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-rw-r--r--src/linkgraph/linkgraphschedule.cpp3
-rw-r--r--src/linkgraph/linkgraphschedule.h2
-rw-r--r--src/linkgraph/mcf.cpp560
-rw-r--r--src/linkgraph/mcf.h92
4 files changed, 656 insertions, 1 deletions
diff --git a/src/linkgraph/linkgraphschedule.cpp b/src/linkgraph/linkgraphschedule.cpp
index b3e512506..2cb291853 100644
--- a/src/linkgraph/linkgraphschedule.cpp
+++ b/src/linkgraph/linkgraphschedule.cpp
@@ -13,6 +13,7 @@
#include "linkgraphschedule.h"
#include "init.h"
#include "demands.h"
+#include "mcf.h"
/**
* Spawn a thread if possible and run the link graph job in the thread. If
@@ -130,6 +131,8 @@ LinkGraphSchedule::LinkGraphSchedule()
{
this->handlers[0] = new InitHandler;
this->handlers[1] = new DemandHandler;
+ this->handlers[2] = new MCFHandler<MCF1stPass>;
+ this->handlers[3] = new MCFHandler<MCF2ndPass>;
}
/**
diff --git a/src/linkgraph/linkgraphschedule.h b/src/linkgraph/linkgraphschedule.h
index 32e0dc6f4..f099f062b 100644
--- a/src/linkgraph/linkgraphschedule.h
+++ b/src/linkgraph/linkgraphschedule.h
@@ -44,7 +44,7 @@ private:
friend const SaveLoad *GetLinkGraphScheduleDesc();
protected:
- ComponentHandler *handlers[2]; ///< Handlers to be run for each job.
+ ComponentHandler *handlers[4]; ///< Handlers to be run for each job.
GraphList schedule; ///< Queue for new jobs.
JobList running; ///< Currently running jobs.
diff --git a/src/linkgraph/mcf.cpp b/src/linkgraph/mcf.cpp
new file mode 100644
index 000000000..d07f147b2
--- /dev/null
+++ b/src/linkgraph/mcf.cpp
@@ -0,0 +1,560 @@
+/** @file mcf.cpp Definition of Multi-Commodity-Flow solver. */
+
+#include "../stdafx.h"
+#include "../core/math_func.hpp"
+#include "mcf.h"
+#include <set>
+
+typedef std::map<NodeID, Path *> PathViaMap;
+
+/**
+ * Distance-based annotation for use in the Dijkstra algorithm. This is close
+ * to the original meaning of "annotation" in this context. Paths are rated
+ * according to the sum of distances of their edges.
+ */
+class DistanceAnnotation : public Path {
+public:
+
+ /**
+ * Constructor.
+ * @param n ID of node to be annotated.
+ * @param source If the node is the source of its path.
+ */
+ DistanceAnnotation(NodeID n, bool source = false) : Path(n, source) {}
+
+ bool IsBetter(const DistanceAnnotation *base, uint cap, int free_cap, uint dist) const;
+
+ /**
+ * Return the actual value of the annotation, in this case the distance.
+ * @return Distance.
+ */
+ inline uint GetAnnotation() const { return this->distance; }
+
+ /**
+ * Comparator for std containers.
+ */
+ struct Comparator {
+ bool operator()(const DistanceAnnotation *x, const DistanceAnnotation *y) const;
+ };
+};
+
+/**
+ * Capacity-based annotation for use in the Dijkstra algorithm. This annotation
+ * rates paths according to the maximum capacity of their edges. The Dijkstra
+ * algorithm still gives meaningful results like this as the capacity of a path
+ * can only decrease or stay the same if you add more edges.
+ */
+class CapacityAnnotation : public Path {
+public:
+
+ /**
+ * Constructor.
+ * @param n ID of node to be annotated.
+ * @param source If the node is the source of its path.
+ */
+ CapacityAnnotation(NodeID n, bool source = false) : Path(n, source) {}
+
+ bool IsBetter(const CapacityAnnotation *base, uint cap, int free_cap, uint dist) const;
+
+ /**
+ * Return the actual value of the annotation, in this case the capacity.
+ * @return Capacity.
+ */
+ inline int GetAnnotation() const { return this->GetCapacityRatio(); }
+
+ /**
+ * Comparator for std containers.
