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path: root/src/lang/english_US.txt
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Diffstat (limited to 'src/lang/english_US.txt')
-rw-r--r--src/lang/english_US.txt3208
1 files changed, 1604 insertions, 1604 deletions
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index b0580934d..83940726d 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -10,82 +10,82 @@
##id 0x0000
STR_NULL :
-STR_0001_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
-STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
-STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Not enough cash - requires {CURRENCY}
-STR_0004 :{WHITE}{CURRENCY}
+STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
+STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
+STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY}
+STR_COMPANY_MONEY :{WHITE}{CURRENCY}
STR_EMPTY :
-STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required
-STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING}
-STR_0009 :{WHITE}{CARGO}
-STR_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} en-route from {STATION})
-STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE}
-STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD}
-STR_SUPPLIES :{BLACK}Supplies: {GOLD}
-STR_000E :
-STR_000F_PASSENGERS :Passengers
-STR_0010_COAL :Coal
-STR_0011_MAIL :Mail
-STR_0012_OIL :Oil
-STR_0013_LIVESTOCK :Livestock
-STR_0014_GOODS :Goods
-STR_0015_GRAIN :Grain
-STR_0016_WOOD :Wood
-STR_0017_IRON_ORE :Iron Ore
-STR_0018_STEEL :Steel
-STR_0019_VALUABLES :Valuables
-STR_001A_COPPER_ORE :Copper Ore
-STR_001B_MAIZE :Maize
-STR_001C_FRUIT :Fruit
-STR_001D_DIAMONDS :Diamonds
-STR_001E_FOOD :Food
-STR_001F_PAPER :Paper
-STR_0020_GOLD :Gold
-STR_0021_WATER :Water
-STR_0022_WHEAT :Wheat
-STR_0023_RUBBER :Rubber
-STR_0024_SUGAR :Sugar
-STR_0025_TOYS :Toys
-STR_0026_CANDY :Candy
-STR_0027_COLA :Cola
-STR_0028_COTTON_CANDY :Cotton Candy
-STR_0029_BUBBLES :Bubbles
-STR_002A_TOFFEE :Toffee
-STR_002B_BATTERIES :Batteries
-STR_002C_PLASTIC :Plastic
-STR_002D_FIZZY_DRINKS :Fizzy Drinks
-STR_002E :
-STR_002F_PASSENGER :Passenger
-STR_0030_COAL :Coal
-STR_0031_MAIL :Mail
-STR_0032_OIL :Oil
-STR_0033_LIVESTOCK :Livestock
-STR_0034_GOODS :Goods
-STR_0035_GRAIN :Grain
-STR_0036_WOOD :Wood
-STR_0037_IRON_ORE :Iron Ore
-STR_0038_STEEL :Steel
-STR_0039_VALUABLES :Valuables
-STR_003A_COPPER_ORE :Copper Ore
-STR_003B_MAIZE :Maize
-STR_003C_FRUIT :Fruit
-STR_003D_DIAMOND :Diamond
-STR_003E_FOOD :Food
-STR_003F_PAPER :Paper
-STR_0040_GOLD :Gold
-STR_0041_WATER :Water
-STR_0042_WHEAT :Wheat
-STR_0043_RUBBER :Rubber
-STR_0044_SUGAR :Sugar
-STR_0045_TOY :Toy
-STR_0046_CANDY :Candy
-STR_0047_COLA :Cola
-STR_0048_COTTON_CANDY :Cotton Candy
-STR_0049_BUBBLE :Bubble
-STR_004A_TOFFEE :Toffee
-STR_004B_BATTERY :Battery
-STR_004C_PLASTIC :Plastic
-STR_004D_FIZZY_DRINK :Fizzy Drink
+STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
+STR_STATION_VIEW_WAITING_TITLE :{BLACK}Waiting: {WHITE}{STRING}
+STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
+STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} en-route from {STATION})
+STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}
+STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepts: {GOLD}
+STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Supplies: {GOLD}
+STR_CARGO_PLURAL_NOTHING :
+STR_CARGO_PLURAL_PASSENGERS :Passengers
+STR_CARGO_PLURAL_COAL :Coal
+STR_CARGO_PLURAL_MAIL :Mail
+STR_CARGO_PLURAL_OIL :Oil
+STR_CARGO_PLURAL_LIVESTOCK :Livestock
+STR_CARGO_PLURAL_GOODS :Goods
+STR_CARGO_PLURAL_GRAIN :Grain
+STR_CARGO_PLURAL_WOOD :Wood
+STR_CARGO_PLURAL_IRON_ORE :Iron Ore
+STR_CARGO_PLURAL_STEEL :Steel
+STR_CARGO_PLURAL_VALUABLES :Valuables
+STR_CARGO_PLURAL_COPPER_ORE :Copper Ore
+STR_CARGO_PLURAL_MAIZE :Maize
+STR_CARGO_PLURAL_FRUIT :Fruit
+STR_CARGO_PLURAL_DIAMONDS :Diamonds
+STR_CARGO_PLURAL_FOOD :Food
+STR_CARGO_PLURAL_PAPER :Paper
+STR_CARGO_PLURAL_GOLD :Gold
+STR_CARGO_PLURAL_WATER :Water
+STR_CARGO_PLURAL_WHEAT :Wheat
+STR_CARGO_PLURAL_RUBBER :Rubber
+STR_CARGO_PLURAL_SUGAR :Sugar
+STR_CARGO_PLURAL_TOYS :Toys
+STR_CARGO_PLURAL_CANDY :Candy
+STR_CARGO_PLURAL_COLA :Cola
+STR_CARGO_PLURAL_COTTON_CANDY :Cotton Candy
+STR_CARGO_PLURAL_BUBBLES :Bubbles
+STR_CARGO_PLURAL_TOFFEE :Toffee
+STR_CARGO_PLURAL_BATTERIES :Batteries
+STR_CARGO_PLURAL_PLASTIC :Plastic
+STR_CARGO_PLURAL_FIZZY_DRINKS :Fizzy Drinks
+STR_CARGO_SINGULAR_NOTHING :
+STR_CARGO_SINGULAR_PASSENGER :Passenger
+STR_CARGO_SINGULAR_COAL :Coal
+STR_CARGO_SINGULAR_MAIL :Mail
+STR_CARGO_SINGULAR_OIL :Oil
+STR_CARGO_SINGULAR_LIVESTOCK :Livestock
+STR_CARGO_SINGULAR_GOODS :Goods
+STR_CARGO_SINGULAR_GRAIN :Grain
+STR_CARGO_SINGULAR_WOOD :Wood
+STR_CARGO_SINGULAR_IRON_ORE :Iron Ore
+STR_CARGO_SINGULAR_STEEL :Steel
+STR_CARGO_SINGULAR_VALUABLES :Valuables
+STR_CARGO_SINGULAR_COPPER_ORE :Copper Ore
+STR_CARGO_SINGULAR_MAIZE :Maize
+STR_CARGO_SINGULAR_FRUIT :Fruit
+STR_CARGO_SINGULAR_DIAMOND :Diamond
+STR_CARGO_SINGULAR_FOOD :Food
+STR_CARGO_SINGULAR_PAPER :Paper
+STR_CARGO_SINGULAR_GOLD :Gold
+STR_CARGO_SINGULAR_WATER :Water
+STR_CARGO_SINGULAR_WHEAT :Wheat
+STR_CARGO_SINGULAR_RUBBER :Rubber
+STR_CARGO_SINGULAR_SUGAR :Sugar
+STR_CARGO_SINGULAR_TOY :Toy
+STR_CARGO_SINGULAR_CANDY :Candy
+STR_CARGO_SINGULAR_COLA :Cola
+STR_CARGO_SINGULAR_COTTON_CANDY :Cotton Candy
+STR_CARGO_SINGULAR_BUBBLE :Bubble
+STR_CARGO_SINGULAR_TOFFEE :Toffee
+STR_CARGO_SINGULAR_BATTERY :Battery
+STR_CARGO_SINGULAR_PLASTIC :Plastic
+STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
STR_QUANTITY_COAL :{WEIGHT} of coal
@@ -152,96 +152,96 @@ STR_ABBREV_PLASTIC :{TINYFONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
STR_ABBREV_NONE :{TINYFONT}NO
STR_ABBREV_ALL :{TINYFONT}ALL
-STR_00AE :{WHITE}{DATE_SHORT}
-STR_00AF :{WHITE}{DATE_LONG}
-STR_00B0_MAP :{WHITE}Map - {STRING}
-STR_00B1_GAME_OPTIONS :{WHITE}Game Options
-STR_00B2_MESSAGE :{YELLOW}Message
-STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING}
+STR_DATE_SHORT_WHITE :{WHITE}{DATE_SHORT}
+STR_DATE_LONG_WHITE :{WHITE}{DATE_LONG}
+STR_SMALLMAP_CAPTION :{WHITE}Map - {STRING}
+STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
+STR_ERROR_MESSAGE_CAPTION :{YELLOW}Message
+STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Message from {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Caution!
-STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this....
-STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
-STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
-STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
-STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
-
-STR_00C5 :{BLACK}{CROSS}
-STR_00C6 :{SILVER}{CROSS}
-STR_00C7_QUIT :{WHITE}Quit
-STR_00C8_YES :{BLACK}Yes
-STR_00C9_NO :{BLACK}No
-STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit OpenTTD and return to {STRING}?
-STR_00CB_1 :{BLACK}1
-STR_00CC_2 :{BLACK}2
-STR_00CD_3 :{BLACK}3
-STR_00CE_4 :{BLACK}4
-STR_00CF_5 :{BLACK}5
-STR_00D0_NOTHING :Nothing
-STR_00D1_DARK_BLUE :Dark Blue
-STR_00D2_PALE_GREEN :Pale Green
-STR_00D3_PINK :Pink
-STR_00D4_YELLOW :Yellow
-STR_00D5_RED :Red
-STR_00D6_LIGHT_BLUE :Light Blue
-STR_00D7_GREEN :Green
-STR_00D8_DARK_GREEN :Dark Green
-STR_00D9_BLUE :Blue
-STR_00DA_CREAM :Cream
-STR_00DB_MAUVE :Mauve
-STR_00DC_PURPLE :Purple
-STR_00DD_ORANGE :Orange
-STR_00DE_BROWN :Brown
-STR_00DF_GREY :Gray
-STR_00E0_WHITE :White
-STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
-STR_00E2 :{BLACK}{COMMA}
-STR_00E3 :{RED}{COMMA}
-STR_00E4_LOCATION :{BLACK}Location
-STR_00E5_CONTOURS :Contours
-STR_00E6_VEHICLES :Vehicles
-STR_00E7_INDUSTRIES :Industries
-STR_00E8_ROUTES :Routes
-STR_00E9_VEGETATION :Vegetation
-STR_00EA_OWNERS :Owners
-STR_00EB_ROADS :{BLACK}{TINYFONT}Roads
-STR_00EC_RAILROADS :{BLACK}{TINYFONT}Railroads
-STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks
-STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries
-STR_00EF_VEHICLES :{BLACK}{TINYFONT}Vehicles
-STR_00F0_100M :{BLACK}{TINYFONT}100m
-STR_00F1_200M :{BLACK}{TINYFONT}200m
-STR_00F2_300M :{BLACK}{TINYFONT}300m
-STR_00F3_400M :{BLACK}{TINYFONT}400m
-STR_00F4_500M :{BLACK}{TINYFONT}500m
-STR_00F5_TRAINS :{BLACK}{TINYFONT}Trains
-STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles
-STR_00F7_SHIPS :{BLACK}{TINYFONT}Ships
-STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aircraft
-STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes
-STR_00FC_FOREST :{BLACK}{TINYFONT}Forest
-STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Railroad Station
-STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Truck Loading Bay
-STR_011D_BUS_STATION :{BLACK}{TINYFONT}Bus Station
-STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport
-STR_011F_DOCK :{BLACK}{TINYFONT}Dock
-STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land
-STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Grass Land
-STR_0122_BARE_LAND :{BLACK}{TINYFONT}Bare Land
-STR_0123_FIELDS :{BLACK}{TINYFONT}Fields
-STR_0124_TREES :{BLACK}{TINYFONT}Trees
-STR_0125_ROCKS :{BLACK}{TINYFONT}Rocks
-STR_0126_WATER :{BLACK}{TINYFONT}Water
-STR_0127_NO_OWNER :{BLACK}{TINYFONT}No Owner
-STR_0128_TOWNS :{BLACK}{TINYFONT}Towns
-STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Industries
-STR_012A_DESERT :{BLACK}{TINYFONT}Desert
-STR_012B_SNOW :{BLACK}{TINYFONT}Snow
-STR_012C_MESSAGE :{WHITE}Message
-STR_012D :{WHITE}{STRING}
+STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this....
+STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
+STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
+STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
+STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
+
+STR_BLACK_CROSS :{BLACK}{CROSS}
+STR_SILVER_CROSS :{SILVER}{CROSS}
+STR_QUIT_CAPTION :{WHITE}Quit
+STR_YES :{BLACK}Yes
+STR_NO :{BLACK}No
+STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to quit OpenTTD and return to {STRING}?
+STR_BLACK_1 :{BLACK}1
+STR_BLACK_2 :{BLACK}2
+STR_BLACK_3 :{BLACK}3
+STR_BLACK_4 :{BLACK}4
+STR_BLACK_5 :{BLACK}5
+STR_JUST_NOTHING :Nothing
+STR_COLOUR_DARK_BLUE :Dark Blue
+STR_COLOUR_PALE_GREEN :Pale Green
+STR_COLOUR_PINK :Pink
+STR_COLOUR_YELLOW :Yellow
+STR_COLOUR_RED :Red
+STR_COLOUR_LIGHT_BLUE :Light Blue
+STR_COLOUR_GREEN :Green
+STR_COLOUR_DARK_GREEN :Dark Green
+STR_COLOUR_BLUE :Blue
+STR_COLOUR_CREAM :Cream
+STR_COLOUR_MAUVE :Mauve
+STR_COLOUR_PURPLE :Purple
+STR_COLOUR_ORANGE :Orange
+STR_COLOUR_BROWN :Brown
+STR_COLOUR_GREY :Gray
+STR_COLOUR_WHITE :White
+STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
+STR_BLACK_COMMA :{BLACK}{COMMA}
+STR_RED_COMMA :{RED}{COMMA}
+STR_BUTTON_LOCATION :{BLACK}Location
+STR_SMALLMAP_TYPE_CONTOURS :Contours
+STR_SMALLMAP_TYPE_VEHICLES :Vehicles
+STR_SMALLMAP_TYPE_INDUSTRIES :Industries
+STR_SMALLMAP_TYPE_ROUTES :Routes
+STR_SMALLMAP_TYPE_VEGETATION :Vegetation
+STR_SMALLMAP_TYPE_OWNERS :Owners
+STR_SMALLMAP_LEGENDA_ROADS :{BLACK}{TINYFONT}Roads
+STR_SMALLMAP_LEGENDA_RAILROADS :{BLACK}{TINYFONT}Railroads
+STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks
+STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries
+STR_SMALLMAP_LEGENDA_VEHICLES :{BLACK}{TINYFONT}Vehicles
+STR_SMALLMAP_LEGENDA_100M :{BLACK}{TINYFONT}100m
+STR_SMALLMAP_LEGENDA_200M :{BLACK}{TINYFONT}200m
+STR_SMALLMAP_LEGENDA_300M :{BLACK}{TINYFONT}300m
+STR_SMALLMAP_LEGENDA_400M :{BLACK}{TINYFONT}400m
+STR_SMALLMAP_LEGENDA_500M :{BLACK}{TINYFONT}500m
+STR_SMALLMAP_LEGENDA_TRAINS :{BLACK}{TINYFONT}Trains
+STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles
+STR_SMALLMAP_LEGENDA_SHIPS :{BLACK}{TINYFONT}Ships
+STR_SMALLMAP_LEGENDA_AIRCRAFT :{BLACK}{TINYFONT}Aircraft
+STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes
+STR_SMALLMAP_LEGENDA_FOREST :{BLACK}{TINYFONT}Forest
+STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{BLACK}{TINYFONT}Railroad Station
+STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Truck Loading Bay
+STR_SMALLMAP_LEGENDA_BUS_STATION :{BLACK}{TINYFONT}Bus Station
+STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport
+STR_SMALLMAP_LEGENDA_DOCK :{BLACK}{TINYFONT}Dock
+STR_SMALLMAP_LEGENDA_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land
+STR_SMALLMAP_LEGENDA_GRASS_LAND :{BLACK}{TINYFONT}Grass Land
+STR_SMALLMAP_LEGENDA_BARE_LAND :{BLACK}{TINYFONT}Bare Land
+STR_SMALLMAP_LEGENDA_FIELDS :{BLACK}{TINYFONT}Fields
+STR_SMALLMAP_LEGENDA_TREES :{BLACK}{TINYFONT}Trees
+STR_SMALLMAP_LEGENDA_ROCKS :{BLACK}{TINYFONT}Rocks
+STR_SMALLMAP_LEGENDA_WATER :{BLACK}{TINYFONT}Water
+STR_SMALLMAP_LEGENDA_NO_OWNER :{BLACK}{TINYFONT}No Owner
+STR_SMALLMAP_LEGENDA_TOWNS :{BLACK}{TINYFONT}Towns
+STR_SMALLMAP_LEGENDA_INDUSTRIES :{BLACK}{TINYFONT}Industries
+STR_SMALLMAP_LEGENDA_DESERT :{BLACK}{TINYFONT}Desert
+STR_SMALLMAP_LEGENDA_SNOW :{BLACK}{TINYFONT}Snow
+STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
+STR_QUERY_CAPTION :{WHITE}{STRING}
STR_DEFAULT :{BLACK}Default
-STR_012E_CANCEL :{BLACK}Cancel
-STR_012F_OK :{BLACK}OK
-STR_0130_RENAME :{BLACK}Rename
+STR_QUERY_CANCEL :{BLACK}Cancel
+STR_QUERY_OK :{BLACK}OK
+STR_QUERY_RENAME :{BLACK}Rename
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -253,24 +253,24 @@ STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
-STR_013B_OWNED_BY :{WHITE}...owned by {STRING}
-STR_013C_CARGO :{BLACK}Cargo
-STR_013D_INFORMATION :{BLACK}Information
-STR_013E_CAPACITIES :{BLACK}Capacities
-STR_TOTAL_CARGO :{BLACK}Total Cargo
+STR_ERROR_OWNED_BY :{WHITE}...owned by {STRING}
+STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
+STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
+STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacities
+STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
STR_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo (capacity) of this train:
STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_0140_NEW_GAME :{BLACK}New Game
-STR_0141_LOAD_GAME :{BLACK}Load Game
-STR_MULTIPLAYER :{BLACK}Multiplayer
-STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
+STR_INTRO_NEW_GAME :{BLACK}New Game
+STR_INTRO_LOAD_GAME :{BLACK}Load Game
+STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer
+STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_MAPSIZE :{BLACK}Map size:
STR_BY :{BLACK}*
-STR_0148_GAME_OPTIONS :{BLACK}Game Options
+STR_INTRO_GAME_OPTIONS :{BLACK}Game Options
-STR_0150_SOMEONE :someone{SKIP}{SKIP}
+STR_COMPANY_SOMEONE :someone{SKIP}{SKIP}
STR_UNITS_IMPERIAL :Imperial
STR_UNITS_METRIC :Metric
@@ -299,23 +299,23 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
-STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
-STR_0155_INCOME_GRAPH :Income graph
-STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
-STR_0157_PERFORMANCE_HISTORY_GRAPH :Performance history graph
-STR_0158_COMPANY_VALUE_GRAPH :Company value graph
-STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
-STR_015A_COMPANY_LEAGUE_TABLE :Company league table
-STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
+STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Operating profit graph
+STR_GRAPH_MENU_INCOME_GRAPH :Income graph
+STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Delivered cargo graph
+STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Performance history graph
+STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Company value graph
+STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Cargo payment rates
+STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Company league table
+STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed performance rating
############ range for menu ends
-STR_015B_OPENTTD :{WHITE}OpenTTD
-STR_015C_SAVE_GAME :Save game
-STR_015D_LOAD_GAME :Load game
-STR_015E_QUIT_GAME :Quit game
-STR_015F_QUIT :Quit
+STR_ABOUT_OPENTTD :{WHITE}OpenTTD
+STR_FILE_MENU_SAVE_GAME :Save game
+STR_FILE_MENU_LOAD_GAME :Load game
+STR_FILE_MENU_QUIT_GAME :Quit game
+STR_FILE_MENU_EXIT :Quit
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to quit this game ?
-STR_0161_QUIT_GAME :{WHITE}Quit Game
+STR_ABANDON_GAME_CAPTION :{WHITE}Quit Game
STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending)
STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria
STR_FILTER_CRITERIA_TIP :{BLACK}Select filtering criteria
@@ -368,289 +368,289 @@ STR_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
STR_SEND_FOR_SERVICING :Send for Servicing
############ range for months starts
-STR_0162_JAN :Jan
-STR_0163_FEB :Feb
-STR_0164_MAR :Mar
-STR_0165_APR :Apr
-STR_0166_MAY :May
-STR_0167_JUN :Jun
-STR_0168_JUL :Jul
-STR_0169_AUG :Aug
-STR_016A_SEP :Sep
-STR_016B_OCT :Oct
-STR_016C_NOV :Nov
-STR_016D_DEC :Dec
+STR_MONTH_ABBREV_JAN :Jan
+STR_MONTH_ABBREV_FEB :Feb
+STR_MONTH_ABBREV_MAR :Mar
+STR_MONTH_ABBREV_APR :Apr
+STR_MONTH_ABBREV_MAY :May
+STR_MONTH_ABBREV_JUN :Jun
+STR_MONTH_ABBREV_JUL :Jul
+STR_MONTH_ABBREV_AUG :Aug
+STR_MONTH_ABBREV_SEP :Sep
+STR_MONTH_ABBREV_OCT :Oct
+STR_MONTH_ABBREV_NOV :Nov
+STR_MONTH_ABBREV_DEC :Dec
############ range for months ends
-STR_016E :{TINYFONT}{STRING}{} {STRING}
-STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
-STR_0170 :{TINYFONT}{STRING}-
-STR_0171_PAUSE_GAME :{BLACK}Pause game
-STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, quit game, quit
-STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's stations
-STR_0174_DISPLAY_MAP :{BLACK}Display map
-STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
-STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
-STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
-STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
-STR_0179_DISPLAY_GRAPHS :{BLACK}Display graphs
-STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
-STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's trains
-STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's road vehicles
-STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's ships
-STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's aircraft
-STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
-STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
-STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Build railroad track
-STR_0182_BUILD_ROADS :{BLACK}Build roads
-STR_0183_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
-STR_0184_BUILD_AIRPORTS :{BLACK}Build airports
-STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc.
-STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area information
-STR_0187_OPTIONS :{BLACK}Options
-STR_0188 :{BLACK}{SMALLUPARROW}
-STR_0189 :{BLACK}{SMALLDOWNARROW}
-STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
-STR_018B_CLOSE_WINDOW :{BLACK}Close window
-STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
+STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
+STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
+STR_GRAPH_Y_LABEL :{TINYFONT}{STRING}-
+STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
+STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, quit game, quit
+STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Display list of company's stations
+STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Display map
+STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
+STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
+STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
+STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
+STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Display graphs
+STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
+STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Display list of company's trains
+STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Display list of company's road vehicles
+STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Display list of company's ships
+STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Display list of company's aircraft
+STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
+STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
+STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railroad track
+STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Build roads
+STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
+STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build airports
+STR_TOOLBAR_TOOLTIP_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc.
+STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information
+STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Options
+STR_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
+STR_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
+STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
+STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
+STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
-STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
-STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
-STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
-STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
-STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
-STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
-STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
-STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
-STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
-STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
-STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
-STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
-STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
+STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
+STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
+STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
+STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
+STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
+STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
+STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
+STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
+STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
+STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
+STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
+STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
+STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
############ range for service numbers starts
STR_AGE :{COMMA} year{P "" s} ({COMMA})
STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
############ range for service numbers ends
-STR_019F_TRAIN :Train
-STR_019C_ROAD_VEHICLE :Road vehicle
-STR_019E_SHIP :Ship
-STR_019D_AIRCRAFT :Aircraft
-STR_01A0_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
-STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
-STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
-STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information
-STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
-STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY}
+STR_VEHICLE_TRAIN :Train
+STR_VEHICLE_ROAD_VEHICLE :Road vehicle
+STR_VEHICLE_SHIP :Ship
+STR_VEHICLE_AIRCRAFT :Aircraft
+STR_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
+STR_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
+STR_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
+STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
+STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
+STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY}
STR_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
-STR_01A6_N_A :N/A
-STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING}
-STR_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING}
-STR_TRAM_OWNER :{BLACK}Streetcar track owner: {LTBLUE}{STRING}
-STR_RAIL_OWNER :{BLACK}Railroad owner: {LTBLUE}{STRING}
-STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING}
-STR_01A9_NONE :None
-STR_01AA_NAME :{BLACK}Name
-STR_01AB :{BLACK}{TINYFONT}{VEHICLE}
+STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
+STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Streetcar track owner: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railroad owner: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
+STR_VEHICLE_NAME_BUTTON :{BLACK}Name
+STR_VEHICLE_NAME_SMALL :{BLACK}{TINYFONT}{VEHICLE}
############ range for days starts
-STR_01AC_1ST :1st
-STR_01AD_2ND :2nd
-STR_01AE_3RD :3rd
-STR_01AF_4TH :4th
-STR_01B0_5TH :5th
-STR_01B1_6TH :6th
-STR_01B2_7TH :7th
-STR_01B3_8TH :8th
-STR_01B4_9TH :9th
-STR_01B5_10TH :10th
-STR_01B6_11TH :11th
-STR_01B7_12TH :12th
-STR_01B8_13TH :13th
-STR_01B9_14TH :14th
-STR_01BA_15TH :15th
-STR_01BB_16TH :16th
-STR_01BC_17TH :17th
-STR_01BD_18TH :18th
-STR_01BE_19TH :19th
-STR_01BF_20TH :20th
-STR_01C0_21ST :21st
-STR_01C1_22ND :22nd
-STR_01C2_23RD :23rd
-STR_01C3_24TH :24th
-STR_01C4_25TH :25th
-STR_01C5_26TH :26th
-STR_01C6_27TH :27th
-STR_01C7_28TH :28th
-STR_01C8_29TH :29th
-STR_01C9_30TH :30th
-STR_01CA_31ST :31st
+STR_ORDINAL_NUMBER_1ST :1st
+STR_ORDINAL_NUMBER_2ND :2nd
+STR_ORDINAL_NUMBER_3RD :3rd
+STR_ORDINAL_NUMBER_4TH :4th
+STR_ORDINAL_NUMBER_5TH :5th
+STR_ORDINAL_NUMBER_6TH :6th
+STR_ORDINAL_NUMBER_7TH :7th
+STR_ORDINAL_NUMBER_8TH :8th
+STR_ORDINAL_NUMBER_9TH :9th
+STR_ORDINAL_NUMBER_10TH :10th
+STR_ORDINAL_NUMBER_11TH :11th
+STR_ORDINAL_NUMBER_12TH :12th
+STR_ORDINAL_NUMBER_13TH :13th
+STR_ORDINAL_NUMBER_14TH :14th
+STR_ORDINAL_NUMBER_15TH :15th
+STR_ORDINAL_NUMBER_16TH :16th
+STR_ORDINAL_NUMBER_17TH :17th
+STR_ORDINAL_NUMBER_18TH :18th
+STR_ORDINAL_NUMBER_19TH :19th
+STR_ORDINAL_NUMBER_20TH :20th
+STR_ORDINAL_NUMBER_21ST :21st
+STR_ORDINAL_NUMBER_22ND :22nd
+STR_ORDINAL_NUMBER_23RD :23rd
+STR_ORDINAL_NUMBER_24TH :24th
+STR_ORDINAL_NUMBER_25TH :25th
+STR_ORDINAL_NUMBER_26TH :26th
+STR_ORDINAL_NUMBER_27TH :27th
+STR_ORDINAL_NUMBER_28TH :28th
+STR_ORDINAL_NUMBER_29TH :29th
+STR_ORDINAL_NUMBER_30TH :30th
+STR_ORDINAL_NUMBER_31ST :31st
############ range for days ends
-STR_01CB :{TINYFONT}{COMMA}
-
-STR_01CE_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
-
-STR_01D1_8 :({COMMA}/8 {STRING})
-STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz Jukebox
-STR_01D3_SOUND_MUSIC :Sound/music
-STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
-STR_01D5_ALL :{TINYFONT}All
-STR_01D6_OLD_STYLE :{TINYFONT}Old Style
-STR_01D7_NEW_STYLE :{TINYFONT}New Style
-STR_01D8_EZY_STREET :{TINYFONT}Ezy Street
-STR_01D9_CUSTOM_1 :{TINYFONT}Custom 1
-STR_01DA_CUSTOM_2 :{TINYFONT}Custom 2
-STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume
-STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume
-STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
-STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
-STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
-STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
-STR_01E1_START_PLAYING_MUSIC :{BLACK}Start playing music
-STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
-STR_01E3 :{DKGREEN}{TINYFONT}--
-STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA}
-STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
-STR_01E6 :{DKGREEN}{TINYFONT}------
-STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
-STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}{BLACK}{TINYFONT}Title
-STR_01E9_SHUFFLE :{TINYFONT}Shuffle
-STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program
-STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Music Program Selection
-STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
-STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
-STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Track Index
-STR_01EF_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
-STR_01F0_CLEAR :{TINYFONT}{BLACK}Clear
-STR_01F1_SAVE :{TINYFONT}{BLACK}Save
-STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' program
-STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' program
-STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' program
-STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) program
-STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) program
-STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current program (Custom1 or Custom2 only)
-STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings
-STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
+STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA}
+
+STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
+
+STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
+STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
+STR_TOOLBAR_SOUND_MUSIC :Sound/music
+STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
+STR_MUSIC_PLAYLIST_ALL :{TINYFONT}All
+STR_MUSIC_PLAYLIST_OLD_STYLE :{TINYFONT}Old Style
+STR_MUSIC_PLAYLIST_NEW_STYLE :{TINYFONT}New Style
+STR_MUSIC_PLAYLIST_EZY_STREET :{TINYFONT}Ezy Street
+STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINYFONT}Custom 1
+STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINYFONT}Custom 2
+STR_MUSIC_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume
+STR_MUSIC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume
+STR_MUSIC_MIN_MAX_RULER :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
+STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
+STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
+STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
+STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start playing music
+STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
+STR_MUSIC_TRACK_NONE :{DKGREEN}{TINYFONT}--
+STR_MUSIC_TRACK_SINGLE_DIGIT :{DKGREEN}{TINYFONT}0{COMMA}
+STR_MUSIC_TRACK_DOUBLE_DIGIT :{DKGREEN}{TINYFONT}{COMMA}
+STR_MUSIC_TITLE_NONE :{DKGREEN}{TINYFONT}------
+STR_MUSIC_TITLE_NAME :{DKGREEN}{TINYFONT}"{STRING}"
+STR_MUSIC_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}{BLACK}{TINYFONT}Title
+STR_MUSIC_SHUFFLE :{TINYFONT}Shuffle
+STR_MUSIC_PROGRAM :{TINYFONT}{BLACK}Program
+STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Program Selection
+STR_PLAYLIST_TRACK_SINGLE_DIGIT :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
+STR_PLAYLIST_TRACK_DOUBLE_DIGIT :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
+STR_PLAYLIST_TRACK_INDEX :{TINYFONT}{BLACK}Track Index
+STR_PLAYLIST_PROGRAM :{TINYFONT}{BLACK}Program - '{STRING}'
+STR_PLAYLIST_CLEAR :{TINYFONT}{BLACK}Clear
+STR_PLAYLIST_SAVE :{TINYFONT}{BLACK}Save
+STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' program
+STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' program
+STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' program
+STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) program
+STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) program
+STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current program (Custom1 or Custom2 only)
+STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings
+STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Click on music track to remove it from current program (Custom1 or Custom2 only)
-STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle program shuffle on/off
-STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
-STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center view on industry/town
-STR_01FE_DIFFICULTY :{BLACK}Difficulty ({STRING})
-STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
-STR_0200_LAST_MESSAGE_NEWS_REPORT :Last message/news report
-STR_0201_MESSAGE_SETTINGS :Message settings
-STR_MESSAGE_HISTORY_MENU :Message History
-STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
-STR_0204_MESSAGE_OPTIONS :{WHITE}Message Options
-STR_0205_MESSAGE_TYPES :{BLACK}Message types:
-STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at player's station
-STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
-STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
-STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
-STR_NEWS_INDUSTRY_OPEN :{YELLOW}Opening of industries
-STR_NEWS_INDUSTRY_CLOSE :{YELLOW}Closing of industries
-STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
-STR_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Production changes of industries served by the company
-STR_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Production changes of industries served by competitor(s)
-STR_OTHER_INDUSTRY_PRODUCTION_CHANGES :{YELLOW}Other industry production changes
-STR_020B_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Advice / information on company's vehicles
-STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
-STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes of cargo acceptance
-STR_020E_SUBSIDIES :{YELLOW}Subsidies
-STR_020F_GENERAL_INFORMATION :{YELLOW}General information
+STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle program shuffle on/off
+STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
+STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center view on industry/town
+STR_INTRO_DIFFICULTY :{BLACK}Difficulty ({STRING})
+STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
+STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Last message/news report
+STR_NEWS_MENU_MESSAGE_SETTINGS :Message settings
+STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message History
+STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
+STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Message Options
+STR_NEWS_MESSAGE_TYPES :{BLACK}Message types:
+STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Arrival of first vehicle at player's station
+STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Arrival of first vehicle at competitor's station
+STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
+STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Company information
+STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Opening of industries
+STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Closing of industries
+STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Economy changes
+STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Production changes of industries served by the company
+STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Production changes of industries served by competitor(s)
+STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Other industry production changes
+STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Advice / information on company's vehicles
+STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}New vehicles
+STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes of cargo acceptance
+STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Subsidies
+STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}General information
STR_MESSAGES_ALL :{YELLOW}Setting for all messagetypes (off/summary/full)
STR_MESSAGE_SOUND :{YELLOW}Play sound for summarized newsmessages
-STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...too far from previous destination
-STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
-STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Company League Table in {NUM}
-STR_0212 :{BIGFONT}{COMMA}.
-STR_0213_BUSINESSMAN :Businessman
-STR_0214_ENTREPRENEUR :Entrepreneur
-STR_0215_INDUSTRIALIST :Industrialist
-STR_0216_CAPITALIST :Capitalist
-STR_0217_MAGNATE :Magnate
-STR_0218_MOGUL :Mogul
-STR_0219_TYCOON_OF_THE_CENTURY :Tycoon of the Century
+STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...too far from previous destination
+STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
+STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Company League Table in {NUM}
+STR_HIGHSCORE_POSITION :{BIGFONT}{COMMA}.
+STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessman
+STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
+STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
+STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
+STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnate
+STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
+STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon of the Century
STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
-STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
-STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PRESIDENTNAME} of {COMPANY} achieves '{STRING}' status!
-STR_021F :{BLUE}{COMMA}
-STR_0221_OPENTTD :{YELLOW}OpenTTD
-STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
-STR_0223_LAND_GENERATION :{WHITE}Land Generation
-STR_0224 :{BLACK}{UPARROW}
-STR_0225 :{BLACK}{DOWNARROW}
-STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
-STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
-STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land
-STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
-STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
+STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
+STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PRESIDENTNAME} of {COMPANY} achieves '{STRING}' status!
+STR_BLUE_NUMBER :{BLUE}{COMMA}
+STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
+STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Scenario Editor
+STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
+STR_ARROW_UP :{BLACK}{UPARROW}
+STR_ARROW_DOWN :{BLACK}{DOWNARROW}
+STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
+STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
+STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
+STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
+STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property?
-STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
-STR_022F_TOWN_GENERATION :{BLACK}Town generation
-STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation
-STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction
-STR_0233_TOWN_GENERATION :{WHITE}Town Generation
-STR_0234_NEW_TOWN :{BLACK}New Town
-STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Construct new town
-STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
-STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...too close to edge of map
-STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
-STR_0239_SITE_UNSUITABLE :{WHITE}...site unsuitable
-STR_023A_TOO_MANY_TOWNS :{WHITE}...too many towns
+STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landscape generation
+STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
+STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
+STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
+STR_FOUND_TOWN_CAPTION :{WHITE}Town Generation
+STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
+STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construct new town
+STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
+STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...too close to edge of map
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
+STR_ERROR_SITE_UNSUITABLE :{WHITE}...site unsuitable
+STR_ERROR_TOO_MANY_TOWNS :{WHITE}...too many towns
STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
-STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Increase size of town
-STR_023C_EXPAND :{BLACK}Expand
+STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
+STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
-STR_023D_RANDOM_TOWN :{BLACK}Random Town
-STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Build town in random location
-STR_0285_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
-STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first
-STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town
-STR_0288_PLANT_TREES :{BLACK}Plant trees
-STR_0289_PLACE_SIGN :{BLACK}Place sign
-STR_028A_RANDOM_TREES :{BLACK}Random Trees
-STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape
-STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
-STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
-STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
+STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
+STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Build town in random location
+STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
+STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first
+STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town
+STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees
+STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
+STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
+STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly over landscape
+STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
+STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
+STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Place transmitter
+STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead
STR_CREATE_RIVER :{BLACK}Place rivers.
-STR_0290_DELETE :{BLACK}Delete
-STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
-STR_0292_SAVE_SCENARIO :Save scenario
-STR_0293_LOAD_SCENARIO :Load scenario
+STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Delete
+STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete this town completely
+STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
+STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
STR_MENU_LOAD_HEIGHTMAP :Load heightmap
-STR_0294_QUIT_EDITOR :Quit editor
-STR_0295 :
-STR_0296_QUIT :Quit
-STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
-STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario
-STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario
-STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario
-STR_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
-STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a new game, using a heightmap as landscape
+STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Quit editor
+STR_SCENEDIT_FILE_MENU_SEPARATOR :
+STR_SCENEDIT_FILE_MENU_QUIT :Quit
+STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
+STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
+STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
+STR_INTRO_PLAY_SCENARIO :{BLACK}Play Scenario
+STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
+STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP :{BLACK}Start a new game, using a heightmap as landscape
STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
-STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200
-STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year
-STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year
-STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
-STR_02A1_SMALL :{BLACK}Small
-STR_02A2_MEDIUM :{BLACK}Medium
-STR_02A3_LARGE :{BLACK}Large
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...can only be built in towns with a population of at least 1200
+STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Move the starting date backward 1 year
+STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Move the starting date forward 1 year
+STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
+STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
+STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
+STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Random
STR_FOUND_TOWN_CITY :{BLACK}City
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
-STR_02A4_SELECT_TOWN_SIZE :{BLACK}Select town size
-STR_02A5_TOWN_SIZE :{YELLOW}Town size:
+STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
+STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
STR_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
@@ -660,49 +660,49 @@ STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
STR_SELECT_LAYOUT_RANDOM :{BLACK}Random
-STR_02B6 :{STRING} - {STRING}
-STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Show last message or news report
+STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
STR_OFF :Off
STR_SUMMARY :Summary
STR_FULL :Full
-STR_02BA :{SILVER}- - {COMPANY} - -
-STR_02BB_TOWN_DIRECTORY :Town directory
-STR_02BD :{BLACK}{STRING}
+STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
+STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
+STR_BLACK_STRING :{BLACK}{STRING}
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
-STR_02C4_GAME_OPTIONS :Game options
-STR_02C6_DIFFICULTY_SETTINGS :Difficulty settings
-STR_MENU_CONFIG_SETTINGS :Advanced settings
-STR_NEWGRF_SETTINGS :Newgrf settings
-STR_TRANSPARENCY_OPTIONS :Transparency options
-STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed
-STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed
-STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signs displayed
-STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Waypoints displayed
-STR_02D0_FULL_ANIMATION :{SETX 12}Full animation
-STR_02D2_FULL_DETAIL :{SETX 12}Full detail
-STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
-STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
+STR_SETTINGS_MENU_GAME_OPTIONS :Game options
+STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
+STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
+STR_SETTINGS_MENU_NEWGRF_SETTINGS :Newgrf settings
+STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
+STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed
+STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed
+STR_SETTINGS_MENU_SIGNS_DISPLAYED :{SETX 12}Signs displayed
+STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :{SETX 12}Waypoints displayed
+STR_SETTINGS_MENU_FULL_ANIMATION :{SETX 12}Full animation
+STR_SETTINGS_MENU_FULL_DETAIL :{SETX 12}Full detail
+STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
+STR_SETTINGS_MENU_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
############ range ends here
############ range for menu starts
-STR_02D5_LAND_BLOCK_INFO :Land area information
-STR_02D6 :
-STR_CONSOLE_SETTING :Toggle Console
-STR_AI_DEBUG_MENU :AI Debug
-STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
-STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
-STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
+STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
+STR_ABOUT_MENU_SEPARATOR :
+STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle Console
+STR_ABOUT_MENU_AI_DEBUG :AI Debug
+STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl-S)
+STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant Screenshot (Ctrl-G)
+STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
############ range ends here
-STR_02DB_OFF :{BLACK}Off
-STR_02DA_ON :{BLACK}On
-STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
-STR_02DD_SUBSIDIES :Subsidies
-STR_02DE_MAP_OF_WORLD :Map of world
-STR_EXTRA_VIEW_PORT :Extra viewport
-STR_SIGN_LIST :Sign list
+STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Off
+STR_STATION_BUILD_COVERAGE_ON :{BLACK}On
+STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
+STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
+STR_MAP_MENU_MAP_OF_WORLD :Map of world
+STR_MAP_MENU_EXTRA_VIEW_PORT :Extra viewport
+STR_MAP_MENU_SIGN_LIST :Sign list
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
@@ -710,66 +710,66 @@ STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view
-STR_02E0_CURRENCY_UNITS :{BLACK}Currency units
-STR_02E1 :{BLACK}{SKIP}{STRING}
-STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Currency units selection
-STR_MEASURING_UNITS :{BLACK}Measuring units
-STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
-STR_MEASURING_UNITS_SELECTION :{BLACK}Measuring units selection
-STR_02E6_ROAD_VEHICLES :{BLACK}Road vehicles
-STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
-STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Select side of road for vehicles to drive on
-STR_02E9_DRIVE_ON_LEFT :Drive on left
-STR_02EA_DRIVE_ON_RIGHT :Drive on right
-STR_02EB_TOWN_NAMES :{BLACK}Town names
-STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Select style of town names
-
-STR_02F4_AUTOSAVE :{BLACK}Autosave
-STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Select interval between automatic game saves
-STR_02F7_OFF :Off
-STR_02F8_EVERY_3_MONTHS :Every 3 months
-STR_02F9_EVERY_6_MONTHS :Every 6 months
-STR_02FA_EVERY_12_MONTHS :Every 12 months
-STR_02FB_START_A_NEW_GAME :{BLACK}Start a new game
-STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Load a saved game
-STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Create a customized game world/scenario
-STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Start a multiplayer game
-STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Display game options
-STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options
-STR_0303_START_A_NEW_GAME_USING :{BLACK}Start a new game, using a customized scenario
-STR_0304_QUIT :{BLACK}Quit
-STR_0305_QUIT_OPENTTD :{BLACK}Quit 'OpenTTD'
-STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
-STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
-STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Select 'temperate' landscape style
-STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
-STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
-STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
-STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
+STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Currency units
+STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN :{BLACK}{SKIP}{STRING}
+STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency units selection
+STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Measuring units
+STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN :{BLACK}{SKIP}{SKIP}{STRING}
+STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Measuring units selection
+STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
+STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
+STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Select side of road for vehicles to drive on
+STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
+STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Drive on right
+STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Town names
+STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Select style of town names
+
+STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Off
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Every 3 months
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Every 6 months
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Every 12 months
+STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game
+STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a saved game
+STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customized game world/scenario
+STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
+STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Display game options
+STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options
+STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customized scenario
+STR_INTRO_QUIT :{BLACK}Quit
+STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'OpenTTD'
+STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
+STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
+STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
+STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
+STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
+STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
############ range for menu starts
-STR_INDUSTRY_DIR :Industry Directory
-STR_0313_FUND_NEW_INDUSTRY :Fund new industry
+STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry Directory
+STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
-STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry
+STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
STR_JUST_STRING :{STRING}
STR_JUST_RAW_STRING :{STRING}
STR_JUST_INT :{NUM}
-STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
-STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas
-STR_0319_PAUSED :{YELLOW}* * PAUSED * *
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas
+STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
-STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{STRING}'
-STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
+STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{STRING}'
+STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
-STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Purchase land for future use
-STR_032F_AUTOSAVE :{RED}AUTOSAVE
-STR_SAVING_GAME :{RED}* * SAVING GAME * *
+STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
+STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
+STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
STR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
-STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' program
+STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' program
STR_6 :{BLACK}6
STR_7 :{BLACK}7
@@ -849,7 +849,7 @@ STR_OPTIONS_BASE_GRF :{BLACK}Base gra
STR_OPTIONS_BASE_GRF_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_BASE_GRF_TIP :{BLACK}Select the base graphics set to use
-STR_AUTOSAVE_1_MONTH :Every month
+STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Every month
STR_AUTOSAVE_FAILED :{WHITE}Autosave failed
STR_MONTH_JAN :January
@@ -1534,64 +1534,64 @@ STR_BMPMAP_ERROR :{WHITE}Cannot l
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
##id 0x0800
-STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY}
-STR_0801_COST :{RED}Cost: {CURRENCY}
-STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY}
-STR_0803_INCOME :{GREEN}Income: {CURRENCY}
+STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cost: {CURRENCY}
+STR_INCOME_FLOAT_COST :{RED}Cost: {CURRENCY}
+STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREEN}Income: {CURRENCY}
+STR_INCOME_FLOAT_INCOME :{GREEN}Income: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transfer: {CURRENCY}
STR_FEEDER :{YELLOW}Transfer: {CURRENCY}
-STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
-STR_0807_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY}
-STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
-STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
-STR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
-STR_080A_ROCKS :Rocks
-STR_080B_ROUGH_LAND :Rough land
-STR_080C_BARE_LAND :Bare land
-STR_080D_GRASS :Grass
-STR_080E_FIELDS :Fields
-STR_080F_SNOW_COVERED_LAND :Snow-covered land
-STR_0810_DESERT :Desert
+STR_MESSAGE_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
+STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY}
+STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
+STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
+STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
+STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rocks
+STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Rough land
+STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bare land
+STR_CLEAR_LAND_DESCRIPTION_GRASS :Grass
+STR_CLEAR_LAND_DESCRIPTION_FIELDS :Fields
+STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
+STR_CLEAR_LAND_DESCRIPTION_DESERT :Desert
##id 0x1000
-STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
-STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
-STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
-STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level
-STR_1004_TOO_HIGH :{WHITE}Too high
+STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
+STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
+STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
+STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level
+STR_ERROR_TOO_HIGH :{WHITE}Too high
STR_ALREADY_LEVELLED :{WHITE}... already flat
-STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railroad track
-STR_1007_ALREADY_BUILT :{WHITE}...already built
-STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railroad track first
+STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railroad track
+STR_ERROR_ALREADY_BUILT :{WHITE}...already built
+STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railroad track first
STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
-STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railroad Construction
-STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Electrified Railroad Construction
-STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction
-STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction
-STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Select Rail Bridge
-STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
-STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railroad station here...
-STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
-STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railroad track here...
-STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railroad track from here...
-STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
-STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Train Depot Orientation
-STR_1015_RAILROAD_CONSTRUCTION :Railroad construction
-STR_TOOLB_ELRAIL_CONSTRUCTION :Electrified Railroad construction
-STR_1016_MONORAIL_CONSTRUCTION :Monorail construction
-STR_1017_MAGLEV_CONSTRUCTION :MagLev construction
-STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Build railroad track
-STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains)
-STR_101A_BUILD_RAILROAD_STATION :{BLACK}Build railroad station
-STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Build railroad signals
-STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Build railroad bridge
-STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Build railroad tunnel
-STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railroad track and signals
-STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on your prefered bridge to build it
-STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Select railroad depot orientation
-STR_1021_RAILROAD_TRACK :Railroad track
-STR_1023_RAILROAD_TRAIN_DEPOT :Railroad train depot
-STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
+STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Railroad Construction
+STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Electrified Railroad Construction
+STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorail Construction
+STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :{WHITE}MagLev Construction
+STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
+STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
+STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railroad station here...
+STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
+STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railroad track here...
+STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railroad track from here...
+STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
+STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Train Depot Orientation
+STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railroad construction
+STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified Railroad construction
+STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
+STR_RAIL_MENU_MAGLEV_CONSTRUCTION :MagLev construction
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railroad track
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains)
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railroad station
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railroad signals
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railroad bridge
+STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railroad tunnel
+STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railroad track and signals
+STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
+STR_BUILD_DEPOT_TRAIN_ORIENTATION :{BLACK}Select railroad depot orientation
+STR_RAILROAD_TRACK :Railroad track
+STR_RAILROAD_TRAIN_DEPOT :Railroad train depot
+STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railroad track with block signals
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals
@@ -1620,156 +1620,156 @@ STR_SELECT_STATION_TO_JOIN :{BLACK}Join sta
##id 0x1800
-STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
+STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
-STR_1802_ROAD_CONSTRUCTION :{WHITE}Road Construction
-STR_WHITE_TRAMWAY_CONSTRUCTION :{WHITE}Streetcar Construction
-STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Select Road Bridge
-STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
-STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
-STR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build streetcar track here...
-STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
-STR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove streetcar track from here...
-STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Road Depot Orientation
-STR_TRAM_DEPOT_ORIENTATION :{WHITE}Streetcar Depot Orientation
-STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle depot here...
-STR_CAN_T_BUILD_TRAM_VEHICLE :{WHITE}Can't build streetcar depot here...
-STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
-STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build truck station...
-STR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger streetcar station...
-STR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight streetcar station...
-STR_180A_ROAD_CONSTRUCTION :Road construction
-STR_TRAMWAY_CONSTRUCTION :Streetcar construction
-STR_180B_BUILD_ROAD_SECTION :{BLACK}Build road section
-STR_BUILD_AUTOROAD_TIP :{BLACK}Build road section using the Autoroad mode
-STR_BUILD_TRAMWAY_SECTION :{BLACK}Build streetcar track
-STR_BUILD_AUTOTRAM_TIP :{BLACK}Build streetcar track using the Autostreet mode
-STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles)
-STR_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Build streetcar depot (for building and servicing streetcars)
-STR_180D_BUILD_BUS_STATION :{BLACK}Build bus station
-STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Build truck loading bay
-STR_BUILD_PASSENGER_TRAM_STATION :{BLACK}Build passenger streetcar station
-STR_BUILD_CARGO_TRAM_STATION :{BLACK}Build freight streetcar station
-STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge
-STR_BUILD_TRAMWAY_BRIDGE :{BLACK}Build streetcar bridge
-STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel
-STR_BUILD_TRAMWAY_TUNNEL :{BLACK}Build streetcar tunnel
-STR_TOGGLE_ONE_WAY_ROAD :{BLACK}Activate/Deactivate one way roads
-STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for road construction
-STR_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for streetcar track construction
-STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation
-STR_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Select streetcar depot orientation
-STR_1814_ROAD :Road
-STR_1815_ROAD_WITH_STREETLIGHTS :Road with streetlights
-STR_1816_TREE_LINED_ROAD :Tree-lined road
-STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot
-STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing
-STR_TRAMWAY :Streetcar track
-STR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
-STR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove truck station...
-STR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger streetcar station...
-STR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't remove freight streetcar station...
+STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Road Construction
+STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Streetcar Construction
+STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
+STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
+STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
+STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build streetcar track here...
+STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
+STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove streetcar track from here...
+STR_BUILD_DEPOT_ROAD_ORIENTATION :{WHITE}Road Depot Orientation
+STR_BUILD_DEPOT_TRAM_ORIENTATION :{WHITE}Streetcar Depot Orientation
+STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Can't build road vehicle depot here...
+STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't build streetcar depot here...
+STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
+STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build truck station...
+STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger streetcar station...
+STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight streetcar station...
+STR_ROAD_MENU_ROAD_CONSTRUCTION :Road construction
+STR_ROAD_MENU_TRAM_CONSTRUCTION :Streetcar construction
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Build road section
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Build road section using the Autoroad mode
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Build streetcar track
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Build streetcar track using the Autostreet mode
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles)
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Build streetcar depot (for building and servicing streetcars)
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Build bus station
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Build truck loading bay
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Build passenger streetcar station
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Build freight streetcar station
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Build streetcar bridge
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel
+STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Build streetcar tunnel
+STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activate/Deactivate one way roads
+STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Toggle build/remove for road construction
+STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for streetcar track construction
+STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation
+STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Select streetcar depot orientation
+STR_ROAD_DESCRIPTION_ROAD :Road
+STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
+STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
+STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
+STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing
+STR_ROAD_DESCRIPTION_TRAMWAY :Streetcar track
+STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
+STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove truck station...
+STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger streetcar station...
+STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't remove freight streetcar station...
##id 0x2000
-STR_2000_TOWNS :{WHITE}Towns
+STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
STR_TOWN_LABEL :{WHITE}{TOWN}
STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_2002 :{TINYFONT}{BLACK}{SIGN}
-STR_2002_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
-STR_2005 :{WHITE}{TOWN}
-STR_CITY :{WHITE}{TOWN} (City)
-STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
-STR_2007_RENAME_TOWN :Rename Town
-STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
-STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow this
-STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Town names - click on name to center view on town
-STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Center the main view on town location
-STR_200C_CHANGE_TOWN_NAME :{BLACK}Change town name
-STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
+STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
+STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
+STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
+STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Rename Town
+STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
+STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to center view on town
+STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Center the main view on town location
+STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
+STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
-STR_200F_TALL_OFFICE_BLOCK :Tall office block
-STR_2010_OFFICE_BLOCK :Office block
-STR_2011_SMALL_BLOCK_OF_FLATS :Small block of apartments
-STR_2012_CHURCH :Church
-STR_2013_LARGE_OFFICE_BLOCK :Large office block
-STR_2014_TOWN_HOUSES :Town houses
-STR_2015_HOTEL :Hotel
-STR_2016_STATUE :Statue
-STR_2017_FOUNTAIN :Fountain
-STR_2018_PARK :Park
-STR_2019_OFFICE_BLOCK :Office block
-STR_201A_SHOPS_AND_OFFICES :Shops and offices
-STR_201B_MODERN_OFFICE_BUILDING :Modern office building
-STR_201C_WAREHOUSE :Warehouse
-STR_201D_OFFICE_BLOCK :Office block
-STR_201E_STADIUM :Stadium
-STR_201F_OLD_HOUSES :Old houses
-STR_2020_LOCAL_AUTHORITY :{BLACK}Local authority
-STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Show information on local authority
-STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} local authority
-STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Transport company ratings:
-STR_2024 :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
-STR_2025_SUBSIDIES :{WHITE}Subsidies
-STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Subsidies on offer for services taking:
-STR_2027_FROM_TO :{ORANGE}{STRING} from {STRING} to {STRING}{YELLOW} (by {DATE_SHORT})
-STR_202A_NONE :{ORANGE}None
-STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Services already subsidized:
-STR_202C_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
-STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
-STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidized.
-STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
-STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
-STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
-STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
-STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
-STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
+STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Tall office block
+STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Office block
+STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Small block of apartments
+STR_TOWN_BUILDING_NAME_CHURCH_1 :Church
+STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Large office block
+STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Town houses
+STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
+STR_TOWN_BUILDING_NAME_STATUE_1 :Statue
+STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fountain
+STR_TOWN_BUILDING_NAME_PARK_1 :Park
+STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Office block
+STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Shops and offices
+STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modern office building
+STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Warehouse
+STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Office block
+STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadium
+STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Old houses
+STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority
+STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
+STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} local authority
+STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transport company ratings:
+STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
+STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
+STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subsidies on offer for services taking:
+STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} from {STRING} to {STRING}{YELLOW} (by {DATE_SHORT})
+STR_SUBSIDIES_NONE :{ORANGE}None
+STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidized:
+STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
+STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
+STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidized.
+STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
+STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
+STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
+STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
+STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
-STR_2036_COTTAGES :Cottages
-STR_2037_HOUSES :Houses
-STR_2038_FLATS :Apartments
-STR_2039_TALL_OFFICE_BLOCK :Tall office block
-STR_203A_SHOPS_AND_OFFICES :Shops and offices
-STR_203B_SHOPS_AND_OFFICES :Shops and offices
-STR_203C_THEATER :Theater
-STR_203D_STADIUM :Stadium
-STR_203E_OFFICES :Offices
-STR_203F_HOUSES :Houses
-STR_2040_CINEMA :Cinema
-STR_2041_SHOPPING_MALL :Shopping mall
-STR_2042_DO_IT :{BLACK}Do it
-STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}List of things to do at this town - click on item for more details
-STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Carry out the highlighted action in the list above
-STR_2045_ACTIONS_AVAILABLE :{BLACK}Actions available:
-STR_2046_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
-STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
-STR_2048_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
-STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction
-STR_204A_BUILD_STATUE_OF_COMPANY :Build statue of company owner
-STR_204B_FUND_NEW_BUILDINGS :Fund new buildings
-STR_204C_BUY_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
-STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bribe the local authority
-STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
-STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
-STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
-STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY}
-STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
-STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY}
-STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
-STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY}
-STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding program funded by {STRING} brings 6 months of misery to motorists!
-STR_2056 :{TINYFONT}{WHITE}{TOWN}
-STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_2058_UNDER_CONSTRUCTION :{STRING} (under construction)
-STR_2059_IGLOO :Igloo
-STR_205A_TEPEES :Tepees
-STR_205B_TEAPOT_HOUSE :Teapot-House
-STR_205C_PIGGY_BANK :Piggy-Bank
+STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottages
+STR_TOWN_BUILDING_NAME_HOUSES_1 :Houses
+STR_TOWN_BUILDING_NAME_FLATS_1 :Apartments
+STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Tall office block
+STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Shops and offices
+STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Shops and offices
+STR_TOWN_BUILDING_NAME_THEATER_1 :Theater
+STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium
+STR_TOWN_BUILDING_NAME_OFFICES_1 :Offices
+STR_TOWN_BUILDING_NAME_HOUSES_2 :Houses
+STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
+STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping mall
+STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Do it
+STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}List of things to do at this town - click on item for more details
+STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Carry out the highlighted action in the list above
+STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Actions available:
+STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
+STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
+STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
+STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Fund local road reconstruction
+STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Build statue of company owner
+STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Fund new buildings
+STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
+STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
+STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY}
+STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding program funded by {STRING} brings 6 months of misery to motorists!
+STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
+STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
+STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
+STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
+STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
+STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
+STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Piggy-Bank
STR_INDUSTRY :{INDUSTRY}
STR_TOWN :{TOWN}
@@ -1777,105 +1777,105 @@ STR_INDUSTRY_FORMAT :{TOWN} {STRING}
STR_STATION :{STATION}
##id 0x2800
-STR_LANDSCAPING :Landscaping
-STR_2800_PLANT_TREES :Plant trees
-STR_2801_PLACE_SIGN :Place sign
-STR_2802_TREES :{WHITE}Trees
-STR_2803_TREE_ALREADY_HERE :{WHITE}...tree already here
-STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
-STR_2806 :{WHITE}{SIGN}
-STR_2808_TOO_MANY_SIGNS :{WHITE}...too many signs
-STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
-STR_280A_SIGN :Sign
-STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text
-STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
-STR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
-STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant
-STR_280E_TREES :Trees
-STR_280F_RAINFOREST :Rainforest
-STR_2810_CACTUS_PLANTS :Cactuses
+STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping
+STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees
+STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign
+STR_PLANT_TREE_CAPTION :{WHITE}Trees
+STR_ERROR_TREE_ALREADY_HERE :{WHITE}...tree already here
+STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
+STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_ERROR_TOO_MANY_SIGNS :{WHITE}...too many signs
+STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
+STR_SIGN_DEFAULT :Sign
+STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
+STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
+STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
+STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
+STR_TREE_NAME_TREES :Trees
+STR_TREE_NAME_RAINFOREST :Rainforest
+STR_TREE_NAME_CACTUS_PLANTS :Cactuses
##id 0x3000
-STR_3000_RAIL_STATION_SELECTION :{WHITE}Rail Station Selection
-STR_3001_AIRPORT_SELECTION :{WHITE}Airport Selection
-STR_3002_ORIENTATION :{BLACK}Orientation
-STR_3003_NUMBER_OF_TRACKS :{BLACK}Number of tracks
-STR_3004_PLATFORM_LENGTH :{BLACK}Platform length
-STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railroad station
-STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
-STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
-STR_TOO_MANY_STATION_SPECS :{WHITE}Too many railroad station parts
-STR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
-STR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many truck stations
-STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
-STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
-STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railroad station first
-STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
-STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
-
-STR_3030_RENAME_STATION_LOADING :Rename station/loading area
-STR_3031_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
-STR_3032_RATINGS :{BLACK}Ratings
-STR_3033_ACCEPTS :{BLACK}Accepts
-STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Local rating of transport service:
+STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rail Station Selection
+STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Airport Selection
+STR_STATION_BUILD_ORIENTATION :{BLACK}Orientation
+STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Number of tracks
+STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railroad station
+STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
+STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
+STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railroad station parts
+STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
+STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many truck stations
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
+STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
+STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railroad station first
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
+STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
+
+STR_QUERY_RENAME_STATION_CAPTION :Rename station/loading area
+STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
+STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings
+STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts
+STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Local rating of transport service:
############ range for rating starts
-STR_3035_APPALLING :Appalling
-STR_3036_VERY_POOR :Very Poor
-STR_3037_POOR :Poor
-STR_3038_MEDIOCRE :Mediocre
-STR_3039_GOOD :Good
-STR_303A_VERY_GOOD :Very Good
-STR_303B_EXCELLENT :Excellent
-STR_303C_OUTSTANDING :Outstanding
+STR_CARGO_RATING_APPALLING :Appalling
+STR_CARGO_RATING_VERY_POOR :Very Poor
+STR_CARGO_RATING_POOR :Poor
+STR_CARGO_RATING_MEDIOCRE :Mediocre
+STR_CARGO_RATING_GOOD :Good
+STR_CARGO_RATING_VERY_GOOD :Very Good
+STR_CARGO_RATING_EXCELLENT :Excellent
+STR_CARGO_RATING_OUTSTANDING :Outstanding
############ range for rating ends
-STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
-STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} no longer accepts {STRING}
-STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
-STR_3040_NOW_ACCEPTS :{WHITE}{STATION} now accepts {STRING}
-STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} now accepts {STRING} and {STRING}
-STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bus Station Orientation
-STR_3043_TRUCK_STATION_ORIENT :{WHITE}Truck Station Orient.
-STR_PASSENGER_TRAM_STATION_ORIENTATION :{WHITE}Passenger Streetcar Orientation
-STR_CARGO_TRAM_STATION_ORIENT :{WHITE}Freight Streetcar Orientation
-STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Must demolish bus station first
-STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Must demolish truck station first
-STR_MUST_DEMOLISH_PASSENGER_TRAM_STATION :{WHITE}Must demolish passenger streetcar station first
-STR_MUST_DEMOLISH_CARGO_TRAM_STATION :{WHITE}Must demolish freight streetcar station first
-STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
-STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
-STR_304A_NONE :{YELLOW}- None -
-STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
-STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
-STR_304E_SELECT_RAILROAD_STATION :{BLACK}Select railroad station orientation
-STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Select number of platforms for railroad station
-STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Select length of railroad station
-STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation
-STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Select truck loading bay orientation
-STR_SELECT_PASSENGER_TRAM_STATION_ORIENTATION :{BLACK}Select passenger streetcar station orientation
-STR_SELECT_CARGO_TRAM_STATION_ORIENTATION :{BLACK}Select freight streetcar station orientation
-STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Center main view on station location
-STR_3054_SHOW_STATION_RATINGS :{BLACK}Show station ratings
-STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Change name of station
-STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Show list of accepted cargo
-STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Station names - click on name to center main view on station
-STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Select size/type of airport
-STR_305C_0 :{STATION} {STATIONFEATURES}
+STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
+STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} no longer accepts {STRING}
+STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
+STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} now accepts {STRING}
+STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} now accepts {STRING} and {STRING}
+STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
+STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Truck Station Orient.
+STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Passenger Streetcar Orientation
+STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight Streetcar Orientation
+STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Must demolish bus station first
+STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Must demolish truck station first
+STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Must demolish passenger streetcar station first
+STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Must demolish freight streetcar station first
+STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
+STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
+STR_STATION_LIST_NONE :{YELLOW}- None -
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
+STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
+STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Select railroad station orientation
+STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Select number of platforms for railroad station
+STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select length of railroad station
+STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Select bus station orientation
+STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Select truck loading bay orientation
+STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select passenger streetcar station orientation
+STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight streetcar station orientation
+STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Center main view on station location
+STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings
+STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change name of station
+STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo
+STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to center main view on station
+STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select size/type of airport
+STR_STATION_SIGN :{STATION} {STATIONFEATURES}
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_305E_RAILROAD_STATION :Railroad station
-STR_305F_AIRCRAFT_HANGAR :Aircraft hangar
-STR_3060_AIRPORT :Airport
-STR_3061_TRUCK_LOADING_AREA :Truck loading area
-STR_3062_BUS_STATION :Bus station
-STR_3063_SHIP_DOCK :Ship dock
-STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Highlight coverage area of proposed site
-STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Don't highlight coverage area of proposed site
-STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Coverage area highlight
-STR_3068_DOCK :{WHITE}Dock
-STR_3069_BUOY :Buoy
-STR_306A_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
-STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
+STR_STATION_DESCRIPTION_RAILROAD_STATION :Railroad station
+STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
+STR_STATION_DESCRIPTION_AIRPORT :Airport
+STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Truck loading area
+STR_STATION_DESCRIPTION_BUS_STATION :Bus station
+STR_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
+STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Highlight coverage area of proposed site
+STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Don't highlight coverage area of proposed site
+STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
+STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dock
+STR_STATION_DESCRIPTION_BUOY :Buoy
+STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
+STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down CTRL to select more than one item
@@ -1884,166 +1884,166 @@ STR_STAT_CLASS_DFLT :Default station
STR_STAT_CLASS_WAYP :Waypoints
##id 0x3800
-STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation
-STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
-STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
-STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Select ship depot orientation
-STR_3804_WATER :Water
-STR_3805_COAST_OR_RIVERBANK :Coast or riverbank
-STR_3806_SHIP_DEPOT :Ship depot
-STR_AQUEDUCT :Aqueduct
-STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
+STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ship Depot Orientation
+STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
+STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
+STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Select ship depot orientation
+STR_WATER_DESCRIPTION_WATER :Water
+STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
+STR_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
+STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
+STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
##id 0x4000
-STR_4000_SAVE_GAME :{WHITE}Save Game
-STR_4001_LOAD_GAME :{WHITE}Load Game
-STR_4002_SAVE :{BLACK}Save
-STR_4003_DELETE :{BLACK}Delete
-STR_4004 :{COMPANY}, {STRING}
+STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
+STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
+STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
+STR_SAVELOAD_DELETE_BUTTON :{BLACK}Delete
+STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectator, {SKIP}{STRING}
-STR_4005_BYTES_FREE :{BLACK}{BYTES} free
-STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
-STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
-STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
-STR_4009_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING}
+STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
+STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
+STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
+STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
+STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internal error: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Broken savegame - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is made with newer version
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writable
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
-STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List of drives, directories and saved-game files
-STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Currently selected name for saved-game
-STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game
-STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name
-STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game
+STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
+STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Currently selected name for saved-game
+STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete the currently selected saved-game
+STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
+STR_NETWORK_SERVER_RANDOM_GAME :Generate random new game
STR_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
##id 0x4800
-STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way
-STR_4801 :{WHITE}{INDUSTRY}
-STR_4802_COAL_MINE :Coal Mine
-STR_4803_POWER_STATION :Power Station
-STR_4804_SAWMILL :Sawmill
-STR_4805_FOREST :Forest
-STR_4806_OIL_REFINERY :Oil Refinery
-STR_4807_OIL_RIG :Oil Rig
-STR_4808_FACTORY :Factory
-STR_4809_PRINTING_WORKS :Printing Works
-STR_480A_STEEL_MILL :Steel Mill
-STR_480B_FARM :Farm
-STR_480C_COPPER_ORE_MINE :Copper Ore Mine
-STR_480D_OIL_WELLS :Oil Wells
-STR_480E_BANK :Bank
-STR_480F_FOOD_PROCESSING_PLANT :Food Processing Plant
-STR_4810_PAPER_MILL :Paper Mill
-STR_4811_GOLD_MINE :Gold Mine
-STR_4812_BANK :Bank
-STR_4813_DIAMOND_MINE :Diamond Mine
-STR_4814_IRON_ORE_MINE :Iron Ore Mine
-STR_4815_FRUIT_PLANTATION :Fruit Plantation
-STR_4816_RUBBER_PLANTATION :Rubber Plantation
-STR_4817_WATER_SUPPLY :Water Supply
-STR_4818_WATER_TOWER :Water Tower
-STR_4819_FACTORY :Factory
-STR_481A_FARM :Farm
-STR_481B_LUMBER_MILL :Lumber Mill
-STR_481C_COTTON_CANDY_FOREST :Cotton Candy Forest
-STR_481D_CANDY_FACTORY :Candy Factory
-STR_481E_BATTERY_FARM :Battery Farm
-STR_481F_COLA_WELLS :Cola Wells
-STR_4820_TOY_SHOP :Toy Shop
-STR_4821_TOY_FACTORY :Toy Factory
-STR_4822_PLASTIC_FOUNTAINS :Plastic Fountains
-STR_4823_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
-STR_4824_BUBBLE_GENERATOR :Bubble Generator
-STR_4825_TOFFEE_QUARRY :Toffee Quarry
-STR_4826_SUGAR_MINE :Sugar Mine
+STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
+STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
+STR_INDUSTRY_NAME_COAL_MINE :Coal Mine
+STR_INDUSTRY_NAME_POWER_STATION :Power Station
+STR_INDUSTRY_NAME_SAWMILL :Sawmill
+STR_INDUSTRY_NAME_FOREST :Forest
+STR_INDUSTRY_NAME_OIL_REFINERY :Oil Refinery
+STR_INDUSTRY_NAME_OIL_RIG :Oil Rig
+STR_INDUSTRY_NAME_FACTORY :Factory
+STR_INDUSTRY_NAME_PRINTING_WORKS :Printing Works
+STR_INDUSTRY_NAME_STEEL_MILL :Steel Mill
+STR_INDUSTRY_NAME_FARM :Farm
+STR_INDUSTRY_NAME_COPPER_ORE_MINE :Copper Ore Mine
+STR_INDUSTRY_NAME_OIL_WELLS :Oil Wells
+STR_INDUSTRY_NAME_BANK :Bank
+STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Food Processing Plant
+STR_INDUSTRY_NAME_PAPER_MILL :Paper Mill
+STR_INDUSTRY_NAME_GOLD_MINE :Gold Mine
+STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank
+STR_INDUSTRY_NAME_DIAMOND_MINE :Diamond Mine
+STR_INDUSTRY_NAME_IRON_ORE_MINE :Iron Ore Mine
+STR_INDUSTRY_NAME_FRUIT_PLANTATION :Fruit Plantation
+STR_INDUSTRY_NAME_RUBBER_PLANTATION :Rubber Plantation
+STR_INDUSTRY_NAME_WATER_SUPPLY :Water Supply
+STR_INDUSTRY_NAME_WATER_TOWER :Water Tower
+STR_INDUSTRY_NAME_FACTORY_2 :Factory
+STR_INDUSTRY_NAME_FARM_2 :Farm
+STR_INDUSTRY_NAME_LUMBER_MILL :Lumber Mill
+STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Cotton Candy Forest
+STR_INDUSTRY_NAME_CANDY_FACTORY :Candy Factory
+STR_INDUSTRY_NAME_BATTERY_FARM :Battery Farm
+STR_INDUSTRY_NAME_COLA_WELLS :Cola Wells
+STR_INDUSTRY_NAME_TOY_SHOP :Toy Shop
+STR_INDUSTRY_NAME_TOY_FACTORY :Toy Factory
+STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plastic Fountains
+STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
+STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bubble Generator
+STR_INDUSTRY_NAME_TOFFEE_QUARRY :Toffee Quarry
+STR_INDUSTRY_NAME_SUGAR_MINE :Sugar Mine
############ range for requires starts
-STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}{STRING}
-STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
-STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
+STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}
+STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
+STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
############ range for produces starts
-STR_INDUSTRY_WINDOW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed:
-STR_INDUSTRY_WINDOW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
-STR_4827_PRODUCES :{BLACK}Produces: {YELLOW}{STRING}{STRING}
-STR_4828_PRODUCES :{BLACK}Produces: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
+STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed:
+STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
+STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}
+STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends
-STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
-STR_482B_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transported)
-STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Center the main view on industry location
-STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
-STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
-STR_482F_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
-STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
-STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
-STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{STRING} announces imminent closure!
-STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Supply problems cause {STRING} to announce imminent closure!
-STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Lack of nearby trees causes {STRING} to announce imminent closure!
-STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} increases production!
-STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double!
-STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
-STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production!
-STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} production down by 50%
-STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
-STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
-STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases by {COMMA}%!
-STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} goes down by {COMMA}%!
+STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Production last month:
+STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transported)
+STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Center the main view on industry location
+STR_NEWS_INDUSTRY_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
+STR_NEWS_INDUSTRY_PLANTED :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
+STR_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
+STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
+STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BLACK}{BIGFONT}{STRING} announces imminent closure!
+STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BLACK}{BIGFONT}Supply problems cause {STRING} to announce imminent closure!
+STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BLACK}{BIGFONT}Lack of nearby trees causes {STRING} to announce imminent closure!
+STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BLACK}{BIGFONT}{INDUSTRY} increases production!
+STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double!
+STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
+STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production!
+STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BLACK}{BIGFONT}{INDUSTRY} production down by 50%
+STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
+STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
+STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases by {COMMA}%!
+STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} goes down by {COMMA}%!
##id 0x5000
-STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
+STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
-STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
-STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
-STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
-STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end on same position
+STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
+STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
+STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
+STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end on same position
STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
-STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
-STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
-STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
-STR_500E_SUSPENSION_STEEL :Suspension, Steel
-STR_500F_GIRDER_STEEL :Girder, Steel
-STR_5010_CANTILEVER_STEEL :Cantilever, Steel
-STR_5011_SUSPENSION_CONCRETE :Suspension, Concrete
-STR_5012_WOODEN :Wooden
-STR_5013_CONCRETE :Concrete
-STR_5014_TUBULAR_STEEL :Tubular, Steel
+STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
+STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
+STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
+STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
+STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
+STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspension, Concrete
+STR_BRIDGE_NAME_WOODEN :Wooden
+STR_BRIDGE_NAME_CONCRETE :Concrete
+STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
-STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
-STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
-STR_5017_RAILROAD_TUNNEL :Railroad tunnel
-STR_5018_ROAD_TUNNEL :Road tunnel
-STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge
-STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge
-STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge
-STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge
-STR_501F_WOODEN_RAIL_BRIDGE :Wooden rail bridge
-STR_5020_CONCRETE_RAIL_BRIDGE :Concrete rail bridge
-STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Steel suspension road bridge
-STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Steel girder road bridge
-STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Steel cantilever road bridge
-STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge
-STR_5025_WOODEN_ROAD_BRIDGE :Wooden road bridge
-STR_5026_CONCRETE_ROAD_BRIDGE :Concrete road bridge
-STR_5027_TUBULAR_RAIL_BRIDGE :Tubular rail bridge
-STR_5028_TUBULAR_ROAD_BRIDGE :Tubular road bridge
+STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
+STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
+STR_TUNNEL_DESCRIPTION_RAILROAD :Railroad tunnel
+STR_TUNNEL_DESCRIPTION_ROAD :Road tunnel
+STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
+STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
+STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
+STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
+STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
+STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
+STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
+STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
+STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
+STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
+STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
+STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
+STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
+STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
##id 0x5800
-STR_5800_OBJECT_IN_THE_WAY :{WHITE}Object in the way
-STR_5801_TRANSMITTER :Transmitter
-STR_5802_LIGHTHOUSE :Lighthouse
-STR_5803_COMPANY_HEADQUARTERS :Company Headquarters
-STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
-STR_5805_COMPANY_OWNED_LAND :Company-owned land
-STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
-STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
+STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
+STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
+STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
+STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
+STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
+STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
+STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
+STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
@@ -2094,187 +2094,187 @@ STR_SV_STNAME_FALLBACK :{STRING} Statio
############ end of savegame specific region!
##id 0x6800
-STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
+STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Difficulty Level
STR_OPTIONS_SAVE_CHANGES :{BLACK}Save
############ range for difficulty levels starts
-STR_6801_EASY :{BLACK}Easy
-STR_6802_MEDIUM :{BLACK}Medium
-STR_6803_HARD :{BLACK}Hard
-STR_6804_CUSTOM :{BLACK}Custom
+STR_DIFFICULTY_LEVEL_EASY :{BLACK}Easy
+STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Medium
+STR_DIFFICULTY_LEVEL_HARD :{BLACK}Hard
+STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Custom
############ range for difficulty levels ends
############ range for difficulty settings starts
-STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
-STR_6807_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING}
-STR_6808_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING}
-STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
-STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
-STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
-STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
-STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
-STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
-STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING}
-STR_6811_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING}
-STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
-STR_6813_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING}
-STR_6814_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING}
-STR_6815_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING}
-STR_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
+STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
+STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
+STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING}
+STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
############ range for difficulty settings ends
STR_NONE :None
STR_NUM_VERY_LOW :Very low
-STR_6816_LOW :Low
-STR_6817_NORMAL :Normal
-STR_6818_HIGH :High
-STR_02BF_CUSTOM :Custom
-STR_6819 :{BLACK}{SMALLLEFTARROW}
-STR_681A :{BLACK}{SMALLRIGHTARROW}
-STR_681B_VERY_SLOW :Very Slow
-STR_681C_SLOW :Slow
-STR_681D_MEDIUM :Medium
-STR_681E_FAST :Fast
-STR_681F_VERY_FAST :Very Fast
-STR_VERY_LOW :Very Low
-STR_6820_LOW :Low
-STR_6821_MEDIUM :Medium
-STR_6822_HIGH :High
-STR_6823_NONE :None
-STR_6824_REDUCED :Reduced
-STR_6825_NORMAL :Normal
-STR_6826_X1_5 :x1.5
-STR_6827_X2 :x2
-STR_6828_X3 :x3
-STR_6829_X4 :x4
-STR_682A_VERY_FLAT :Very Flat
-STR_682B_FLAT :Flat
-STR_682C_HILLY :Hilly
-STR_682D_MOUNTAINOUS :Mountainous
-STR_682E_STEADY :Steady
-STR_682F_FLUCTUATING :Fluctuating
-STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
-STR_6835_AT_END_OF_LINE_ONLY :At end of line only
-STR_6836_OFF :Off
-STR_6837_ON :On
-STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Show hi-score chart
-STR_PERMISSIVE :Permissive
-STR_TOLERANT :Tolerant
-STR_HOSTILE :Hostile
+STR_NUM_LOW :Low
+STR_NUM_NORMAL :Normal
+STR_NUM_HIGH :High
+STR_NUM_CUSTOM :Custom
+STR_ARROW_LEFT_SMALL :{BLACK}{SMALLLEFTARROW}
+STR_ARROW_RIGHT_SMALL :{BLACK}{SMALLRIGHTARROW}
+STR_AI_SPEED_VERY_SLOW :Very Slow
+STR_AI_SPEED_SLOW :Slow
+STR_AI_SPEED_MEDIUM :Medium
+STR_AI_SPEED_FAST :Fast
+STR_AI_SPEED_VERY_FAST :Very Fast
+STR_SEA_LEVEL_VERY_LOW :Very Low
+STR_SEA_LEVEL_LOW :Low
+STR_SEA_LEVEL_MEDIUM :Medium
+STR_SEA_LEVEL_HIGH :High
+STR_DISASTER_NONE :None
+STR_DISASTER_REDUCED :Reduced
+STR_DISASTER_NORMAL :Normal
+STR_SUBSIDY_X1_5 :x1.5
+STR_SUBSIDY_X2 :x2
+STR_SUBSIDY_X3 :x3
+STR_SUBSIDY_X4 :x4
+STR_TERRAIN_TYPE_VERY_FLAT :Very Flat
+STR_TERRAIN_TYPE_FLAT :Flat
+STR_TERRAIN_TYPE_HILLY :Hilly
+STR_TERRAIN_TYPE_MOUNTAINOUS :Mountainous
+STR_ECONOMY_STEADY :Steady
+STR_ECONOMY_FLUCTUATING :Fluctuating
+STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
+STR_REVERSE_AT_END_OF_LINE_ONLY :At end of line only
+STR_DISASTERS_OFF :Off
+STR_DISASTERS_ON :On
+STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Show hi-score chart
+STR_CITY_APPROVAL_PERMISSIVE :Permissive
+STR_CITY_APPROVAL_TOLERANT :Tolerant
+STR_CITY_APPROVAL_HOSTILE :Hostile
##id 0x7000
-STR_7001 :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
-STR_7002_COMPANY :(Company {COMMA})
-STR_7004_NEW_FACE :{BLACK}New Face
-STR_7005_COLOUR_SCHEME :{BLACK}Color Scheme
-STR_7006_COLOUR_SCHEME :{GOLD}Color Scheme:
-STR_7007_NEW_COLOUR_SCHEME :{WHITE}New Color Scheme
-STR_7008_COMPANY_NAME :{BLACK}Company Name
-STR_7009_PRESIDENT_NAME :{BLACK}President Name
-STR_700A_COMPANY_NAME :Company Name
-STR_700B_PRESIDENT_S_NAME :President's Name
-STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
-STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change president's name...
-STR_700E_FINANCES :{WHITE}{COMPANY} Finances {BLACK}{COMPANYNUM}
-STR_700F_EXPENDITURE_INCOME :{WHITE}Expenditure/Income
-STR_7010 :{WHITE}{NUM}
-STR_7011_CONSTRUCTION :{GOLD}Construction
-STR_7012_NEW_VEHICLES :{GOLD}New Vehicles
-STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
-STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs
-STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
-STR_7016_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
-STR_7017_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
-STR_7018_TRAIN_INCOME :{GOLD}Train Income
-STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicle Income
-STR_701A_AIRCRAFT_INCOME :{GOLD}Aircraft Income
-STR_701B_SHIP_INCOME :{GOLD}Ship Income
-STR_701C_LOAN_INTEREST :{GOLD}Loan Interest
-STR_701D_OTHER :{GOLD}Other
-STR_701E :{BLACK}-{CURRENCY}
-STR_701F :{BLACK}+{CURRENCY}
-STR_7020_TOTAL :{WHITE}Total:
-STR_7021 :{COMPANY} {COMPANYNUM}
-STR_7022_INCOME_GRAPH :{WHITE}Income Graph
+STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
+STR_COMPANY_NUM :(Company {COMMA})
+STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
+STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Color Scheme
+STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Color Scheme:
+STR_LIVERY_CAPTION :{WHITE}New Color Scheme
+STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Company Name
+STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}President Name
+STR_QUERY_COMPANY_NAME_CAPTION :Company Name
+STR_QUERY_PRESIDENT_S_NAME_CAPTION :President's Name
+STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
+STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change president's name...
+STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finances {BLACK}{COMPANYNUM}
+STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Expenditure/Income
+STR_FINANCES_YEAR :{WHITE}{NUM}
+STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construction
+STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}New Vehicles
+STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
+STR_FINANCES_SECTION_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs
+STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
+STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
+STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
+STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Train Income
+STR_FINANCES_SECTION_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicle Income
+STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Aircraft Income
+STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ship Income
+STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
+STR_FINANCES_SECTION_OTHER :{GOLD}Other
+STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY}
+STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY}
+STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
+STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
+STR_GRAPH_INCOME_CAPTION :{WHITE}Income Graph
STR_CURRCOMPACT :{CURRCOMPACT}
-STR_7024 :{COMMA}
-STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph
-STR_7026_BANK_BALANCE :{WHITE}Bank Balance
-STR_7027_LOAN :{WHITE}Loan
+STR_JUST_COMMA :{COMMA}
+STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Operating Profit Graph
+STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
+STR_FINANCES_LOAN_TITLE :{WHITE}Loan
STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
-STR_7028 :{BLACK}{CURRENCY}
-STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{CURRENCY}
-STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{CURRENCY}
-STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY}
-STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
-STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
-STR_702E_REQUIRED :{WHITE}...{CURRENCY} required
-STR_702F_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
+STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
+STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {SKIP}{SKIP}{CURRENCY}
+STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {SKIP}{SKIP}{CURRENCY}
+STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY}
+STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
+STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
+STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} required
+STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
-STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Select new face for president
-STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Change the company vehicle livery
-STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Change the president's name
-STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Change the company name
-STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Increase size of loan
-STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repay part of loan
-STR_7037_PRESIDENT :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
-STR_7038_INAUGURATED :{GOLD}Inaugurated: {WHITE}{NUM}
-STR_7039_VEHICLES :{GOLD}Vehicles:
+STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for president
+STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Change the company vehicle livery
+STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Change the president's name
+STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Change the company name
+STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan
+STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repay part of loan
+STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
+STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
+STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
STR_TRAINS :{WHITE}{COMMA} train{P "" s}
STR_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
STR_AIRCRAFT :{WHITE}{COMMA} aircraft
STR_SHIPS :{WHITE}{COMMA} ship{P "" s}
-STR_7042_NONE :{WHITE}None
-STR_7043_FACE_SELECTION :{WHITE}Face Selection
-STR_7044_MALE :{BLACK}Male
-STR_7045_FEMALE :{BLACK}Female
-STR_7046_NEW_FACE :{BLACK}New Face
-STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Cancel new face selection
-STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Accept new face selection
-STR_7049_SELECT_MALE_FACES :{BLACK}Select male faces
-STR_704A_SELECT_FEMALE_FACES :{BLACK}Select female faces
-STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face
-STR_704C_KEY :{BLACK}Key
-STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs
+STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
+STR_FACE_CAPTION :{WHITE}Face Selection
+STR_FACE_MALE_BUTTON :{BLACK}Male
+STR_FACE_FEMALE_BUTTON :{BLACK}Female
+STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
+STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
+STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
+STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
+STR_FACE_FEMALE_TOOLTIP :{BLACK}Select female faces
+STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
+STR_GRAPH_KEY_BUTTON :{BLACK}Key
+STR_GRAPH_KEY_TOOLTIP :{BLACK}Show key to graphs
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Show detailed performance ratings
-STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs
-STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off
-STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered
-STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Company performance ratings (maximum rating=1000)
-STR_7052_COMPANY_VALUES :{WHITE}Company values
-STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Company League Table
-STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
-STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
-STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Transport company in trouble!
-STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon!
-STR_7058_PRESIDENT :{BLACK}{PRESIDENTNAME}{}(President)
-STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Transport company merger!
-STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}!
-STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
-STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrupt!
-STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off!
-STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched!
-STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{STRING} starts construction near {TOWN}!
-STR_7060_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
-STR_7061_CARGO_PAYMENT_RATES :{WHITE}Cargo Payment Rates
-STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Days in transit
-STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
-STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Toggle graph for cargo type on/off
-STR_7065 :{BLACK}{TINYFONT}{STRING}
-STR_7066_ENGINEER :Engineer
-STR_7067_TRAFFIC_MANAGER :Traffic Manager
-STR_7068_TRANSPORT_COORDINATOR :Transport Coordinator
-STR_7069_ROUTE_SUPERVISOR :Route Supervisor
-STR_706A_DIRECTOR :Director
-STR_706B_CHIEF_EXECUTIVE :Chief Executive
-STR_706C_CHAIRMAN :Chairman
-STR_706D_PRESIDENT :President
-STR_706E_TYCOON :Tycoon
-STR_706F_BUILD_HQ :{BLACK}Build HQ
-STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Build company headquarters / view company headquarters
+STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
+STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Click here to toggle company's entry on graph on/off
+STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Units of cargo delivered
+STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Company performance ratings (maximum rating=1000)
+STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company values
+STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
+STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
+STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
+STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BLACK}{BIGFONT}Transport company in trouble!
+STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon!
+STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(President)
+STR_NEWS_COMPANY_MERGER_TITLE :{BLACK}{BIGFONT}Transport company merger!
+STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}!
+STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
+STR_NEWS_COMPANY_BANKRUPT_TITLE :{BLACK}{BIGFONT}Bankrupt!
+STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off!
+STR_NEWS_COMPANY_LAUNCH_TITLE :{BLACK}{BIGFONT}New transport company launched!
+STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BLACK}{BIGFONT}{STRING} starts construction near {TOWN}!
+STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
+STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Cargo Payment Rates
+STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{BLACK}{TINYFONT}Days in transit
+STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
+STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
+STR_GRAPH_CARGO_PAYMENT_CARGO :{BLACK}{TINYFONT}{STRING}
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Engineer
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Traffic Manager
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport Coordinator
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
+STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
+STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
+STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters / view company headquarters
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
-STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
-STR_7072_VIEW_HQ :{BLACK}View HQ
+STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
+STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
STR_RELOCATE_HQ :{BLACK}Relocate HQ
STR_COMPANY_JOIN :{BLACK}Join
STR_COMPANY_JOIN_TIP :{BLACK}Join and play as this company
@@ -2286,18 +2286,18 @@ STR_COMPANY_PASSWORD_OK :{BLACK}Give the
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Default company password
STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Use this company password as default for new companies
-STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
-STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
-STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
-STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
-STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company
-STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company
-STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company
-STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Sell 25% share in this company
-STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
-STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
-STR_707D_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
-STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}!
+STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
+STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
+STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
+STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
+STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Buy 25% share in company
+STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25% share in company
+STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Buy 25% share in this company
+STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25% share in this company
+STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
+STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
+STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
+STR_NEWS_MERGER_TAKEOVER_TITLE :{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}!
STR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
STR_LIVERY_DEFAULT :Standard Livery
@@ -2334,278 +2334,278 @@ STR_LIVERY_SECONDARY_TIP :{BLACK}Choose t
STR_LIVERY_PANEL_TIP :{BLACK}Select a color scheme to change, or multiple schemes with CTRL+click. Click on the box to toggle use of the scheme
##id 0x8000
-STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
-STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
-STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
-STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
-STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
-STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
-STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
-STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
-STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
-STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
-STR_800A_SH_8P_STEAM :SH '8P' (Steam)
-STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
-STR_800C_DASH_DIESEL :'Dash' (Diesel)
-STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
-STR_800E_UU_37_DIESEL :UU '37' (Diesel)
-STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel)
-STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
-STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
-STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
-STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
-STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
-STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
-STR_8016_SH_125_DIESEL :SH '125' (Diesel)
-STR_8017_SH_30_ELECTRIC :SH '30' (Electric)
-STR_8018_SH_40_ELECTRIC :SH '40' (Electric)
-STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Electric)
-STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
-STR_801B_PASSENGER_CAR :Passenger Car
-STR_801C_MAIL_VAN :Mail Car
-STR_801D_COAL_CAR :Coal Car
-STR_801E_OIL_TANKER :Oil Tanker
-STR_801F_LIVESTOCK_VAN :Livestock Boxcar
-STR_8020_GOODS_VAN :Goods Car
-STR_8021_GRAIN_HOPPER :Grain Hopper
-STR_8022_WOOD_TRUCK :Wood Car
-STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
-STR_8024_STEEL_TRUCK :Steel Car
-STR_8025_ARMORED_VAN :Armored Boxcar
-STR_8026_FOOD_VAN :Food Boxcar
-STR_8027_PAPER_TRUCK :Paper Car
-STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
-STR_8029_WATER_TANKER :Water Tanker
-STR_802A_FRUIT_TRUCK :Fruit Gondola
-STR_802B_RUBBER_TRUCK :Rubber Gondola
-STR_802C_SUGAR_TRUCK :Sugar Hopper
-STR_802D_COTTON_CANDY_HOPPER :Cotton Candy Hopper
-STR_802E_TOFFEE_HOPPER :Toffee Hopper
-STR_802F_BUBBLE_VAN :Bubble Car
-STR_8030_COLA_TANKER :Cola Tanker
-STR_8031_CANDY_VAN :Candy Boxcar
-STR_8032_TOY_VAN :Toy Boxcar
-STR_8033_BATTERY_TRUCK :Battery Flatcar
-STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
-STR_8035_PLASTIC_TRUCK :Plastic Flatcar
-STR_8036_X2001_ELECTRIC :'X2001' (Electric)
-STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
-STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
-STR_8039_PASSENGER_CAR :Passenger Car
-STR_803A_MAIL_VAN :Mail Car
-STR_803B_COAL_CAR :Coal Car
-STR_803C_OIL_TANKER :Oil Tanker
-STR_803D_LIVESTOCK_VAN :Livestock Boxcar
-STR_803E_GOODS_VAN :Goods Car
-STR_803F_GRAIN_HOPPER :Grain Hopper
-STR_8040_WOOD_TRUCK :Wood Car
-STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
-STR_8042_STEEL_TRUCK :Steel Car
-STR_8043_ARMORED_VAN :Armored Boxcar
-STR_8044_FOOD_VAN :Food Boxcar
-STR_8045_PAPER_TRUCK :Paper Car
-STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
-STR_8047_WATER_TANKER :Water Tanker
-STR_8048_FRUIT_TRUCK :Fruit Gondola
-STR_8049_RUBBER_TRUCK :Rubber Gondola
-STR_804A_SUGAR_TRUCK :Sugar Hopper
-STR_804B_COTTON_CANDY_HOPPER :Cotton Candy Hopper
-STR_804C_TOFFEE_HOPPER :Toffee Hopper
-STR_804D_BUBBLE_VAN :Bubble Car
-STR_804E_COLA_TANKER :Cola Tanker
-STR_804F_CANDY_VAN :Candy Boxcar
-STR_8050_TOY_VAN :Toy Boxcar
-STR_8051_BATTERY_TRUCK :Battery Flatcar
-STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
-STR_8053_PLASTIC_TRUCK :Plastic Flatcar
-STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
-STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
-STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
-STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
-STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
-STR_8059_PASSENGER_CAR :Passenger Car
-STR_805A_MAIL_VAN :Mail Car
-STR_805B_COAL_CAR :Coal Car
-STR_805C_OIL_TANKER :Oil Tanker
-STR_805D_LIVESTOCK_VAN :Livestock Boxcar
-STR_805E_GOODS_VAN :Goods Car
-STR_805F_GRAIN_HOPPER :Grain Hopper
-STR_8060_WOOD_TRUCK :Wood Car
-STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
-STR_8062_STEEL_TRUCK :Steel Car
-STR_8063_ARMORED_VAN :Armored Boxcar
-STR_8064_FOOD_VAN :Food Boxcar
-STR_8065_PAPER_TRUCK :Paper Car
-STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
-STR_8067_WATER_TANKER :Water Tanker
-STR_8068_FRUIT_TRUCK :Fruit Gondola
-STR_8069_RUBBER_TRUCK :Rubber Gondola
-STR_806A_SUGAR_TRUCK :Sugar Hopper
-STR_806B_COTTON_CANDY_HOPPER :Cotton Candy Hopper
-STR_806C_TOFFEE_HOPPER :Toffee Hopper
-STR_806D_BUBBLE_VAN :Bubble Car
-STR_806E_COLA_TANKER :Cola Tanker
-STR_806F_CANDY_VAN :Candy Boxcar
-STR_8070_TOY_VAN :Toy Boxcar
-STR_8071_BATTERY_TRUCK :Battery Flatcar
-STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
-STR_8073_PLASTIC_TRUCK :Plastic Flatcar
-STR_8074_MPS_REGAL_BUS :MPS Regal Bus
-STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
-STR_8076_FOSTER_BUS :Foster Bus
-STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
-STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
-STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
-STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
-STR_807B_BALOGH_COAL_TRUCK :Balogh Coal Truck
-STR_807C_UHL_COAL_TRUCK :Uhl Coal Truck
-STR_807D_DW_COAL_TRUCK :DW Coal Truck
-STR_807E_MPS_MAIL_TRUCK :MPS Mail Truck
-STR_807F_REYNARD_MAIL_TRUCK :Reynard Mail Truck
-STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
-STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
-STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
-STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
-STR_8084_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
-STR_8085_FOSTER_OIL_TANKER :Foster Oil Tanker
-STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
-STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
-STR_8088_UHL_LIVESTOCK_VAN :Uhl Livestock Van
-STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
-STR_808A_BALOGH_GOODS_TRUCK :Balogh Goods Truck
-STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
-STR_808C_GOSS_GOODS_TRUCK :Goss Goods Truck
-STR_808D_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
-STR_808E_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
-STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
-STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
-STR_8091_FOSTER_WOOD_TRUCK :Foster Wood Truck
-STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
-STR_8093_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
-STR_8094_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
-STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
-STR_8096_BALOGH_STEEL_TRUCK :Balogh Steel Truck
-STR_8097_UHL_STEEL_TRUCK :Uhl Steel Truck
-STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
-STR_8099_BALOGH_ARMORED_TRUCK :Balogh Armored Truck
-STR_809A_UHL_ARMORED_TRUCK :Uhl Armored Truck
-STR_809B_FOSTER_ARMORED_TRUCK :Foster Armored Truck
-STR_809C_FOSTER_FOOD_VAN :Foster Food Van
-STR_809D_PERRY_FOOD_VAN :Perry Food Van
-STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
-STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
-STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
-STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
-STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
-STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
-STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
-STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
-STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
-STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
-STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
-STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
-STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
-STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
-STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
-STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
-STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
-STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
-STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
-STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
-STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
-STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
-STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Cotton Candy Truck
-STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Cotton Candy Truck
-STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Cotton Candy Truck
-STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
-STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
-STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
-STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
-STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
-STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
-STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Candy Truck
-STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Candy Truck
-STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Candy Truck
-STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
-STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
-STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
-STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
-STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
-STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
-STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
-STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
-STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
-STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
-STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
-STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
-STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
-STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
-STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
-STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
-STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
-STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
-STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
-STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
-STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
-STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
-STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
-STR_80D7_SAMPSON_U52 :Sampson U52
-STR_80D8_COLEMAN_COUNT :Coleman Count
-STR_80D9_FFP_DART :FFP Dart
-STR_80DA_YATE_HAUGAN :Yate Haugan
-STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
-STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
-STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
-STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
-STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
-STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
-STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
-STR_80E2_DARWIN_100 :Darwin 100
-STR_80E3_DARWIN_200 :Darwin 200
-STR_80E4_DARWIN_300 :Darwin 300
-STR_80E5_DARWIN_400 :Darwin 400
-STR_80E6_DARWIN_500 :Darwin 500
-STR_80E7_DARWIN_600 :Darwin 600
-STR_80E8_GURU_GALAXY :Guru Galaxy
-STR_80E9_AIRTAXI_A21 :Airtaxi A21
-STR_80EA_AIRTAXI_A31 :Airtaxi A31
-STR_80EB_AIRTAXI_A32 :Airtaxi A32
-STR_80EC_AIRTAXI_A33 :Airtaxi A33
-STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
-STR_80EE_DINGER_100 :Dinger 100
-STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
-STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
-STR_80F1_KELLING_K1 :Kelling K1
-STR_80F2_KELLING_K6 :Kelling K6
-STR_80F3_KELLING_K7 :Kelling K7
-STR_80F4_DARWIN_700 :Darwin 700
-STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
-STR_80F6_DINGER_200 :Dinger 200
-STR_80F7_DINGER_1000 :Dinger 1000
-STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
-STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
-STR_80FA_FLASHBANG_X1 :Flashbang X1
-STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
-STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
-STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter
-STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
-STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
-STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Message from vehicle manufacturer
-STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
-STR_8102_RAILROAD_LOCOMOTIVE :railroad locomotive
-STR_8103_ROAD_VEHICLE :road vehicle
-STR_8104_AIRCRAFT :aircraft
-STR_8105_SHIP :ship
-STR_8106_MONORAIL_LOCOMOTIVE :monorail locomotive
-STR_8107_MAGLEV_LOCOMOTIVE :maglev locomotive
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Steam)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passenger Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Mail Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oil Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Livestock Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Goods Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Grain Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Wood Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Steel Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Armored Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Food Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Paper Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Water Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Fruit Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Rubber Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Sugar Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Cotton Candy Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Toffee Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Bubble Car
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cola Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Candy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Toy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Battery Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plastic Flatcar
+STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passenger Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Mail Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oil Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Livestock Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Goods Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Grain Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Wood Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Steel Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Armored Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Food Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Paper Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Water Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Fruit Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Rubber Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Sugar Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Cotton Candy Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Toffee Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Bubble Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cola Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Candy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Toy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Battery Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plastic Flatcar
+STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
+STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passenger Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Mail Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oil Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Livestock Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Goods Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Grain Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Wood Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Steel Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Armored Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Food Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Paper Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Water Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Fruit Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Rubber Gondola
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Sugar Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Cotton Candy Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Toffee Hopper
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Bubble Car
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cola Tanker
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Candy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Toy Boxcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Battery Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Fizzy Drink Flatcar
+STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plastic Flatcar
+STR_VEHICLE_NAME_ROAD_MPS_REGAL_BUS :MPS Regal Bus
+STR_VEHICLE_NAME_ROAD_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
+STR_VEHICLE_NAME_ROAD_FOSTER_BUS :Foster Bus
+STR_VEHICLE_NAME_ROAD_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
+STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
+STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
+STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
+STR_VEHICLE_NAME_ROAD_BALOGH_COAL_TRUCK :Balogh Coal Truck
+STR_VEHICLE_NAME_ROAD_UHL_COAL_TRUCK :Uhl Coal Truck
+STR_VEHICLE_NAME_ROAD_DW_COAL_TRUCK :DW Coal Truck
+STR_VEHICLE_NAME_ROAD_MPS_MAIL_TRUCK :MPS Mail Truck
+STR_VEHICLE_NAME_ROAD_REYNARD_MAIL_TRUCK :Reynard Mail Truck
+STR_VEHICLE_NAME_ROAD_PERRY_MAIL_TRUCK :Perry Mail Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
+STR_VEHICLE_NAME_ROAD_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
+STR_VEHICLE_NAME_ROAD_FOSTER_OIL_TANKER :Foster Oil Tanker
+STR_VEHICLE_NAME_ROAD_PERRY_OIL_TANKER :Perry Oil Tanker
+STR_VEHICLE_NAME_ROAD_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
+STR_VEHICLE_NAME_ROAD_UHL_LIVESTOCK_VAN :Uhl Livestock Van
+STR_VEHICLE_NAME_ROAD_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
+STR_VEHICLE_NAME_ROAD_BALOGH_GOODS_TRUCK :Balogh Goods Truck
+STR_VEHICLE_NAME_ROAD_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
+STR_VEHICLE_NAME_ROAD_GOSS_GOODS_TRUCK :Goss Goods Truck
+STR_VEHICLE_NAME_ROAD_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
+STR_VEHICLE_NAME_ROAD_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
+STR_VEHICLE_NAME_ROAD_GOSS_GRAIN_TRUCK :Goss Grain Truck
+STR_VEHICLE_NAME_ROAD_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
+STR_VEHICLE_NAME_ROAD_FOSTER_WOOD_TRUCK :Foster Wood Truck
+STR_VEHICLE_NAME_ROAD_MORELAND_WOOD_TRUCK :Moreland Wood Truck
+STR_VEHICLE_NAME_ROAD_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
+STR_VEHICLE_NAME_ROAD_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
+STR_VEHICLE_NAME_ROAD_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
+STR_VEHICLE_NAME_ROAD_BALOGH_STEEL_TRUCK :Balogh Steel Truck
+STR_VEHICLE_NAME_ROAD_UHL_STEEL_TRUCK :Uhl Steel Truck
+STR_VEHICLE_NAME_ROAD_KELLING_STEEL_TRUCK :Kelling Steel Truck
+STR_VEHICLE_NAME_ROAD_BALOGH_ARMORED_TRUCK :Balogh Armored Truck
+STR_VEHICLE_NAME_ROAD_UHL_ARMORED_TRUCK :Uhl Armored Truck
+STR_VEHICLE_NAME_ROAD_FOSTER_ARMORED_TRUCK :Foster Armored Truck
+STR_VEHICLE_NAME_ROAD_FOSTER_FOOD_VAN :Foster Food Van
+STR_VEHICLE_NAME_ROAD_PERRY_FOOD_VAN :Perry Food Van
+STR_VEHICLE_NAME_ROAD_CHIPPY_FOOD_VAN :Chippy Food Van
+STR_VEHICLE_NAME_ROAD_UHL_PAPER_TRUCK :Uhl Paper Truck
+STR_VEHICLE_NAME_ROAD_BALOGH_PAPER_TRUCK :Balogh Paper Truck
+STR_VEHICLE_NAME_ROAD_MPS_PAPER_TRUCK :MPS Paper Truck
+STR_VEHICLE_NAME_ROAD_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
+STR_VEHICLE_NAME_ROAD_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
+STR_VEHICLE_NAME_ROAD_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
+STR_VEHICLE_NAME_ROAD_UHL_WATER_TANKER :Uhl Water Tanker
+STR_VEHICLE_NAME_ROAD_BALOGH_WATER_TANKER :Balogh Water Tanker
+STR_VEHICLE_NAME_ROAD_MPS_WATER_TANKER :MPS Water Tanker
+STR_VEHICLE_NAME_ROAD_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
+STR_VEHICLE_NAME_ROAD_UHL_FRUIT_TRUCK :Uhl Fruit Truck
+STR_VEHICLE_NAME_ROAD_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
+STR_VEHICLE_NAME_ROAD_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
+STR_VEHICLE_NAME_ROAD_UHL_RUBBER_TRUCK :Uhl Rubber Truck
+STR_VEHICLE_NAME_ROAD_RMT_RUBBER_TRUCK :RMT Rubber Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_COTTON_CANDY :MightyMover Cotton Candy Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_COTTON_CANDY :Powernaught Cotton Candy Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Cotton Candy Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Candy Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_CANDY_TRUCK :Powernaught Candy Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_CANDY_TRUCK :Wizzowow Candy Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
+STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
+STR_VEHICLE_NAME_ROAD_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
+STR_VEHICLE_NAME_ROAD_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
+STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oil Tanker
+STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
+STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger Ferry
+STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger Ferry
+STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
+STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
+STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
+STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo ship
+STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
+STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
+STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
+STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
+STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
+STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
+STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
+STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
+STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
+STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
+STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
+STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
+STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
+STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
+STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
+STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
+STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
+STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
+STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
+STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
+STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
+STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
+STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
+STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
+STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
+STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
+STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
+STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
+STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
+STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
+STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter
+STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter
+STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter
+STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
+STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
+STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railroad locomotive
+STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle
+STR_ENGINE_PREVIEW_AIRCRAFT :aircraft
+STR_ENGINE_PREVIEW_SHIP :ship
+STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
+STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
##id 0x8800
-STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Train Depot
-STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
-STR_8802_DETAILS :{WHITE}{VEHICLE} (Details)
-STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way
-STR_8804 :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
-STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
+STR_DEPOT_TRAIN_CAPTION :{WHITE}{TOWN} Train Depot
+STR_NEWS_FIRST_TRAIN_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
+STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
+STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train in the way
+STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
+STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_NON_STOP :{BLACK}Non-stop
STR_ORDER_GO_TO :Go to
STR_ORDER_GO_NON_STOP_TO :Go non-stop to
@@ -2701,33 +2701,33 @@ STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service
STR_INVALID_ORDER :{RED} (Invalid Order)
STR_UNKNOWN_STATION :unknown station
-STR_8812_EMPTY :{LTBLUE}Empty
-STR_8813_FROM :{LTBLUE}{CARGO} from {STATION}
-STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
-STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} is waiting in depot
-STR_8815_NEW_VEHICLES :{BLACK}New Vehicles
-STR_8816 :{BLACK}-
-STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long
-STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot
-STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
-
-STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles
-STR_NEW_ELRAIL_VEHICLES :{WHITE}New Electric Rail Vehicles
-STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles
-STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles
-STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Rail Vehicles
-
-STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle
+STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
+STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} from {STATION}
+STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
+STR_VEHICLE_STATUS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} is waiting in depot
+STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
+STR_DEPOT_NO_ENGINE :{BLACK}-
+STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train too long
+STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains can only be altered when stopped inside a depot
+STR_VEHICLE_LIST_CAPTION_TRAINS :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
+
+STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}New Rail Vehicles
+STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}New Electric Rail Vehicles
+STR_BUILD_VEHICLE_TRAIN_MONORAIL_CAPTION :{WHITE}New Monorail Vehicles
+STR_BUILD_VEHICLE_TRAIN_MAGLEV_CAPTION :{WHITE}New Maglev Vehicles
+STR_BUILD_VEHICLE_TRAIN_ALL_CAPTION :{WHITE}Rail Vehicles
+
+STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_BUTTON :{BLACK}Build Vehicle
STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders
STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Control-click will share the orders
STR_CLONE_TRAIN :{BLACK}Clone Train
STR_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Control-click will share the orders
STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
-STR_8820_RENAME :{BLACK}Rename
-STR_8823_SKIP :{BLACK}Skip
-STR_8824_DELETE :{BLACK}Delete
-STR_8826_GO_TO :{BLACK}Go To
+STR_BUILD_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
+STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
+STR_ORDERS_DELETE_BUTTON :{BLACK}Delete
+STR_ORDERS_GO_TO_BUTTON :{BLACK}Go To
STR_REFIT :{BLACK}Refit
STR_REFIT_TIP :{BLACK}Select what cargo type to refit to in this order. Control click to remove refit instruction
STR_REFIT_ORDER :(Refit to {STRING})
@@ -2737,78 +2737,78 @@ STR_TIMETABLE_VIEW :{BLACK}Timetabl
STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
STR_ORDER_VIEW :{BLACK}Orders
STR_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
-STR_8829_ORDERS :{WHITE}{VEHICLE} (Orders)
-STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - -
+STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
+STR_ORDERS_END_OF_ORDERS :{SETX 10}- - End of Orders - -
STR_SERVICE :{BLACK}Service
-STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railroad vehicle...
-STR_882C_BUILT_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
-STR_882D_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY}
-STR_882E :{WHITE}{VEHICLE}
-STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
-STR_LEAVING :{LTBLUE}Leaving
+STR_ERROR_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railroad vehicle...
+STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
+STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
+STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
-STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
-STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
-STR_8832_TOO_MANY_ORDERS :{WHITE}Too many orders
-STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
-STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
-STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
-STR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
-STR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
-STR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
-STR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicle can't go to all stations
-STR_CAN_T_ADD_ORDER :{WHITE}vehicle can't go to that station
-STR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station
-STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
-STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart
-STR_8838_N_A :N/A{SKIP}
-STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railroad vehicle...
-STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
-STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
-STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
-STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
-STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for information
-STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
-STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build new train vehicle
-STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it
-STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Center main view on train depot location
-STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information
-STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle
-STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type
-STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train
-STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Show train's orders
-STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Center main view on train's location
-STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Send train to depot
-STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Force train to proceed without waiting for signal to clear
-STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Reverse direction of train
-STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Show train details
-STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Increase servicing interval
-STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Decrease servicing interval
-STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Show details of cargo carried
-STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles
-STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle
-STR_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type
-STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on order to highlight it
-STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next. CTRL + click skips to the selected order)
-STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order
-STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list
+STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
+STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
+STR_ERROR_TOO_MANY_ORDERS :{WHITE}Too many orders
+STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
+STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
+STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
+STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
+STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
+STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
+STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicle can't go to all stations
+STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehicle can't go to that station
+STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station
+STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
+STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
+STR_CARGO_N_A :N/A{SKIP}
+STR_ERROR_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railroad vehicle...
+STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
+STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
+STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
+STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
+STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information
+STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
+STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Build new train vehicle
+STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Drag train vehicle to here to sell it
+STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Center main view on train depot location
+STR_BUILD_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list - click on vehicle for information
+STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_TOOLTIP :{BLACK}Build the highlighted train vehicle
+STR_BUILD_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Rename train vehicle type
+STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click here to stop/start train
+STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Show train's orders
+STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Center main view on train's location
+STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot
+STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force train to proceed without waiting for signal to clear
+STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
+STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Show train details
+STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval
+STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval
+STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
+STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Show details of train vehicles
+STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Show capacities of each vehicle
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Show total capacity of train, split by cargo type
+STR_ORDERS_LIST_TOOLTIP :{BLACK}Orders list - click on order to highlight it
+STR_ORDERS_SKIP_TOOLTIP :{BLACK}Skip the current order, and start the next. CTRL + click skips to the selected order)
+STR_ORDERS_DELETE_TOOLTIP :{BLACK}Delete the highlighted order
+STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it.
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
-STR_8861_STOPPED :{RED}Stopped
-STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
-STR_8863_CRASHED :{RED}Crashed!
-
-STR_8865_NAME_TRAIN :{WHITE}Name train
-STR_8866_CAN_T_NAME_TRAIN :{WHITE}Can't name train...
-STR_8867_NAME_TRAIN :{BLACK}Name train
-STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision
-STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train...
-STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename train vehicle type
-STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type...
+STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
+STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
+STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
+
+STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Name train
+STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Can't name train...
+STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Name train
+STR_NEWS_TRAIN_CRASH :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision
+STR_ERROR_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train...
+STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Rename train vehicle type
+STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Can't rename train vehicle type...
STR_CLEAR_TIME :{BLACK}Clear Time
STR_RESET_LATENESS :{BLACK}Reset Late Counter
STR_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
@@ -2840,57 +2840,57 @@ STR_TIMETABLE_AUTOFILL :{BLACK}Autofill
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the timetable automatically with the values from the next journey (CTRL-click to try to keep waiting times)
##id 0x9000
-STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
-STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
-STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Road Vehicle Depot
-STR_9004_NEW_VEHICLES :{BLACK}New Vehicles
-STR_9006_NEW_ROAD_VEHICLES :{WHITE}New Road Vehicles
-STR_9007_BUILD_VEHICLE :{BLACK}Build Vehicle
-STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle...
-STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot
-STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
-STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
-STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
+STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
+STR_VEHICLE_LIST_ROAD_CAPTION :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
+STR_DEPOT_ROAD_CAPTION :{WHITE}{TOWN} Road Vehicle Depot
+STR_DEPOT_ROAD_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
+STR_BUILD_VEHICLE_ROAD_CAPTION :{WHITE}New Road Vehicles
+STR_BUILD_VEHICLE_ROAD_BUILD_VEHICLE_BUTTON :{BLACK}Build Vehicle
+STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle...
+STR_ERROR_ROAD_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...must be stopped inside a road vehicle depot
+STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
+STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
+STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
-STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot...
-STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
-STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Road vehicles - click on vehicle for information
-STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Current vehicle action - click here to stop/start vehicle
-STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Show vehicle's orders
-STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Center main view on vehicle's location
-STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Send vehicle to depot
-STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Force vehicle to turn around
-STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Show road vehicle details
-STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - click on vehicle for information
-STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Build new road vehicle
-STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag road vehicle to here to sell it
-STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Center main view on road vehicle depot location
-STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
-STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
+STR_ERROR_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot...
+STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
+STR_VEHICLE_LIST_ROAD_TOOLTIP :{BLACK}Road vehicles - click on vehicle for information
+STR_VEHICLE_VIEW_ROAD_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click here to stop/start vehicle
+STR_VEHICLE_VIEW_ROAD_ORDERS_TOOLTIP :{BLACK}Show vehicle's orders
+STR_VEHICLE_VIEW_ROAD_LOCATION_TOOLTIP :{BLACK}Center main view on vehicle's location
+STR_VEHICLE_VIEW_ROAD_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot
+STR_VEHICLE_VIEW_ROAD_REVERSE_TOOLTIP :{BLACK}Force vehicle to turn around
+STR_VEHICLE_VIEW_ROAD_SHOW_DETAILS_TOOLTIP :{BLACK}Show road vehicle details
+STR_DEPOT_ROAD_LIST_TOOLTIP :{BLACK}Vehicles - click on vehicle for information
+STR_DEPOT_ROAD_NEW_VEHICLES_TOOLTIP :{BLACK}Build new road vehicle
+STR_DEPOT_ROAD_SELL_TOOLTIP :{BLACK}Drag road vehicle to here to sell it
+STR_DEPOT_ROAD_LOCATION_TOOLTIP :{BLACK}Center main view on road vehicle depot location
+STR_BUILD_VEHICLE_ROAD_LIST_TOOLTIP :{BLACK}Road vehicle selection list - click on vehicle for information
+STR_BUILD_VEHICLE_ROAD_BUILD_VEHICLE_TOOLTIP :{BLACK}Build the highlighted road vehicle
STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
STR_BARE_CARGO :{CARGO}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
-STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
-STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle...
-STR_902E_NAME_ROAD_VEHICLE :{BLACK}Name road vehicle
-STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
-STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
-STR_CITIZENS_CELEBRATE_FIRST_PASSENGER_TRAM :{BLACK}{BIGFONT}Citizens celebrate . . .{}First passenger streetcar arrives at {STATION}!
-STR_CITIZENS_CELEBRATE_FIRST_CARGO_TRAM :{BLACK}{BIGFONT}Citizens celebrate . . .{}First freight streetcar arrives at {STATION}!
-STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
-STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
-STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around...
+STR_QUERY_ROAD_RENAME :{WHITE}Name road vehicle
+STR_ERROR_CAN_T_RENAME_ROAD :{WHITE}Can't name road vehicle...
+STR_QUERY_RENAME_ROAD_CAPTION :{BLACK}Name road vehicle
+STR_NEWS_FIRST_ROAD_BUS_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
+STR_NEWS_FIRST_ROAD_TRUCK_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
+STR_NEWS_FIRST_ROAD_PASSENGER_TRAM_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First passenger streetcar arrives at {STATION}!
+STR_NEWS_FIRST_ROAD_CARGO_TRAM_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First freight streetcar arrives at {STATION}!
+STR_NEWS_ROAD_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
+STR_NEWS_ROAD_CRASH :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
+STR_ERROR_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around...
STR_ONLY_TURN_SINGLE_UNIT :{WHITE}Can't turn vehicles consisting of multiple units
-STR_9034_RENAME :{BLACK}Rename
-STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Rename road vehicle type
-STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Rename road vehicle type
-STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't rename road vehicle type...
+STR_BUILD_VEHICLE_ROAD_RENAME_BUTTON :{BLACK}Rename
+STR_BUILD_VEHICLE_ROAD_RENAME_TOOLTIP :{BLACK}Rename road vehicle type
+STR_QUERY_RENAME_ROAD_TYPE_CAPTION :{WHITE}Rename road vehicle type
+STR_ERROR_CAN_T_RENAME_ROAD_TYPE :{WHITE}Can't rename road vehicle type...
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Refit road vehicle to carry a different cargo type
STR_REFIT_ROAD_VEHICLE :{BLACK}Refit road vehicle
@@ -2899,131 +2899,131 @@ STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Can't re
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for road vehicle to carry
##id 0x9800
-STR_9800_WATERWAYS_CONSTRUCTION :Waterways construction
-STR_9801_WATERWAYS_CONSTRUCTION :{WHITE}Waterways construction
-STR_9801_WATERWAYS_CONSTRUCTION_SE :{WHITE}Waterways
-STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
-STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot
-STR_9804_NEW_SHIPS :{BLACK}New Ships
-STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Ship{P "" s}
-STR_9808_NEW_SHIPS :{WHITE}New Ships
-STR_9809_BUILD_SHIP :{BLACK}Build Ship
+STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waterways construction
+STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways construction
+STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
+STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
+STR_DEPOT_SHIP_CAPTION :{WHITE}{TOWN} Ship Depot
+STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}New Ships
+STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{COMPANY} - {COMMA} Ship{P "" s}
+STR_BUILD_VEHICLE_SHIP_CAPTION :{WHITE}New Ships
+STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_BUTTON :{BLACK}Build Ship
STR_CLONE_SHIP :{BLACK}Clone Ship
STR_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Control-click will share the orders
STR_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Control-click will share the orders
-STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Ship must be stopped in depot
-STR_980C_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
-STR_980D_CAN_T_BUILD_SHIP :{WHITE}Can't build ship...
-STR_980E_SHIP_IN_THE_WAY :{WHITE}Ship in the way
-STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
-STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
+STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
+STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
+STR_ERROR_CAN_T_BUILD_SHIP :{WHITE}Can't build ship...
+STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Ship in the way
+STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
+STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
-STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} is waiting in depot
-STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock
-STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships)
-STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information
-STR_9820_BUILD_NEW_SHIP :{BLACK}Build new ship
-STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Drag ship to here to sell it
-STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Center main view on ship depot location
-STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information
-STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Ship selection list - click on ship for information
-STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Build the highlighted ship
-STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Current ship action - click here to stop/start ship
-STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show ship's orders
-STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Center main view on ship's location
-STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot
-STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
-STR_982F_NAME_SHIP :{BLACK}Name ship
-
-STR_9831_NAME_SHIP :{WHITE}Name ship
-STR_9832_CAN_T_NAME_SHIP :{WHITE}Can't name ship...
-STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
-STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Place a buoy which can be used as a waypoint
-STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
+STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
+STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Build ship dock
+STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Build ship depot (for building and servicing ships)
+STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - click on ship for information
+STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Build new ship
+STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it
+STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Center main view on ship depot location
+STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Ships - click on ship for information
+STR_BUILD_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Ship selection list - click on ship for information
+STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_TOOLTIP :{BLACK}Build the highlighted ship
+STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click here to stop/start ship
+STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Show ship's orders
+STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Center main view on ship's location
+STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send ship to depot
+STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
+STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Name ship
+
+STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Name ship
+STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Can't name ship...
+STR_NEWS_FIRST_SHIP_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
+STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Place a buoy which can be used as a waypoint
+STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
STR_BUILD_AQUEDUCT :{BLACK}Build aqueduct
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
-STR_9836_RENAME :{BLACK}Rename
-STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type
-STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type
-STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
-STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Refit cargo ship to carry a different cargo type
-STR_983B_REFIT :{WHITE}{VEHICLE} (Refit)
-STR_983C_REFIT_SHIP :{BLACK}Refit ship
-STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for ship to carry
-STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Refit ship to carry highlighted cargo type
-STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:
-STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
-STR_9841_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
-STR_9842_REFITTABLE :(refittable)
+STR_BUILD_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Rename
+STR_BUILD_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Rename ship type
+STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Rename ship type
+STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
+STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit cargo ship to carry a different cargo type
+STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
+STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Refit ship
+STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Select type of cargo for ship to carry
+STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry highlighted cargo type
+STR_REFIT_TITLE :{GOLD}Select cargo type to carry:
+STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
+STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
+STR_REFITTABLE :(refittable)
##id 0xA000
-STR_A000_AIRPORTS :{WHITE}Airports
-STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
-STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Aircraft Hangar
-STR_A003_NEW_AIRCRAFT :{BLACK}New Aircraft
+STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Airports
+STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
+STR_DEPOT_AIRCRAFT_CAPTION :{WHITE}{STATION} Aircraft Hangar
+STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}New Aircraft
STR_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
STR_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Control-click will share the orders
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Control-click will share the orders
-STR_A005_NEW_AIRCRAFT :{WHITE}New Aircraft
-STR_A006_BUILD_AIRCRAFT :{BLACK}Build Aircraft
-STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft...
-STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Aircraft
-STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Can't send aircraft to hangar...
+STR_BUILD_VEHICLE_AIRCRAFT_CAPTION :{WHITE}New Aircraft
+STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_BUTTON :{BLACK}Build Aircraft
+STR_ERROR_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft...
+STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{COMPANY} - {COMMA} Aircraft
+STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Can't send aircraft to hangar...
STR_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
-STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}{VEHICLE} is waiting in the aircraft hangar
-STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
-STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
-STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
-STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
-STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
-STR_A01D_AIRPORT_CONSTRUCTION :Airport construction
-STR_A01E_BUILD_AIRPORT :{BLACK}Build airport
-STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
-STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
-STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft
-STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it
-STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Center main view on hangar location
-STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Aircraft selection list - click on aircraft for information
-STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft
-STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Current aircraft action - click here to stop/start aircraft
-STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show aircraft's orders
-STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Center main view on aircraft's location
-STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar
-STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
-
-STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
-STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Can't name aircraft...
-STR_A032_NAME_AIRCRAFT :{BLACK}Name aircraft
-STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
-STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION}
+STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
+STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
+STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
+STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
+STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
+STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
+STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Airport construction
+STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Build airport
+STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
+STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
+STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Build new aircraft
+STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag aircraft to here to sell it
+STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Center main view on hangar location
+STR_BUILD_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft selection list - click on aircraft for information
+STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_TOOLTIP :{BLACK}Build the highlighted aircraft
+STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click here to stop/start aircraft
+STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Show aircraft's orders
+STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Center main view on aircraft's location
+STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send aircraft to hangar
+STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
+
+STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Name aircraft
+STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Can't name aircraft...
+STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Name aircraft
+STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
+STR_NEWS_AIRCRAFT_CRASH :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
-STR_A036 :{TINYFONT}{BLACK}{STATION}
-STR_A037_RENAME :{BLACK}Rename
-STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Rename aircraft type
-STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Rename aircraft type
-STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
-STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry a different cargo type
-STR_A03D_REFIT_AIRCRAFT :{BLACK}Refit aircraft
-STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for aircraft to carry
-STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry highlighted cargo type
-STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
+STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_BUILD_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Rename
+STR_BUILD_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Rename aircraft type
+STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Rename aircraft type
+STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
+STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
+STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Refit aircraft
+STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Select type of cargo for aircraft to carry
+STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry highlighted cargo type
+STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
##id 0xB000
-STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
-STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
-STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
-STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
-STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
-STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
-STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
+STR_NEWS_DISASTER_ZEPPELIN :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
+STR_NEWS_DISASTER_SMALL_UFO :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
+STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
+STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
+STR_NEWS_DISASTER_BIG_UFO :{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
+STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
+STR_NEWS_DISASTER_FLOOD_VEHICLE :{BLACK}{BIGFONT}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
STR_BRIBE_FAILED :{WHITE}Your attempted bribery has been
STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator