diff options
Diffstat (limited to 'src/lang/spanish.txt')
-rw-r--r-- | src/lang/spanish.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index 20baf62d3..f6592ceaa 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -1729,7 +1729,16 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor lleno ############ End of leave-in-this-order # Network related errors +STR_NETWORK_SERVER_MESSAGE :*** {1:STRING} ############ Leave those lines in this order!! +STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Juego pausado ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Juego todavía pausado ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Juego todavía pausado ({STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Juego todavía pausado ({STRING}, {STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Juego reanudado ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :no hay suficientes jugadores +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :clientes conectándose +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :abandonando STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se ha unido al juego |