+ */
+ struct Comparator {
+ bool operator()(const CapacityAnnotation *x, const CapacityAnnotation *y) const;
+ };
+};
+
+/**
+ * Iterator class for getting the edges in the order of their next_edge
+ * members.
+ */
+class GraphEdgeIterator {
+private:
+ LinkGraphJob &job; ///< Job being executed
+ EdgeIterator i; ///< Iterator pointing to current edge.
+ EdgeIterator end; ///< Iterator pointing beyond last edge.
+
+public:
+
+ /**
+ * Construct a GraphEdgeIterator.
+ * @param job Job to iterate on.
+ */
+ GraphEdgeIterator(LinkGraphJob &job) : job(job),
+ i(NULL, NULL, INVALID_NODE), end(NULL, NULL, INVALID_NODE)
+ {}
+
+ /**
+ * Setup the node to start iterating at.
+ * @param source Unused.
+ * @param node Node to start iterating at.
+ */
+ void SetNode(NodeID source, NodeID node)
+ {
+ this->i = this->job[node].Begin();
+ this->end = this->job[node].End();
+ }
+
+ /**
+ * Retrieve the ID of the node the next edge points to.
+ * @return Next edge's target node ID or INVALID_NODE.
+ */
+ NodeID Next()
+ {
+ return this->i != this->end ? (this->i++)->first : INVALID_NODE;
+ }
+};
+
+/**
+ * Iterator class for getting edges from a FlowStatMap.
+ */
+class FlowEdgeIterator {
+private:
+ LinkGraphJob &job; ///< Link graph job we're working with.
+
+ /** Lookup table for getting NodeIDs from StationIDs. */
+ std::map<StationID, NodeID> station_to_node;
+
+ /** Current iterator in the shares map. */
+ FlowStat::SharesMap::const_iterator it;
+
+ /** End of the shares map. */
+ FlowStat::SharesMap::const_iterator end;
+public:
+
+ /**
+ * Constructor.
+ * @param job Link graph job to work with.
+ */
+ FlowEdgeIterator(LinkGraphJob &job) : job(job)
+ {
+ for (NodeID i = 0; i < job.Size(); ++i) {
+ this->station_to_node[job[i].Station()] = i;
+ }
+ }
+
+ /**
+ * Setup the node to retrieve edges from.
+ * @param source Root of the current path tree.
+ * @param node Current node to be checked for outgoing flows.
+ */
+ void SetNode(NodeID source, NodeID node)
+ {
+ static const FlowStat::SharesMap empty;
+ const FlowStatMap &flows = this->job[node].Flows();
+ FlowStatMap::const_iterator it = flows.find(this->job[source].Station());
+ if (it != flows.end()) {
+ this->it = it->second.GetShares()->begin();
+ this->end = it->second.GetShares()->end();
+ } else {
+ this->it = empty.begin();
+ this->end = empty.end();
+ }
+ }
+
+ /**
+ * Get the next node for which a flow exists.
+ * @return ID of next node with flow.
+ */
+ NodeID Next()
+ {
+ if (this->it == this->end) return INVALID_NODE;
+ return this->station_to_node[(this->it++)->second];
+ }
+};
+
+/**
+ * Determines if an extension to the given Path with the given parameters is
+ * better than this path.
+ * @param base Other path.
+ * @param cap Capacity of the new edge to be added to base.
+ * @param dist Distance of the new edge.
+ * @return True if base + the new edge would be better than the path associated
+ * with this annotation.
+ */
+bool DistanceAnnotation::IsBetter(const DistanceAnnotation *base, uint cap,
+ int free_cap, uint dist) const
+{
+ /* If any of the paths is disconnected, the other one is better. If both
+ * are disconnected, this path is better.*/
+ if (base->distance == UINT_MAX) {
+ return false;
+ } else if (this->distance == UINT_MAX) {
+ return true;
+ }
+
+ if (free_cap > 0 && base->free_capacity > 0) {
+ /* If both paths have capacity left, compare their distances.
+ * If the other path has capacity left and this one hasn't, the
+ * other one's better (thus, return true). */
+ return this->free_capacity > 0 ? (base->distance + dist < this->distance) : true;
+ } else {
+ /* If the other path doesn't have capacity left, but this one has,
+ * the other one is worse (thus, return false).
+ * If both paths are out of capacity, do the regular distance
+ * comparison. */
+ return this->free_capacity > 0 ? false : (base->distance + dist < this->distance);
+ }
+}
+
+/**
+ * Determines if an extension to the given Path with the given parameters is
+ * better than this path.
+ * @param base Other path.
+ * @param cap Capacity of the new edge to be added to base.
+ * @param dist Distance of the new edge.
+ * @return True if base + the new edge would be better than the path associated
+ * with this annotation.
+ */
+bool CapacityAnnotation::IsBetter(const CapacityAnnotation *base, uint cap,
+ int free_cap, uint dist) const
+{
+ int min_cap = Path::GetCapacityRatio(min(base->free_capacity, free_cap), min(base->capacity, cap));
+ int this_cap = this->GetCapacityRatio();
+ if (min_cap == this_cap) {
+ /* If the capacities are the same and the other path isn't disconnected
+ * choose the shorter path. */
+ return base->distance == UINT_MAX ? false : (base->distance + dist < this->distance);
+ } else {
+ return min_cap > this_cap;
+ }
+}
+
+/**
+ * A slightly modified Dijkstra algorithm. Grades the paths not necessarily by
+ * distance, but by the value Tannotation computes. It uses the max_saturation
+ * setting to artificially decrease capacities.
+ * @tparam Tannotation Annotation to be used.
+ * @tparam Tedge_iterator Iterator to be used for getting outgoing edges.
+ * @param source_node Node where the algorithm starts.
+ * @param paths Container for the paths to be calculated.
+ */
+template<class Tannotation, class Tedge_iterator>
+void MultiCommodityFlow::Dijkstra(NodeID source_node, PathVector &paths)
+{
+ typedef std::set<Tannotation *, typename Tannotation::Comparator> AnnoSet;
+ Tedge_iterator iter(this->job);
+ uint size = this->job.Size();
+ AnnoSet annos;
+ paths.resize(size, NULL);
+ for (NodeID node = 0; node < size; ++node) {
+ Tannotation *anno = new Tannotation(node, node == source_node);
+ annos.insert(anno);
+ paths[node] = anno;
+ }
+ while (!annos.empty()) {
+ typename AnnoSet::iterator i = annos.begin();
+ Tannotation *source = *i;
+ annos.erase(i);
+ NodeID from = source->GetNode();
+ iter.SetNode(source_node, from);
+ for (NodeID to = iter.Next(); to != INVALID_NODE; to = iter.Next()) {
+ if (to == from) continue; // Not a real edge but a consumption sign.
+ Edge edge = this->job[from][to];
+ assert(edge.Distance() < UINT_MAX);
+ uint capacity = edge.Capacity();
+ if (this->max_saturation != UINT_MAX) {
+ capacity *= this->max_saturation;
+ capacity /= 100;
+ if (capacity == 0) capacity = 1;
+ }
+ /* punish in-between stops a little */
+ uint distance = edge.Distance() + 1;
+ Tannotation *dest = static_cast<Tannotation *>(paths[to]);
+ if (dest->IsBetter(source, capacity, capacity - edge.Flow(), distance)) {
+ annos.erase(dest);
+ dest->Fork(source, capacity, capacity - edge.Flow(), distance);
+ annos.insert(dest);
+ }
+ }
+ }
+}
+
+/**
+ * Clean up paths that lead nowhere and the root path.
+ * @param source_id ID of the root node.
+ * @param paths Paths to be cleaned up.
+ */
+void MultiCommodityFlow::CleanupPaths(NodeID source_id, PathVector &paths)
+{
+ Path *source = paths[source_id];
+ paths[source_id] = NULL;
+ for (PathVector::iterator i = paths.begin(); i != paths.end(); ++i) {
+ Path *path = *i;
+ if (path == NULL) continue;
+ if (path->GetParent() == source) path->Detach();
+ while (path != source && path != NULL && path->GetFlow() == 0) {
+ Path *parent = path->GetParent();
+ path->Detach();
+ if (path->GetNumChildren() == 0) {
+ paths[path->GetNode()] = NULL;
+ delete path;
+ }
+ path = parent;
+ }
+ }
+ delete source;
+ paths.clear();
+}
+
+/**
+ * Push flow along a path and update the unsatisfied_demand of the associated
+ * edge.
+ * @param edge Edge whose ends the path connects.
+ * @param path End of the path the flow should be pushed on.
+ * @param accuracy Accuracy of the calculation.
+ * @param max_saturation If < UINT_MAX only push flow up to the given
+ * saturation, otherwise the path can be "overloaded".
