic thread: Next event in %u ms (music %u, ref %lld)", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time); - break; - } /* check that block isn't at end-of-song override */ if (current_segment.end > 0 && block.ticktime >= current_segment.end) { if (current_segment.loop) { @@ -743,6 +735,14 @@ static void MidiThreadProc(void *) next_timeout = 0; break; } + /* check that block is not in the future */ + REFERENCE_TIME playback_time = current_time - playback_start_time; + if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) { + /* Stop the thread loop until we are at the preload time of the next block. */ + next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000); + DEBUG(driver, 9, "DMusic thread: Next event in %u ms (music %u, ref %lld)", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time); + break; + } /* Timestamp of the current block. */ block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME; @@ -1232,8 +1232,8 @@ void MusicDriver_DMusic::PlaySong(const MusicSongInfo &song) if (!_playback.next_file.LoadSong(song)) return; - _playback.next_segment.start = 0; - _playback.next_segment.end = 0; + _playback.next_segment.start = song.override_start; + _playback.next_segment.end = song.override_end; _playback.next_segment.loop = false; _playback.do_start = true; |