diff options
Diffstat (limited to 'src/misc_gui.cpp')
-rw-r--r-- | src/misc_gui.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index f2caad7d2..4e5a1d93d 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -1763,7 +1763,7 @@ public: STR_SAVELOAD_LOAD_HEIGHTMAP, }; - this->vscroll.cap = 10; + this->vscroll.SetCapacity(10); this->resize.step_width = 2; this->resize.step_height = 10; @@ -1779,7 +1779,7 @@ public: case SLD_LOAD_SCENARIO: case SLD_LOAD_HEIGHTMAP: - this->vscroll.cap--; + this->vscroll.UpdateCapacity(-1); case SLD_SAVE_GAME: this->GenerateFileName(); break; case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break; @@ -1845,7 +1845,7 @@ public: { int y; - SetVScrollCount(this, _fios_items.Length()); + this->vscroll.SetCount(_fios_items.Length()); this->DrawWidgets(); DrawFiosTexts(this->widget[SLWW_BACKGROUND].left, this->widget[SLWW_BACKGROUND].right); @@ -1859,12 +1859,12 @@ public: this->DrawSortButtonState(_savegame_sort_order & SORT_BY_NAME ? SLWW_SORT_BYNAME : SLWW_SORT_BYDATE, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP); y = widg->top + 1; - for (uint pos = this->vscroll.pos; pos < _fios_items.Length(); pos++) { + for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length(); pos++) { const FiosItem *item = _fios_items.Get(pos); DrawString(widg->left + 2, widg->right - 2, y, item->title, _fios_colours[item->type]); y += 10; - if (y >= this->vscroll.cap * 10 + widg->top + 1) break; + if (y >= this->vscroll.GetCapacity() * 10 + widg->top + 1) break; } if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { @@ -1898,7 +1898,7 @@ public: case SLWW_DRIVES_DIRECTORIES_LIST: { // Click the listbox int y = (pt.y - this->widget[widget].top - 1) / 10; - if (y < 0 || (y += this->vscroll.pos) >= this->vscroll.count) return; + if (y < 0 || (y += this->vscroll.GetPosition()) >= this->vscroll.GetCount()) return; const FiosItem *file = _fios_items.Get(y); @@ -2014,7 +2014,7 @@ public: this->widget[SLWW_SAVE_GAME].left += diff; } - this->vscroll.cap += delta.y / 10; + this->vscroll.UpdateCapacity(delta.y / 10); } virtual void OnInvalidateData(int data) |