+ */
+uint MultiCommodityFlow::PushFlow(Edge &edge, Path *path, uint accuracy,
+ uint max_saturation)
+{
+ assert(edge.UnsatisfiedDemand() > 0);
+ uint flow = Clamp(edge.Demand() / accuracy, 1, edge.UnsatisfiedDemand());
+ flow = path->AddFlow(flow, this->job, max_saturation);
+ edge.SatisfyDemand(flow);
+ return flow;
+}
+
+/**
+ * Find the flow along a cycle including cycle_begin in path.
+ * @param path Set of paths that form the cycle.
+ * @param cycle_begin Path to start at.
+ * @return Flow along the cycle.
+ */
+uint MCF1stPass::FindCycleFlow(const PathVector &path, const Path *cycle_begin)
+{
+ uint flow = UINT_MAX;
+ const Path *cycle_end = cycle_begin;
+ do {
+ flow = min(flow, cycle_begin->GetFlow());
+ cycle_begin = path[cycle_begin->GetNode()];
+ } while (cycle_begin != cycle_end);
+ return flow;
+}
+
+/**
+ * Eliminate a cycle of the given flow in the given set of paths.
+ * @param path Set of paths containing the cycle.
+ * @param cycle_begin Part of the cycle to start at.
+ * @param flow Flow along the cycle.
+ */
+void MCF1stPass::EliminateCycle(PathVector &path, Path *cycle_begin, uint flow)
+{
+ Path *cycle_end = cycle_begin;
+ do {
+ NodeID prev = cycle_begin->GetNode();
+ cycle_begin->ReduceFlow(flow);
+ cycle_begin = path[cycle_begin->GetNode()];
+ Edge edge = this->job[prev][cycle_begin->GetNode()];
+ edge.RemoveFlow(flow);
+ } while (cycle_begin != cycle_end);
+}
+
+/**
+ * Eliminate cycles for origin_id in the graph. Start searching at next_id and
+ * work recursively. Also "summarize" paths: Add up the flows along parallel
+ * paths in one.
+ * @param path Paths checked in parent calls to this method.
+ * @param origin_id Origin of the paths to be checked.
+ * @param next_id Next node to be checked.
+ * @return If any cycles have been found and eliminated.
+ */
+bool MCF1stPass::EliminateCycles(PathVector &path, NodeID origin_id, NodeID next_id)
+{
+ static Path *invalid_path = new Path(INVALID_NODE, true);
+ Path *at_next_pos = path[next_id];
+
+ /* this node has already been searched */
+ if (at_next_pos == invalid_path) return false;
+
+ if (at_next_pos == NULL) {
+ /* Summarize paths; add up the paths with the same source and next hop
+ * in one path each. */
+ PathList &paths = this->job[next_id].Paths();
+ PathViaMap next_hops;
+ for (PathList::iterator i = paths.begin(); i != paths.end(); ++i) {
+ Path *new_child = *i;
+ if (new_child->GetOrigin() == origin_id) {
+ PathViaMap::iterator via_it = next_hops.find(new_child->GetNode());
+ if (via_it == next_hops.end()) {
+ next_hops[new_child->GetNode()] = new_child;
+ } else {
+ Path *child = via_it->second;
+ uint new_flow = new_child->GetFlow();
+ child->AddFlow(new_flow);
+ new_child->ReduceFlow(new_flow);
+ }
+ }
+ }
+ bool found = false;
+ /* Search the next hops for nodes we have already visited */
+ for (PathViaMap::iterator via_it = next_hops.begin();
+ via_it != next_hops.end(); ++via_it) {
+ Path *child = via_it->second;
+ if (child->GetFlow() > 0) {
+ /* Push one child into the path vector and search this child's
+ * children. */
+ path[next_id] = child;
+ found = this->EliminateCycles(path, origin_id, child->GetNode()) || found;
+ }
+ }
+ /* All paths departing from this node have been searched. Mark as
+ * resolved if no cycles found. If cycles were found further cycles
+ * could be found in this branch, thus it has to be searched again next
+ * time we spot it.
+ */
+ path[next_id] = found ? NULL : invalid_path;
+ return found;
+ }
+
+ /* This node has already been visited => we have a cycle.
+ * Backtrack to find the exact flow. */
+ uint flow = this->FindCycleFlow(path, at_next_pos);
+ if (flow > 0) {
+ this->EliminateCycle(path, at_next_pos, flow);
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Eliminate all cycles in the graph. Check paths starting at each node for
+ * potential cycles.
+ * @return If any cycles have been found and eliminated.
+ */
+bool MCF1stPass::EliminateCycles()
+{
+ bool cycles_found = false;
+ uint size = this->job.Size();
+ PathVector path(size, NULL);
+ for (NodeID node = 0; node < size; ++node) {
+ /* Starting at each node in the graph find all cycles involving this
+ * node. */
+ std::fill(path.begin(), path.end(), (Path *)NULL);
+ cycles_found |= this->EliminateCycles(path, node, node);
+ }
+ return cycles_found;
+}
+
+/**
+ * Run the first pass of the MCF calculation.
+ * @param job Link graph job to calculate.
+ */
+MCF1stPass::MCF1stPass(LinkGraphJob &job) : MultiCommodityFlow(job)
+{
+ PathVector paths;
+ uint size = job.Size();
+ uint accuracy = job.Settings().accuracy;
+ bool more_loops;
+
+ do {
+ more_loops = false;
+ for (NodeID source = 0; source < size; ++source) {
+ /* First saturate the shortest paths. */
+ this->Dijkstra<DistanceAnnotation, GraphEdgeIterator>(source, paths);
+
+ for (NodeID dest = 0; dest < size; ++dest) {
+ Edge edge = job[source][dest];
+ if (edge.UnsatisfiedDemand() > 0) {
+ Path *path = paths[dest];
+ assert(path != NULL);
+ /* Generally only allow paths that don't exceed the
+ * available capacity. But if no demand has been assigned
+ * yet, make an exception and allow any valid path *once*. */
+ if (path->GetFreeCapacity() > 0 && this->PushFlow(edge, path,
+ accuracy, this->max_saturation) > 0) {
+ /* If a path has been found there is a chance we can
+ * find more. */
+ more_loops = more_loops || (edge.UnsatisfiedDemand() > 0);
+ } else if (edge.UnsatisfiedDemand() == edge.Demand() &&
+ path->GetFreeCapacity() > INT_MIN) {
+ this->PushFlow(edge, path, accuracy, UINT_MAX);
+ }
+ }
+ }
+ this->CleanupPaths(source, paths);
+ }
+ } while (more_loops || this->EliminateCycles());
+}
+
+/**
+ * Run the second pass of the MCF calculation which assigns all remaining
+ * demands to existing paths.
+ * @param job Link graph job to calculate.
+ */
+MCF2ndPass::MCF2ndPass(LinkGraphJob &job) : MultiCommodityFlow(job)
+{
+ this->max_saturation = UINT_MAX; // disable artificial cap on saturation
+ PathVector paths;
+ uint size = job.Size();
+ uint accuracy = job.Settings().accuracy;
+ bool demand_left = true;
+ while (demand_left) {
+ demand_left = false;
+ for (NodeID source = 0; source < size; ++source) {
+ this->Dijkstra<CapacityAnnotation, FlowEdgeIterator>(source, paths);
+ for (NodeID dest = 0; dest < size; ++dest) {
+ Edge edge = this->job[source][dest];
+ Path *path = paths[dest];
+ if (edge.UnsatisfiedDemand() > 0 && path->GetFreeCapacity() > INT_MIN) {
+ this->PushFlow(edge, path, accuracy, UINT_MAX);
+ if (edge.UnsatisfiedDemand() > 0) demand_left = true;
+ }
+ }
+ this->CleanupPaths(source, paths);
+ }
+ }
+}
+
+/**
+ * Relation that creates a weak order without duplicates.
+ * Avoid accidentally deleting different paths of the same capacity/distance in
+ * a set. When the annotation is the same node IDs are compared, so there are
+ * no equal ranges.
+ * @tparam T Type to be compared on.
+ * @param x_anno First value.
+ * @param y_anno Second value.
+ * @param x Node id associated with the first value.
+ * @param y Node id associated with the second value.
+ */
+template <typename T>
+bool Greater(T x_anno, T y_anno, NodeID x, NodeID y)
+{
+ if (x_anno > y_anno) return true;
+ if (x_anno < y_anno) return false;
+ return x > y;
+}
+
+/**
+ * Compare two capacity annotations.
+ * @param x First capacity annotation.
