diff options
Diffstat (limited to 'src/lang/english.txt')
-rw-r--r-- | src/lang/english.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 8f29dc526..d4cf1e22e 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1661,12 +1661,17 @@ STR_CONFIG_SETTING_ZOOM_MIN :Maximum zoom in STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements STR_CONFIG_SETTING_ZOOM_MAX :Maximum zoom out level: {STRING2} STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used +STR_CONFIG_SETTING_SPRITE_ZOOM_MIN :Highest resolution sprites to use: {STRING2} +STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT :Limit the maximum resolution to use for sprites. Limiting sprite resolution will avoid using high resolution graphics even when available. This can help keep the game appearance unified when using a mix of GRF files with and without high resolution graphics. STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x +STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN :4x +STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X :2x +STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_NORMAL :1x STR_CONFIG_SETTING_TOWN_GROWTH :Town growth speed: {STRING2} STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Speed of town growth STR_CONFIG_SETTING_TOWN_GROWTH_NONE :None |