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-rw-r--r--src/linkgraph/demands.h2
-rw-r--r--src/linkgraph/init.h2
-rw-r--r--src/linkgraph/linkgraphjob.cpp2
-rw-r--r--src/linkgraph/linkgraphjob.h2
-rw-r--r--src/linkgraph/refresh.cpp2
5 files changed, 5 insertions, 5 deletions
diff --git a/src/linkgraph/demands.h b/src/linkgraph/demands.h
index 8a639b8b1..6fe376834 100644
--- a/src/linkgraph/demands.h
+++ b/src/linkgraph/demands.h
@@ -23,7 +23,7 @@ private:
};
/**
- * Stateless, thread safe demand hander. Doesn't do anything but call DemandCalculator.
+ * Stateless, thread safe demand handler. Doesn't do anything but call DemandCalculator.
*/
class DemandHandler : public ComponentHandler {
public:
diff --git a/src/linkgraph/init.h b/src/linkgraph/init.h
index a39a0f820..377c88631 100644
--- a/src/linkgraph/init.h
+++ b/src/linkgraph/init.h
@@ -6,7 +6,7 @@
#include "linkgraphjob_base.h"
/**
- * Stateless, thread safe initialization hander. Initializes node and edge
+ * Stateless, thread safe initialization handler. Initializes node and edge
* annotations.
*/
class InitHandler : public ComponentHandler {
diff --git a/src/linkgraph/linkgraphjob.cpp b/src/linkgraph/linkgraphjob.cpp
index cf180a3ae..cd358f37f 100644
--- a/src/linkgraph/linkgraphjob.cpp
+++ b/src/linkgraph/linkgraphjob.cpp
@@ -62,7 +62,7 @@ void LinkGraphJob::SpawnThread()
{
if (!StartNewThread(&this->thread, "ottd:linkgraph", &(LinkGraphSchedule::Run), this)) {
/* Of course this will hang a bit.
- * On the other hand, if you want to play games which make this hang noticably
+ * On the other hand, if you want to play games which make this hang noticeably
* on a platform without threads then you'll probably get other problems first.
* OK:
* If someone comes and tells me that this hangs for him/her, I'll implement a
diff --git a/src/linkgraph/linkgraphjob.h b/src/linkgraph/linkgraphjob.h
index a20a2025c..fa6ca618a 100644
--- a/src/linkgraph/linkgraphjob.h
+++ b/src/linkgraph/linkgraphjob.h
@@ -415,7 +415,7 @@ public:
protected:
/**
- * Some boundaries to clamp agains in order to avoid integer overflows.
+ * Some boundaries to clamp against in order to avoid integer overflows.
*/
enum PathCapacityBoundaries {
PATH_CAP_MULTIPLIER = 16,
diff --git a/src/linkgraph/refresh.cpp b/src/linkgraph/refresh.cpp
index b749d2718..ef10de6fe 100644
--- a/src/linkgraph/refresh.cpp
+++ b/src/linkgraph/refresh.cpp
@@ -250,7 +250,7 @@ void LinkRefresher::RefreshStats(const Order *cur, const Order *next)
/**
* Iterate over orders starting at \a cur and \a next and refresh links
* associated with them. \a cur and \a next can be equal. If they're not they
- * must be "neigbours" in their order list, which means \a next must be directly
+ * must be "neighbours" in their order list, which means \a next must be directly
* reachable from \a cur without passing any further OT_GOTO_STATION or
* OT_IMPLICIT orders in between.
* @param cur Current order being evaluated.