diff options
Diffstat (limited to 'src/lang/slovak.txt')
-rw-r--r-- | src/lang/slovak.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 6d2cbb6ec..bc62cef2e 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -677,21 +677,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' ! STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' ! STR_021F :{BLUE}{COMMA} -STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar STR_0221_OPENTTD :{YELLOW}OpenTTD STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia STR_0224 :{BLACK}{UPARROW} STR_0225 :{BLACK}{DOWNARROW} -STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie -STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie -STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu -STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |