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-rw-r--r--src/lang/lithuanian.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt
index 4998e734d..4f3b2263a 100644
--- a/src/lang/lithuanian.txt
+++ b/src/lang/lithuanian.txt
@@ -3098,7 +3098,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Buvęs a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Pereiti prie buvusio animacinio objekto praleidžiant visus pseudo/spalvinimo/šriftų objektus peršokant į pabaigą pradžioje
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Atvaizdavimas dabartinio pasirinkto sprite. Suderinamumas yra ignoruojamas, rengiant šį sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Perkelti sprite aplink, keičiant X ir Y atsvaras
-STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X atsvara: {NUM}, Y atsvara: {NUM}
+STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Anuliuoti santykinius
+STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Anuliuoti santykinius poslinkius
+STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X poslinkis: {NUM}, Y poslinkis: {NUM} (Absoliutus)
+STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X poslinkis: {NUM}, Y poslinkis: {NUM} (Santykinis)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pasirinkti sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pasirinkite sprite iš bet kurios vietos ekrane