summaryrefslogtreecommitdiff
path: root/src/lang/english_US.txt
diff options
context:
space:
mode:
Diffstat (limited to 'src/lang/english_US.txt')
-rw-r--r--src/lang/english_US.txt23
1 files changed, 19 insertions, 4 deletions
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index 1afb74f97..4928025ab 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -995,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
+STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
+STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
+STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
+STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
+STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
@@ -1195,8 +1200,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Steepness of a
STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Slope steepness for road vehicles: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
-STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains and ships from making 90° turns: {STRING}
-STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
+STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains from making 90° turns: {STRING}
+STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degrees when traversing the tile edge instead of the usual 45 degrees for other track combinations.
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Allow joining stations not directly adjacent: {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
STR_CONFIG_SETTING_INFLATION :Inflation: {STRING}
@@ -1252,8 +1257,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Plane speed fac
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
STR_CONFIG_SETTING_PLANE_CRASHES :Number of plane crashes: {STRING}
-STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of an aircraft crash happening
-STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None
+STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of a random aircraft crash happening.{}* Large airplanes always have a risk of crashing when landing on small airports
+STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None*
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduced
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING}
@@ -1578,6 +1583,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this s
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
+STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Town cargo generation: {STRING}
+STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers.
+STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratic (original)
+STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In-game placement of trees: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
@@ -2742,6 +2751,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Graphics
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
STR_FRAMERATE_VIDEO :{BLACK}Video output:
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
+STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
+STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
+STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
############ End of leave-in-this-order
############ Leave those lines in this order!!
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
@@ -2756,6 +2768,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Graphics render
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
STR_FRAMETIME_CAPTION_VIDEO :Video output
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
+STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
+STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
+STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
############ End of leave-in-this-order