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Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r--src/main_gui.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 2bd909dcf..b813c3ebd 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -52,8 +52,8 @@ static byte _terraform_size = 1;
RailType _last_built_railtype;
static int _scengen_town_size = 2; // depress medium-sized towns per default
-extern void GenerateIndustries(void);
-extern bool GenerateTowns(void);
+extern void GenerateIndustries();
+extern bool GenerateTowns();
void HandleOnEditText(const char *str)
@@ -337,7 +337,7 @@ void ShowRenameWaypointWindow(const Waypoint *wp)
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
}
-static void SelectSignTool(void)
+static void SelectSignTool()
{
if (_cursor.sprite == SPR_CURSOR_SIGN) {
ResetObjectToPlace();
@@ -370,12 +370,12 @@ static void MenuClickNewspaper(int index)
}
}
-static void MenuClickSmallScreenshot(void)
+static void MenuClickSmallScreenshot()
{
SetScreenshotType(SC_VIEWPORT);
}
-static void MenuClickWorldScreenshot(void)
+static void MenuClickWorldScreenshot()
{
SetScreenshotType(SC_WORLD);
}
@@ -1379,7 +1379,7 @@ static const WindowDesc _scen_edit_land_gen_desc = {
ScenEditLandGenWndProc,
};
-static inline void ShowEditorTerraformToolBar(void)
+static inline void ShowEditorTerraformToolBar()
{
AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
}
@@ -1593,7 +1593,7 @@ static const Widget _scenedit_industry_candy_widgets[] = {
};
-static bool AnyTownExists(void)
+static bool AnyTownExists()
{
const Town *t;
@@ -2235,7 +2235,7 @@ static WindowDesc _main_status_desc = {
StatusBarWndProc
};
-extern void UpdateAllStationVirtCoord(void);
+extern void UpdateAllStationVirtCoord();
static void MainWindowWndProc(Window *w, WindowEvent *e)
{
@@ -2401,9 +2401,9 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
}
-void ShowSelectGameWindow(void);
+void ShowSelectGameWindow();
-void SetupColorsAndInitialWindow(void)
+void SetupColorsAndInitialWindow()
{
uint i;
Window *w;
@@ -2436,7 +2436,7 @@ void SetupColorsAndInitialWindow(void)
}
}
-void ShowVitalWindows(void)
+void ShowVitalWindows()
{
Window *w;
@@ -2461,7 +2461,7 @@ void ShowVitalWindows(void)
WP(w,def_d).data_1 = -1280;
}
-void GameSizeChanged(void)
+void GameSizeChanged()
{
_cur_resolution[0] = _screen.width;
_cur_resolution[1] = _screen.height;
@@ -2470,7 +2470,7 @@ void GameSizeChanged(void)
MarkWholeScreenDirty();
}
-void InitializeMainGui(void)
+void InitializeMainGui()
{
/* Clean old GUI values */
_last_built_railtype = RAILTYPE_RAIL;