+ * @param y Second capacity annotation.
+ * @return If x is better than y.
+ */
+bool CapacityAnnotation::Comparator::operator()(const CapacityAnnotation *x,
+ const CapacityAnnotation *y) const
+{
+ return x != y && Greater<int>(x->GetAnnotation(), y->GetAnnotation(),
+ x->GetNode(), y->GetNode());
+}
+
+/**
+ * Compare two distance annotations.
+ * @param x First distance annotation.
+ * @param y Second distance annotation.
+ * @return If x is better than y.
+ */
+bool DistanceAnnotation::Comparator::operator()(const DistanceAnnotation *x,
+ const DistanceAnnotation *y) const
+{
+ return x != y && !Greater<uint>(x->GetAnnotation(), y->GetAnnotation(),
+ x->GetNode(), y->GetNode());
+}
diff --git a/src/linkgraph/mcf.h b/src/linkgraph/mcf.h
new file mode 100644
index 000000000..4ad598c57
--- /dev/null
+++ b/src/linkgraph/mcf.h
@@ -0,0 +1,92 @@
+/** @file mcf.h Declaration of Multi-Commodity-Flow solver */
+
+#ifndef MCF_H
+#define MCF_H
+
+#include "linkgraphjob_base.h"
+#include <vector>
+
+typedef std::vector<Path *> PathVector;
+
+/**
+ * Multi-commodity flow calculating base class.
+ */
+class MultiCommodityFlow {
+protected:
+ /**
+ * Constructor.
+ * @param job Link graph job being executed.
+ */
+ MultiCommodityFlow(LinkGraphJob &job) : job(job),
+ max_saturation(job.Settings().short_path_saturation)
+ {}
+
+ template<class Tannotation, class Tedge_iterator>
+ void Dijkstra(NodeID from, PathVector &paths);
+
+ uint PushFlow(Edge &edge, Path *path, uint accuracy, uint max_saturation);
+
+ void CleanupPaths(NodeID source, PathVector &paths);
+
+ LinkGraphJob &job; ///< Job we're working with.
+ uint max_saturation; ///< Maximum saturation for edges.
+};
+
+/**
+ * First pass of the MCF calculation. Saturates shortest paths first, creates
+ * new paths if needed, eliminates cycles. This calculation is of exponential
+ * complexity in the number of nodes but the constant factors are sufficiently
+ * small to make it usable for most real-life link graph components. You can
+ * deal with performance problems that might occur here in multiple ways:
+ * - The overall accuracy is used here to determine how much flow is assigned
+ * in each loop. The lower the accuracy, the more flow is assigned, the less
+ * loops it takes to assign all flow.
+ * - The short_path_saturation setting determines when this pass stops. The
+ * lower you set it, the less flow will be assigned in this pass, the less
+ * time it will take.
+ * - You can increase the recalculation interval to allow for longer running
+ * times without creating lags.
+ */
+class MCF1stPass : public MultiCommodityFlow {
+private:
+ bool EliminateCycles();
+ bool EliminateCycles(PathVector &path, NodeID origin_id, NodeID next_id);
+ void EliminateCycle(PathVector &path, Path *cycle_begin, uint flow);
+ uint FindCycleFlow(const PathVector &path, const Path *cycle_begin);
+public:
+ MCF1stPass(LinkGraphJob &job);
+};
+
+/**
+ * Second pass of the MCF calculation. Saturates paths with most capacity left
+ * first and doesn't create any paths along edges that haven't been visited in
+ * the first pass. This is why it doesn't have to do any cycle detection and
+ * elimination. As cycle detection is the most intense problem in the first
+ * pass this pass is cheaper. The accuracy is used here, too.
+ */
+class MCF2ndPass : public MultiCommodityFlow {
+public:
+ MCF2ndPass(LinkGraphJob &job);
+};
+
+/**
+ * Link graph handler for MCF. Creates MultiCommodityFlow instance according to
+ * the template parameter.
+ */
+template<class Tpass>
+class MCFHandler : public ComponentHandler {
+public:
+
+ /**
+ * Run the calculation.
+ * @param graph Component to be calculated.
+ */
+ virtual void Run(LinkGraphJob &job) const { Tpass pass(job); }
+
+ /**
+ * Destructor. Has to be given because of virtual Run().
+ */
+ virtual ~MCFHandler() {}
+};
+
+#endif /* MCF_H */