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-rw-r--r--src/lang/english.txt18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index a689d8d75..6b5a43990 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1169,6 +1169,7 @@ STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Allow buying shares from other companies
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging, place signals every: {ORANGE}{STRING1} tile(s)
STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatically build semaphores before: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI :{LTBLUE}Enable the signal GUI: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID :{WHITE}The town layout "no more roads" isn't valid in the scenario editor
STR_CONFIG_PATCHES_TOWN_LAYOUT :{LTBLUE}Select town-road layout: {ORANGE}{STRING1}
@@ -3445,3 +3446,20 @@ STR_FACE_TIE :Tie:
STR_FACE_EARRING :Earring:
STR_FACE_TIE_EARRING_TIP :{BLACK}Change tie or earring
########
+
+############ signal GUI
+STR_SIGNAL_SELECTION :{WHITE}Signal Selection
+STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standard Signal (semaphore){}Signals are necessary to keep trains from crashing on railway networks with more than one train.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a normal signal but is necessary to trigger the correct colour on entry & combo pre-signals.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standard Signal (electric){}Signals are necessary to keep trains from crashing on railway networks with more than one train.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a normal signal but is necessary to trigger the correct colour on entry & combo pre-signals.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, CTRL-click will toggle the existing variant.
+STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragging signal density
+STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrease dragging signal density
+STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Increase dragging signal density
+########