diff options
Diffstat (limited to 'src/lang/german.txt')
-rw-r--r-- | src/lang/german.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/lang/german.txt b/src/lang/german.txt index fb9e0d15c..5184edfc1 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -1729,7 +1729,16 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Server voll ############ End of leave-in-this-order # Network related errors +STR_NETWORK_SERVER_MESSAGE :*** {1:STRING} ############ Leave those lines in this order!! +STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spiel angehalten ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spiel weiterhin angehalten ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spiel weiterhin angehalten ({STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spiel weiterhin angehalten ({STRING}, {STRING}, {STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spiel fortgesetzt ({STRING}) +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :nicht genug Spieler +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :Teilnehmer meldet sich an +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manuell ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :geht STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ist dem Spiel beigetreten |