diff options
Diffstat (limited to 'src/main_gui.cpp')
-rw-r--r-- | src/main_gui.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 2bd909dcf..b813c3ebd 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -52,8 +52,8 @@ static byte _terraform_size = 1; RailType _last_built_railtype; static int _scengen_town_size = 2; // depress medium-sized towns per default -extern void GenerateIndustries(void); -extern bool GenerateTowns(void); +extern void GenerateIndustries(); +extern bool GenerateTowns(); void HandleOnEditText(const char *str) @@ -337,7 +337,7 @@ void ShowRenameWaypointWindow(const Waypoint *wp) ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL); } -static void SelectSignTool(void) +static void SelectSignTool() { if (_cursor.sprite == SPR_CURSOR_SIGN) { ResetObjectToPlace(); @@ -370,12 +370,12 @@ static void MenuClickNewspaper(int index) } } -static void MenuClickSmallScreenshot(void) +static void MenuClickSmallScreenshot() { SetScreenshotType(SC_VIEWPORT); } -static void MenuClickWorldScreenshot(void) +static void MenuClickWorldScreenshot() { SetScreenshotType(SC_WORLD); } @@ -1379,7 +1379,7 @@ static const WindowDesc _scen_edit_land_gen_desc = { ScenEditLandGenWndProc, }; -static inline void ShowEditorTerraformToolBar(void) +static inline void ShowEditorTerraformToolBar() { AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0); } @@ -1593,7 +1593,7 @@ static const Widget _scenedit_industry_candy_widgets[] = { }; -static bool AnyTownExists(void) +static bool AnyTownExists() { const Town *t; @@ -2235,7 +2235,7 @@ static WindowDesc _main_status_desc = { StatusBarWndProc }; -extern void UpdateAllStationVirtCoord(void); +extern void UpdateAllStationVirtCoord(); static void MainWindowWndProc(Window *w, WindowEvent *e) { @@ -2401,9 +2401,9 @@ static void MainWindowWndProc(Window *w, WindowEvent *e) } -void ShowSelectGameWindow(void); +void ShowSelectGameWindow(); -void SetupColorsAndInitialWindow(void) +void SetupColorsAndInitialWindow() { uint i; Window *w; @@ -2436,7 +2436,7 @@ void SetupColorsAndInitialWindow(void) } } -void ShowVitalWindows(void) +void ShowVitalWindows() { Window *w; @@ -2461,7 +2461,7 @@ void ShowVitalWindows(void) WP(w,def_d).data_1 = -1280; } -void GameSizeChanged(void) +void GameSizeChanged() { _cur_resolution[0] = _screen.width; _cur_resolution[1] = _screen.height; @@ -2470,7 +2470,7 @@ void GameSizeChanged(void) MarkWholeScreenDirty(); } -void InitializeMainGui(void) +void InitializeMainGui() { /* Clean old GUI values */ _last_built_railtype = RAILTYPE_RAIL; |