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-rw-r--r--src/misc_gui.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index aad9ecbf8..eea17b11e 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -588,13 +588,11 @@ public:
return pt;
}
- /* Find the screen part between the main toolbar at the top, and the statusbar at the bottom.
+ /* Find the free screen space between the main toolbar at the top, and the statusbar at the bottom.
* Add a fixed distance 20 to make it less cluttered.
*/
- const Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
- int scr_top = ((w != NULL) ? w->top + w->height : 0) + 20;
- w = FindWindowById(WC_STATUS_BAR, 0);
- int scr_bot = ((w != NULL) ? w->top : _screen.height) - 20;
+ int scr_top = GetMainViewTop() + 20;
+ int scr_bot = GetMainViewBottom() - 20;
Point pt = RemapCoords2(this->position.x, this->position.y);
const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
@@ -805,13 +803,11 @@ struct TooltipsWindow : public Window
virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
{
- /* Find the screen part between the main toolbar at the top, and the statusbar at the bottom.
+ /* Find the free screen space between the main toolbar at the top, and the statusbar at the bottom.
* Add a fixed distance 2 so the tooltip floats free from both bars.
*/
- const Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
- int scr_top = ((w != NULL) ? w->top + w->height : 0) + 2;
- w = FindWindowById(WC_STATUS_BAR, 0);
- int scr_bot = ((w != NULL) ? w->top : _screen.height) - 2;
+ int scr_top = GetMainViewTop() + 2;
+ int scr_bot = GetMainViewBottom() - 2;
Point pt;