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-rw-r--r--src/lang/slovak.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt
index 6d2cbb6ec..bc62cef2e 100644
--- a/src/lang/slovak.txt
+++ b/src/lang/slovak.txt
@@ -677,21 +677,16 @@ STR_HIGHSCORE_STATS :{BIGFONT}'{STRI
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
STR_021F :{BLUE}{COMMA}
-STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov
STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia
STR_0224 :{BLACK}{UPARROW}
STR_0225 :{BLACK}{DOWNARROW}
-STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie
-STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie
-STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu
-STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu
STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta
STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu