summaryrefslogtreecommitdiff
path: root/src/lang
diff options
context:
space:
mode:
Diffstat (limited to 'src/lang')
-rw-r--r--src/lang/english.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 2e84d4b3a..813705958 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -2045,12 +2045,12 @@ STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Search i
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Search LAN
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Search local area network for servers
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
-STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list. This can either be a server address or an invite code
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start your own server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
-STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the address of the host
+STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS :{BLACK}Enter server address or invite code
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new multiplayer game
@@ -2136,6 +2136,8 @@ STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP :{BLACK}Edit the
STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION :Name of the server
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY :{BLACK}Visibility
STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP :{BLACK}Whether other people can see your server in the public listing
+STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE :{BLACK}Invite code
+STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP :{BLACK}Invite code other players can use to join this server
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE :{BLACK}Connection type
STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP :{BLACK}Whether and how your server can be reached by others
STR_NETWORK_CLIENT_LIST_PLAYER :{BLACK}Player