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diff --git a/src/lang/english.txt b/src/lang/english.txt
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--- /dev/null
+++ b/src/lang/english.txt
@@ -0,0 +1,3116 @@
+##name English
+##ownname English (UK)
+##isocode en_GB.UTF-8
+##plural 0
+
+##id 0x0000
+STR_NULL :
+STR_0001_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
+STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
+STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Not enough cash - requires {CURRENCY}
+STR_0004 :{WHITE}{CURRENCY64}
+STR_0005 :{RED}{CURRENCY64}
+STR_EMPTY :
+STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required
+STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING}
+STR_0009 :{WHITE}{CARGO}
+STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (en-route from
+STR_000B :{YELLOW}{STATION})
+STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE}
+STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD}
+STR_000E :
+STR_000F_PASSENGERS :Passengers
+STR_0010_COAL :Coal
+STR_0011_MAIL :Mail
+STR_0012_OIL :Oil
+STR_0013_LIVESTOCK :Livestock
+STR_0014_GOODS :Goods
+STR_0015_GRAIN :Grain
+STR_0016_WOOD :Wood
+STR_0017_IRON_ORE :Iron Ore
+STR_0018_STEEL :Steel
+STR_0019_VALUABLES :Valuables
+STR_001A_COPPER_ORE :Copper Ore
+STR_001B_MAIZE :Maize
+STR_001C_FRUIT :Fruit
+STR_001D_DIAMONDS :Diamonds
+STR_001E_FOOD :Food
+STR_001F_PAPER :Paper
+STR_0020_GOLD :Gold
+STR_0021_WATER :Water
+STR_0022_WHEAT :Wheat
+STR_0023_RUBBER :Rubber
+STR_0024_SUGAR :Sugar
+STR_0025_TOYS :Toys
+STR_0026_CANDY :Sweets
+STR_0027_COLA :Cola
+STR_0028_COTTON_CANDY :Candyfloss
+STR_0029_BUBBLES :Bubbles
+STR_002A_TOFFEE :Toffee
+STR_002B_BATTERIES :Batteries
+STR_002C_PLASTIC :Plastic
+STR_002D_FIZZY_DRINKS :Fizzy Drinks
+STR_002E :
+STR_002F_PASSENGER :Passenger
+STR_0030_COAL :Coal
+STR_0031_MAIL :Mail
+STR_0032_OIL :Oil
+STR_0033_LIVESTOCK :Livestock
+STR_0034_GOODS :Goods
+STR_0035_GRAIN :Grain
+STR_0036_WOOD :Wood
+STR_0037_IRON_ORE :Iron Ore
+STR_0038_STEEL :Steel
+STR_0039_VALUABLES :Valuables
+STR_003A_COPPER_ORE :Copper Ore
+STR_003B_MAIZE :Maize
+STR_003C_FRUIT :Fruit
+STR_003D_DIAMOND :Diamond
+STR_003E_FOOD :Food
+STR_003F_PAPER :Paper
+STR_0040_GOLD :Gold
+STR_0041_WATER :Water
+STR_0042_WHEAT :Wheat
+STR_0043_RUBBER :Rubber
+STR_0044_SUGAR :Sugar
+STR_0045_TOY :Toy
+STR_0046_CANDY :Sweet
+STR_0047_COLA :Cola
+STR_0048_COTTON_CANDY :Candyfloss
+STR_0049_BUBBLE :Bubble
+STR_004A_TOFFEE :Toffee
+STR_004B_BATTERY :Battery
+STR_004C_PLASTIC :Plastic
+STR_004D_FIZZY_DRINK :Fizzy Drink
+STR_QUANTITY_NOTHING :
+STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
+STR_QUANTITY_COAL :{WEIGHT} of coal
+STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
+STR_QUANTITY_OIL :{VOLUME} of oil
+STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
+STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
+STR_QUANTITY_GRAIN :{WEIGHT} of grain
+STR_QUANTITY_WOOD :{WEIGHT} of wood
+STR_QUANTITY_IRON_ORE :{WEIGHT} of iron ore
+STR_QUANTITY_STEEL :{WEIGHT} of steel
+STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
+STR_QUANTITY_COPPER_ORE :{WEIGHT} of copper ore
+STR_QUANTITY_MAIZE :{WEIGHT} of maize
+STR_QUANTITY_FRUIT :{WEIGHT} of fruit
+STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
+STR_QUANTITY_FOOD :{WEIGHT} of food
+STR_QUANTITY_PAPER :{WEIGHT} of paper
+STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
+STR_QUANTITY_WATER :{VOLUME} of water
+STR_QUANTITY_WHEAT :{WEIGHT} of wheat
+STR_QUANTITY_RUBBER :{VOLUME} of rubber
+STR_QUANTITY_SUGAR :{WEIGHT} of sugar
+STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
+STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of sweets
+STR_QUANTITY_COLA :{VOLUME} of cola
+STR_QUANTITY_CANDYFLOSS :{WEIGHT} of candyfloss
+STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
+STR_QUANTITY_TOFFEE :{WEIGHT} of toffee
+STR_QUANTITY_BATTERIES :{COMMA} batter{P y ies}
+STR_QUANTITY_PLASTIC :{VOLUME} of plastic
+STR_QUANTITY_FIZZY_DRINKS :{COMMA} fizzy drink{P "" s}
+STR_ABBREV_NOTHING :
+STR_ABBREV_PASSENGERS :{TINYFONT}PS
+STR_ABBREV_COAL :{TINYFONT}CL
+STR_ABBREV_MAIL :{TINYFONT}ML
+STR_ABBREV_OIL :{TINYFONT}OL
+STR_ABBREV_LIVESTOCK :{TINYFONT}LV
+STR_ABBREV_GOODS :{TINYFONT}GD
+STR_ABBREV_GRAIN :{TINYFONT}GR
+STR_ABBREV_WOOD :{TINYFONT}WD
+STR_ABBREV_IRON_ORE :{TINYFONT}OR
+STR_ABBREV_STEEL :{TINYFONT}ST
+STR_ABBREV_VALUABLES :{TINYFONT}VL
+STR_ABBREV_COPPER_ORE :{TINYFONT}CO
+STR_ABBREV_MAIZE :{TINYFONT}MZ
+STR_ABBREV_FRUIT :{TINYFONT}FT
+STR_ABBREV_DIAMONDS :{TINYFONT}DM
+STR_ABBREV_FOOD :{TINYFONT}FD
+STR_ABBREV_PAPER :{TINYFONT}PR
+STR_ABBREV_GOLD :{TINYFONT}GD
+STR_ABBREV_WATER :{TINYFONT}WR
+STR_ABBREV_WHEAT :{TINYFONT}WH
+STR_ABBREV_RUBBER :{TINYFONT}RB
+STR_ABBREV_SUGAR :{TINYFONT}SG
+STR_ABBREV_TOYS :{TINYFONT}TY
+STR_ABBREV_SWEETS :{TINYFONT}SW
+STR_ABBREV_COLA :{TINYFONT}CL
+STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
+STR_ABBREV_BUBBLES :{TINYFONT}BU
+STR_ABBREV_TOFFEE :{TINYFONT}TF
+STR_ABBREV_BATTERIES :{TINYFONT}BA
+STR_ABBREV_PLASTIC :{TINYFONT}PL
+STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
+STR_ABBREV_NONE :{TINYFONT}NO
+STR_ABBREV_ALL :{TINYFONT}ALL
+STR_00AE :{WHITE}{DATE_SHORT}
+STR_00AF :{WHITE}{DATE_LONG}
+STR_00B0_MAP :{WHITE}Map - {STRING}
+STR_00B1_GAME_OPTIONS :{WHITE}Game Options
+STR_00B2_MESSAGE :{YELLOW}Message
+STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING1}
+STR_POPUP_CAUTION_CAPTION :{WHITE}Caution!
+STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this....
+STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
+STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
+STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
+STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
+STR_TRANSLATED_BY :{BLACK} Translator(s) -
+
+STR_00C5 :{BLACK}{CROSS}
+STR_00C6 :{SILVER}{CROSS}
+STR_00C7_QUIT :{WHITE}Quit
+STR_00C8_YES :{BLACK}Yes
+STR_00C9_NO :{BLACK}No
+STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
+STR_00CB_1 :{BLACK}1
+STR_00CC_2 :{BLACK}2
+STR_00CD_3 :{BLACK}3
+STR_00CE_4 :{BLACK}4
+STR_00CF_5 :{BLACK}5
+STR_00D0_NOTHING :Nothing
+STR_00D1_DARK_BLUE :Dark Blue
+STR_00D2_PALE_GREEN :Pale Green
+STR_00D3_PINK :Pink
+STR_00D4_YELLOW :Yellow
+STR_00D5_RED :Red
+STR_00D6_LIGHT_BLUE :Light Blue
+STR_00D7_GREEN :Green
+STR_00D8_DARK_GREEN :Dark Green
+STR_00D9_BLUE :Blue
+STR_00DA_CREAM :Cream
+STR_00DB_MAUVE :Mauve
+STR_00DC_PURPLE :Purple
+STR_00DD_ORANGE :Orange
+STR_00DE_BROWN :Brown
+STR_00DF_GREY :Grey
+STR_00E0_WHITE :White
+STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
+STR_00E2 :{BLACK}{COMMA}
+STR_00E3 :{RED}{COMMA}
+STR_00E4_LOCATION :{BLACK}Location
+STR_00E5_CONTOURS :Contours
+STR_00E6_VEHICLES :Vehicles
+STR_00E7_INDUSTRIES :Industries
+STR_00E8_ROUTES :Routes
+STR_00E9_VEGETATION :Vegetation
+STR_00EA_OWNERS :Owners
+STR_00EB_ROADS :{BLACK}{TINYFONT}Roads
+STR_00EC_RAILROADS :{BLACK}{TINYFONT}Railways
+STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks
+STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries
+STR_00EF_VEHICLES :{BLACK}{TINYFONT}Vehicles
+STR_00F0_100M :{BLACK}{TINYFONT}100m
+STR_00F1_200M :{BLACK}{TINYFONT}200m
+STR_00F2_300M :{BLACK}{TINYFONT}300m
+STR_00F3_400M :{BLACK}{TINYFONT}400m
+STR_00F4_500M :{BLACK}{TINYFONT}500m
+STR_00F5_TRAINS :{BLACK}{TINYFONT}Trains
+STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles
+STR_00F7_SHIPS :{BLACK}{TINYFONT}Ships
+STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aircraft
+STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes
+STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Coal Mine
+STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Power Station
+STR_00FC_FOREST :{BLACK}{TINYFONT}Forest
+STR_00FD_SAWMILL :{BLACK}{TINYFONT}Sawmill
+STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Oil Refinery
+STR_00FF_FARM :{BLACK}{TINYFONT}Farm
+STR_0100_FACTORY :{BLACK}{TINYFONT}Factory
+STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Printing Works
+STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Oil Wells
+STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Iron Ore Mine
+STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Steel Mill
+STR_0105_BANK :{BLACK}{TINYFONT}Bank
+STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Paper Mill
+STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Gold Mine
+STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Food Processing Plant
+STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamond Mine
+STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Copper Ore Mine
+STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Fruit Plantation
+STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Rubber Plantation
+STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Water Supply
+STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Water Tower
+STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Lumber Mill
+STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Candyfloss Forest
+STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Sweet Factory
+STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Battery Farm
+STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Cola Wells
+STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Toy Shop
+STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Toy Factory
+STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Plastic Fountains
+STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Fizzy Drink Factory
+STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bubble Generator
+STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Toffee Quarry
+STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Sugar Mine
+STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Railway Station
+STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Lorry Loading Bay
+STR_011D_BUS_STATION :{BLACK}{TINYFONT}Bus Station
+STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport
+STR_011F_DOCK :{BLACK}{TINYFONT}Dock
+STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land
+STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Grass Land
+STR_0122_BARE_LAND :{BLACK}{TINYFONT}Bare Land
+STR_0123_FIELDS :{BLACK}{TINYFONT}Fields
+STR_0124_TREES :{BLACK}{TINYFONT}Trees
+STR_0125_ROCKS :{BLACK}{TINYFONT}Rocks
+STR_0126_WATER :{BLACK}{TINYFONT}Water
+STR_0127_NO_OWNER :{BLACK}{TINYFONT}No Owner
+STR_0128_TOWNS :{BLACK}{TINYFONT}Towns
+STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Industries
+STR_012A_DESERT :{BLACK}{TINYFONT}Desert
+STR_012B_SNOW :{BLACK}{TINYFONT}Snow
+STR_012C_MESSAGE :{WHITE}Message
+STR_012D :{WHITE}{STRING}
+STR_012E_CANCEL :{BLACK}Cancel
+STR_012F_OK :{BLACK}OK
+STR_0130_RENAME :{BLACK}Rename
+STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Too many names defined
+STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Chosen name already in use
+
+STR_0133_WINDOWS :Windows
+STR_0134_UNIX :Unix
+STR_0135_OSX :OS X
+STR_OSNAME_BEOS :BeOS
+STR_OSNAME_MORPHOS :MorphOS
+STR_OSNAME_AMIGAOS :AmigaOS
+STR_OSNAME_OS2 :OS/2
+
+STR_013B_OWNED_BY :{WHITE}...owned by {STRING2}
+STR_013C_CARGO :{BLACK}Cargo
+STR_013D_INFORMATION :{BLACK}Information
+STR_013E_CAPACITIES :{BLACK}Capacities
+STR_013E_TOTAL_CARGO :{BLACK}Total Cargo
+STR_013F_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}
+STR_CAPACITY_MULT :{BLACK}Capacity: {LTBLUE}{CARGO} (x{NUM})
+STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
+STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_0140_NEW_GAME :{BLACK}New Game
+STR_0141_LOAD_GAME :{BLACK}Load Game
+STR_SINGLE_PLAYER :{BLACK}Single player
+STR_MULTIPLAYER :{BLACK}Multiplayer
+
+STR_64 :64
+STR_128 :128
+STR_256 :256
+STR_512 :512
+STR_1024 :1024
+STR_2048 :2048
+STR_MAPSIZE :{BLACK}Map size:
+STR_BY :{BLACK}*
+STR_0148_GAME_OPTIONS :{BLACK}Game Options
+
+STR_0150_SOMEONE :someone{SKIP}{SKIP}
+STR_0151_MAP_OF_WORLD :Map of world
+STR_0152_TOWN_DIRECTORY :Town directory
+STR_0153_SUBSIDIES :Subsidies
+
+STR_UNITS_IMPERIAL :Imperial
+STR_UNITS_METRIC :Metric
+STR_UNITS_SI :SI
+
+STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
+STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
+STR_UNITS_VELOCITY_SI :{COMMA} m/s
+
+STR_UNITS_POWER_IMPERIAL :{COMMA}hp
+STR_UNITS_POWER_METRIC :{COMMA}hp
+STR_UNITS_POWER_SI :{COMMA}kW
+
+STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
+STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
+STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
+
+STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
+STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
+STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
+
+STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
+STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
+STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
+
+STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
+STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
+STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
+
+STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
+STR_UNITS_FORCE_METRIC :{COMMA} ton force
+STR_UNITS_FORCE_SI :{COMMA} kN
+
+############ range for menu starts
+STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
+STR_0155_INCOME_GRAPH :Income graph
+STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
+STR_0157_PERFORMANCE_HISTORY_GRAPH :Performance history graph
+STR_0158_COMPANY_VALUE_GRAPH :Company value graph
+STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
+STR_015A_COMPANY_LEAGUE_TABLE :Company league table
+STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
+############ range for menu ends
+
+STR_015B_OPENTTD :{WHITE}About OpenTTD
+STR_015C_SAVE_GAME :Save game
+STR_015D_LOAD_GAME :Load game
+STR_015E_QUIT_GAME :Abandon game
+STR_015F_QUIT :Exit
+STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
+STR_0161_QUIT_GAME :{WHITE}Abandon Game
+STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending)
+STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria
+STR_SORT_BY :{BLACK}Sort by
+
+STR_SORT_BY_POPULATION :{BLACK}Population
+STR_SORT_BY_PRODUCTION :{BLACK}Production
+STR_SORT_BY_TYPE :{BLACK}Type
+STR_SORT_BY_TRANSPORTED :{BLACK}Transported
+STR_SORT_BY_NAME :{BLACK}Name
+STR_SORT_BY_DROPDOWN_NAME :Name
+STR_SORT_BY_DATE :{BLACK}Date
+STR_SORT_BY_NUMBER :Number
+STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year
+STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year
+STR_SORT_BY_AGE :Age
+STR_SORT_BY_RELIABILITY :Reliability
+STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type
+STR_SORT_BY_MAX_SPEED :Maximum speed
+STR_SORT_BY_MODEL :Model
+STR_SORT_BY_VALUE :Value
+STR_SORT_BY_FACILITY :Station type
+STR_SORT_BY_WAITING :Waiting cargo value
+STR_SORT_BY_RATING_MAX :Cargo rating
+STR_ENGINE_SORT_ENGINE_ID :EngineID (classic sort)
+STR_ENGINE_SORT_COST :Cost
+STR_ENGINE_SORT_POWER :Power
+STR_ENGINE_SORT_INTRO_DATE :Introduction Date
+STR_ENGINE_SORT_RUNNING_COST :Running Cost
+STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Power/Running Cost
+STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
+STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
+STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
+STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
+STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
+STR_MANAGE_LIST :{BLACK}Manage list
+STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
+STR_REPLACE_VEHICLES :Replace vehicles
+STR_SEND_TRAIN_TO_DEPOT :Send to Depot
+STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
+STR_SEND_SHIP_TO_DEPOT :Send to Depot
+STR_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
+STR_SEND_FOR_SERVICING :Send for Servicing
+
+############ range for months starts
+STR_0162_JAN :Jan
+STR_0163_FEB :Feb
+STR_0164_MAR :Mar
+STR_0165_APR :Apr
+STR_0166_MAY :May
+STR_0167_JUN :Jun
+STR_0168_JUL :Jul
+STR_0169_AUG :Aug
+STR_016A_SEP :Sep
+STR_016B_OCT :Oct
+STR_016C_NOV :Nov
+STR_016D_DEC :Dec
+############ range for months ends
+
+STR_016E :{TINYFONT}{STRING}{} {STRING}
+STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
+STR_0170 :{TINYFONT}{STRING2}-
+STR_0171_PAUSE_GAME :{BLACK}Pause game
+STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, quit
+STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's stations
+STR_0174_DISPLAY_MAP :{BLACK}Display map
+STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
+STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
+STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
+STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
+STR_0179_DISPLAY_GRAPHS :{BLACK}Display graphs
+STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
+STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's trains
+STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's road vehicles
+STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's ships
+STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's aircraft
+STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
+STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
+STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Build railway track
+STR_0182_BUILD_ROADS :{BLACK}Build roads
+STR_0183_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
+STR_0184_BUILD_AIRPORTS :{BLACK}Build airports
+STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc.
+STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area information
+STR_0187_OPTIONS :{BLACK}Options
+STR_0188 :{BLACK}{SMALLUPARROW}
+STR_0189 :{BLACK}{SMALLDOWNARROW}
+STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
+STR_018B_CLOSE_WINDOW :{BLACK}Close window
+STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
+STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
+STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window
+STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
+STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
+STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
+STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
+STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
+STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
+STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
+STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
+STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
+STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
+STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
+STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
+STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
+STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
+
+############ range for service numbers starts
+STR_AGE :{COMMA} year{P "" s} ({COMMA})
+STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
+############ range for service numbers ends
+
+STR_019C_ROAD_VEHICLE :Road vehicle
+STR_019D_AIRCRAFT :Aircraft
+STR_019E_SHIP :Ship
+STR_019F_TRAIN :Train
+STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} is getting old
+STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} is getting very old
+STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} is getting very old and urgently needs replacing
+STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information
+STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
+STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
+STR_01A6_N_A :N/A
+STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING1}
+STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1}
+STR_01A9_NONE :None
+STR_01AA_NAME :{BLACK}Name
+STR_01AB :{BLACK}{TINYFONT}{STRING}
+
+############ range for days starts
+STR_01AC_1ST :1st
+STR_01AD_2ND :2nd
+STR_01AE_3RD :3rd
+STR_01AF_4TH :4th
+STR_01B0_5TH :5th
+STR_01B1_6TH :6th
+STR_01B2_7TH :7th
+STR_01B3_8TH :8th
+STR_01B4_9TH :9th
+STR_01B5_10TH :10th
+STR_01B6_11TH :11th
+STR_01B7_12TH :12th
+STR_01B8_13TH :13th
+STR_01B9_14TH :14th
+STR_01BA_15TH :15th
+STR_01BB_16TH :16th
+STR_01BC_17TH :17th
+STR_01BD_18TH :18th
+STR_01BE_19TH :19th
+STR_01BF_20TH :20th
+STR_01C0_21ST :21st
+STR_01C1_22ND :22nd
+STR_01C2_23RD :23rd
+STR_01C3_24TH :24th
+STR_01C4_25TH :25th
+STR_01C5_26TH :26th
+STR_01C6_27TH :27th
+STR_01C7_28TH :28th
+STR_01C8_29TH :29th
+STR_01C9_30TH :30th
+STR_01CA_31ST :31st
+############ range for days ends
+
+STR_01CB :{TINYFONT}{COMMA}
+
+STR_01CE_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
+
+STR_01D1_8 :({COMMA}/8 {STRING})
+STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz Jukebox
+STR_01D3_SOUND_MUSIC :Sound/music
+STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
+STR_01D5_ALL :{TINYFONT}All
+STR_01D6_OLD_STYLE :{TINYFONT}Old Style
+STR_01D7_NEW_STYLE :{TINYFONT}New Style
+STR_01D8_EZY_STREET :{TINYFONT}Ezy Street
+STR_01D9_CUSTOM_1 :{TINYFONT}Custom 1
+STR_01DA_CUSTOM_2 :{TINYFONT}Custom 2
+STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume
+STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume
+STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX
+STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
+STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
+STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
+STR_01E1_START_PLAYING_MUSIC :{BLACK}Start playing music
+STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
+STR_01E3 :{DKGREEN}{TINYFONT}--
+STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA}
+STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
+STR_01E6 :{DKGREEN}{TINYFONT}------
+STR_01E7 :{DKGREEN}{TINYFONT}"{STRING1}"
+STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}Title
+STR_01E9_SHUFFLE :{TINYFONT}Shuffle
+STR_01EA_PROGRAM :{TINYFONT}{BLACK}Programme
+STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection
+STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING1}"
+STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING1}"
+STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Track Index
+STR_01EF_PROGRAM :{TINYFONT}{BLACK}Programme - '{STRING}'
+STR_01F0_CLEAR :{TINYFONT}{BLACK}Clear
+STR_01F1_SAVE :{TINYFONT}{BLACK}Save
+STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Current programme of music tracks
+STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme
+STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme
+STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme
+STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme
+STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme
+STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only)
+STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings
+STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
+STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
+STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off
+STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
+STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town
+STR_01FE_DIFFICULTY :{BLACK}Difficulty ({STRING})
+STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
+STR_0200_LAST_MESSAGE_NEWS_REPORT :Last message/news report
+STR_0201_MESSAGE_SETTINGS :Message settings
+STR_MESSAGE_HISTORY_MENU :Message History
+STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
+STR_0204_MESSAGE_OPTIONS :{WHITE}Message Options
+STR_0205_MESSAGE_TYPES :{BLACK}Message types:
+STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at player's station
+STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
+STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
+STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
+STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
+STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
+STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
+STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes to cargo acceptance
+STR_020E_SUBSIDIES :{YELLOW}Subsidies
+STR_020F_GENERAL_INFORMATION :{YELLOW}General information
+STR_MESSAGES_ALL :{YELLOW}Set all message types to: Off / Summary/ Full
+STR_MESSAGE_SOUND :{YELLOW}Play sound for summarised news messages
+STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...too far from previous destination
+STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
+STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Company League Table in {NUM}
+STR_0212 :{BIGFONT}{COMMA}.
+STR_0213_BUSINESSMAN :Businessman
+STR_0214_ENTREPRENEUR :Entrepreneur
+STR_0215_INDUSTRIALIST :Industrialist
+STR_0216_CAPITALIST :Capitalist
+STR_0217_MAGNATE :Magnate
+STR_0218_MOGUL :Mogul
+STR_0219_TYCOON_OF_THE_CENTURY :Tycoon of the Century
+STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
+STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
+STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
+STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
+STR_021F :{BLUE}{COMMA}
+STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
+STR_0221_OPENTTD :{YELLOW}OpenTTD
+STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor
+STR_0223_LAND_GENERATION :{WHITE}Land Generation
+STR_0224 :{BLACK}{UPARROW}
+STR_0225 :{BLACK}{DOWNARROW}
+STR_0226_RANDOM_LAND :{BLACK}Random Land
+STR_0227_RESET_LAND :{BLACK}Reset Land
+STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
+STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
+STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land
+STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape
+STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape
+STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap
+STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap
+STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape?
+STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation
+STR_022F_TOWN_GENERATION :{BLACK}Town generation
+STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation
+STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction
+STR_0233_TOWN_GENERATION :{WHITE}Town Generation
+STR_0234_NEW_TOWN :{BLACK}New Town
+STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Construct new town
+STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
+STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...too close to edge of map
+STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
+STR_0239_SITE_UNSUITABLE :{WHITE}...site unsuitable
+STR_023A_TOO_MANY_TOWNS :{WHITE}...too many towns
+STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
+STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
+STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Increase size of town
+STR_023C_EXPAND :{BLACK}Expand
+STR_023D_RANDOM_TOWN :{BLACK}Random Town
+STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Build town in random location
+STR_023F_INDUSTRY_GENERATION :{WHITE}Industry Generation
+STR_0240_COAL_MINE :{BLACK}Coal Mine
+STR_0241_POWER_STATION :{BLACK}Power Station
+STR_0242_SAWMILL :{BLACK}Sawmill
+STR_0243_FOREST :{BLACK}Forest
+STR_0244_OIL_REFINERY :{BLACK}Oil Refinery
+STR_0245_OIL_RIG :{BLACK}Oil Rig
+STR_0246_FACTORY :{BLACK}Factory
+STR_0247_STEEL_MILL :{BLACK}Steel Mill
+STR_0248_FARM :{BLACK}Farm
+STR_0249_IRON_ORE_MINE :{BLACK}Iron Ore Mine
+STR_024A_OIL_WELLS :{BLACK}Oil Wells
+STR_024B_BANK :{BLACK}Bank
+STR_024C_PAPER_MILL :{BLACK}Paper Mill
+STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Food Processing Plant
+STR_024E_PRINTING_WORKS :{BLACK}Printing Works
+STR_024F_GOLD_MINE :{BLACK}Gold Mine
+STR_0250_LUMBER_MILL :{BLACK}Lumber Mill
+STR_0251_FRUIT_PLANTATION :{BLACK}Fruit Plantation
+STR_0252_RUBBER_PLANTATION :{BLACK}Rubber Plantation
+STR_0253_WATER_SUPPLY :{BLACK}Water Supply
+STR_0254_WATER_TOWER :{BLACK}Water Tower
+STR_0255_DIAMOND_MINE :{BLACK}Diamond Mine
+STR_0256_COPPER_ORE_MINE :{BLACK}Copper Ore Mine
+STR_0257_COTTON_CANDY_FOREST :{BLACK}Candyfloss Forest
+STR_0258_CANDY_FACTORY :{BLACK}Sweet Factory
+STR_0259_BATTERY_FARM :{BLACK}Battery Farm
+STR_025A_COLA_WELLS :{BLACK}Cola Wells
+STR_025B_TOY_SHOP :{BLACK}Toy Shop
+STR_025C_TOY_FACTORY :{BLACK}Toy Factory
+STR_025D_PLASTIC_FOUNTAINS :{BLACK}Plastic Fountains
+STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Fizzy Drink Factory
+STR_025F_BUBBLE_GENERATOR :{BLACK}Bubble Generator
+STR_0260_TOFFEE_QUARRY :{BLACK}Toffee Quarry
+STR_0261_SUGAR_MINE :{BLACK}Sugar Mine
+STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construct Coal Mine
+STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construct Power Station
+STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construct Sawmill
+STR_0265_PLANT_FOREST :{BLACK}Plant Forest
+STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construct Oil Refinery
+STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Construct Oil Rig (Can only be built near the edges of the map)
+STR_0268_CONSTRUCT_FACTORY :{BLACK}Construct Factory
+STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construct Steel Mill
+STR_026A_CONSTRUCT_FARM :{BLACK}Construct Farm
+STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construct Iron Ore Mine
+STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construct Oil Wells
+STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200)
+STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construct Paper Mill
+STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construct Food Processing Plant
+STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construct Printing Works
+STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construct Gold Mine
+STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns)
+STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood)
+STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Plant Fruit Plantation
+STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Plant Rubber Plantation
+STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construct Water Supply
+STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construct Water Tower (Can only be built in towns)
+STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construct Diamond Mine
+STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construct Copper Ore Mine
+STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Plant Candyfloss Forest
+STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construct Sweet Factory
+STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construct Battery Farm
+STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construct Cola Wells
+STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construct Toy Shop
+STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construct Toy Factory
+STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construct Plastic Fountains
+STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construct Fizzy Drink Factory
+STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construct Bubble Generator
+STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construct Toffee Quarry
+STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construct Sugar Mine
+STR_0285_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
+STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first
+STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town
+STR_0288_PLANT_TREES :{BLACK}Plant trees
+STR_0289_PLACE_SIGN :{BLACK}Place sign
+STR_028A_RANDOM_TREES :{BLACK}Random Trees
+STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape
+STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
+STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
+STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it
+STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level
+STR_0290_DELETE :{BLACK}Delete
+STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
+STR_0292_SAVE_SCENARIO :Save scenario
+STR_0293_LOAD_SCENARIO :Load scenario
+STR_0294_QUIT_EDITOR :Quit editor
+STR_0295 :
+STR_0296_QUIT :Quit
+STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
+STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario
+STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario
+STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario
+STR_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
+STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a new game, using a heightmap as landscape
+STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
+STR_029C_QUIT_EDITOR :{WHITE}Quit Editor
+STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200
+STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year
+STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year
+STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
+STR_02A1_SMALL :{BLACK}Small
+STR_02A2_MEDIUM :{BLACK}Medium
+STR_02A3_LARGE :{BLACK}Large
+STR_02A4_SELECT_TOWN_SIZE :{BLACK}Select town size
+STR_02A5_TOWN_SIZE :{YELLOW}Town size:
+
+STR_02B6 :{STRING} - {STRING5}
+STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Show last message or news report
+STR_OFF :Off
+STR_SUMMARY :Summary
+STR_FULL :Full
+STR_02BA :{SILVER}- - {COMPANY} - -
+STR_02BB_TOWN_DIRECTORY :Town directory
+STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Vehicle design names
+STR_02BD :{BLACK}{STRING}
+STR_02BE_DEFAULT :Default
+STR_02BF_CUSTOM :Custom
+STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Save custom names
+STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle design names selection
+STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customised vehicle design names
+
+STR_CHECKMARK :{CHECKMARK}
+############ range for menu starts
+STR_02C3_GAME_OPTIONS :Game options
+STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings
+STR_02C7_CONFIG_PATCHES :Configure patches
+STR_NEWGRF_SETTINGS :NewGRF settings
+STR_GAMEOPTMENU_0A :
+STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed
+STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed
+STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signs displayed
+STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Waypoints displayed
+STR_02D0_FULL_ANIMATION :{SETX 12}Full animation
+STR_02D2_FULL_DETAIL :{SETX 12}Full detail
+STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
+STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
+############ range ends here
+
+############ range for menu starts
+STR_02D5_LAND_BLOCK_INFO :Land area information
+STR_02D6 :
+STR_CONSOLE_SETTING :Toggle Console
+STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
+STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
+STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
+############ range ends here
+
+STR_02DB_OFF :{BLACK}Off
+STR_02DA_ON :{BLACK}On
+STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
+STR_02DD_SUBSIDIES :Subsidies
+STR_02DE_MAP_OF_WORLD :Map of world
+STR_EXTRA_VIEW_PORT :Extra viewport
+STR_SIGN_LIST :Sign list
+STR_02DF_TOWN_DIRECTORY :Town directory
+STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
+STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
+STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
+STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport
+STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
+STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view
+
+STR_02E0_CURRENCY_UNITS :{BLACK}Currency units
+STR_02E1 :{BLACK}{SKIP}{STRING}
+STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Currency units selection
+STR_MEASURING_UNITS :{BLACK}Measuring units
+STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
+STR_MEASURING_UNITS_SELECTION :{BLACK}Measuring units selection
+STR_02E6_ROAD_VEHICLES :{BLACK}Road vehicles
+STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
+STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Select side of road for vehicles to drive on
+STR_02E9_DRIVE_ON_LEFT :Drive on left
+STR_02EA_DRIVE_ON_RIGHT :Drive on right
+STR_02EB_TOWN_NAMES :{BLACK}Town names
+STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Select style of town names
+
+STR_02F4_AUTOSAVE :{BLACK}Autosave
+STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Select interval between automatic game saves
+STR_02F7_OFF :Off
+STR_02F8_EVERY_3_MONTHS :Every 3 months
+STR_02F9_EVERY_6_MONTHS :Every 6 months
+STR_02FA_EVERY_12_MONTHS :Every 12 months
+STR_02FB_START_A_NEW_GAME :{BLACK}Start a new game
+STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Load a saved game
+STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Create a customised game world/scenario
+STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Select single-player game
+STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Select multiplayer game of 2-8 players
+STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Display game options
+STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options
+STR_0303_START_A_NEW_GAME_USING :{BLACK}Start a new game, using a customised scenario
+STR_0304_QUIT :{BLACK}Quit
+STR_0305_QUIT_OPENTTD :{BLACK}Quit 'OpenTTD'
+STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
+STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
+STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Select 'temperate' landscape style
+STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
+STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
+STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
+STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
+
+############ range for menu starts
+STR_INDUSTRY_DIR :Industry Directory
+STR_0313_FUND_NEW_INDUSTRY :Fund new industry
+############ range ends here
+
+STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry
+STR_JUST_STRING :{STRING}
+STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
+STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
+STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas
+STR_0319_PAUSED :{YELLOW}* * PAUSED * *
+
+STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{STRING}'
+STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
+
+STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Purchase land for future use
+STR_032F_AUTOSAVE :{RED}AUTOSAVE
+STR_SAVING_GAME :{RED}* * SAVING GAME * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
+STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme
+
+STR_0335_6 :{BLACK}6
+STR_0336_7 :{BLACK}7
+
+############ start of townname region
+STR_TOWNNAME_ORIGINAL_ENGLISH :English (Original)
+STR_TOWNNAME_FRENCH :French
+STR_TOWNNAME_GERMAN :German
+STR_TOWNNAME_ADDITIONAL_ENGLISH :English (Additional)
+STR_TOWNNAME_LATIN_AMERICAN :Latin-American
+STR_TOWNNAME_SILLY :Silly
+STR_TOWNNAME_SWEDISH :Swedish
+STR_TOWNNAME_DUTCH :Dutch
+STR_TOWNNAME_FINNISH :Finnish
+STR_TOWNNAME_POLISH :Polish
+STR_TOWNNAME_SLOVAKISH :Slovakish
+STR_TOWNNAME_NORWEGIAN :Norwegian
+STR_TOWNNAME_HUNGARIAN :Hungarian
+STR_TOWNNAME_AUSTRIAN :Austrian
+STR_TOWNNAME_ROMANIAN :Romanian
+STR_TOWNNAME_CZECH :Czech
+STR_TOWNNAME_SWISS :Swiss
+STR_TOWNNAME_DANISH :Danish
+STR_TOWNNAME_TURKISH :Turkish
+STR_TOWNNAME_ITALIAN :Italian
+STR_TOWNNAME_CATALAN :Catalan
+############ end of townname region
+
+STR_CURR_GBP :Pounds (£)
+STR_CURR_USD :Dollars ($)
+STR_CURR_EUR :Euro (€)
+STR_CURR_YEN :Yen (¥)
+STR_CURR_ATS :Austrian Shilling (ATS)
+STR_CURR_BEF :Belgian Franc (BEF)
+STR_CURR_CHF :Swiss Franc (CHF)
+STR_CURR_CZK :Czech Koruna (CZK)
+STR_CURR_DEM :Deutschmark (DEM)
+STR_CURR_DKK :Danish Krone (DKK)
+STR_CURR_ESP :Peseta (ESP)
+STR_CURR_FIM :Finnish Markka (FIM)
+STR_CURR_FRF :Franc (FRF)
+STR_CURR_GRD :Greek Drachma (GRD)
+STR_CURR_HUF :Hungarian Forint (HUF)
+STR_CURR_ISK :Icelandic Krona (ISK)
+STR_CURR_ITL :Italian Lira (ITL)
+STR_CURR_NLG :Dutch Guilder (NLG)
+STR_CURR_NOK :Norwegian Krone (NOK)
+STR_CURR_PLN :Polish Zloty (PLN)
+STR_CURR_ROL :Romanian Leu (ROL)
+STR_CURR_RUR :Russian Rubles (RUR)
+STR_CURR_SIT :Slovenian Tolar (SIT)
+STR_CURR_SEK :Swedish Krona (SEK)
+STR_CURR_YTL :Turkish Lira (YTL)
+STR_CURR_SKK :Slovak Koruna (SKK)
+STR_CURR_BRR :Brazilian Real (BRL)
+
+STR_CURR_CUSTOM :Custom...
+
+STR_OPTIONS_LANG :{BLACK}Language
+STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_OPTIONS_LANG_TIP :{BLACK}Select the interface language to use
+
+STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
+STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode
+
+STR_OPTIONS_RES :{BLACK}Screen resolution
+STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_OPTIONS_RES_TIP :{BLACK}Select the screen resolution to use
+
+STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format
+STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Select the screenshot format to use
+
+STR_AUTOSAVE_1_MONTH :Every month
+STR_AUTOSAVE_FAILED :{WHITE}Autosave failed
+
+STR_MONTH_JAN :January
+STR_MONTH_FEB :February
+STR_MONTH_MAR :March
+STR_MONTH_APR :April
+STR_MONTH_MAY :May
+STR_MONTH_JUN :June
+STR_MONTH_JUL :July
+STR_MONTH_AUG :August
+STR_MONTH_SEP :September
+STR_MONTH_OCT :October
+STR_MONTH_NOV :November
+STR_MONTH_DEC :December
+
+STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
+STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
+STR_NO_ORDERS :{LTBLUE}No orders
+STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
+
+STR_PASSENGERS :passengers
+STR_BAGS :bags
+STR_TONS :tonnes
+STR_LITERS :litres
+STR_ITEMS :items
+STR_CRATES :crates
+STR_RES_OTHER :other
+STR_NOTHING :
+
+STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
+
+STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
+STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
+STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
+
+STR_TRAIN_IS_LOST :{WHITE}Train {COMMA} is lost.
+STR_TRAIN_IS_UNPROFITABLE :{WHITE}Train {COMMA}'s profit last year was {CURRENCY}
+STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
+
+# Start of order review system.
+# DON'T ADD OR REMOVE LINES HERE
+STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Train {COMMA} has too few orders in the schedule
+STR_TRAIN_HAS_VOID_ORDER :{WHITE}Train {COMMA} has a void order
+STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Train {COMMA} has duplicate orders
+STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Train {COMMA} has an invalid station in its orders
+STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Road Vehicle {COMMA} has too few orders in the schedule
+STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Road Vehicle {COMMA} has a void order
+STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Road Vehicle {COMMA} has duplicate orders
+STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Road Vehicle {COMMA} has an invalid station in its orders
+STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Ship {COMMA} has too few orders in the schedule
+STR_SHIP_HAS_VOID_ORDER :{WHITE}Ship {COMMA} has a void order
+STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Ship {COMMA} has duplicate orders
+STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Ship {COMMA} has an invalid station in its orders
+STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Aircraft {COMMA} has too few orders in the schedule
+STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Aircraft {COMMA} has a void order
+STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Aircraft {COMMA} has duplicate orders
+STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aircraft {COMMA} has an invalid station in its orders
+# end of order system
+
+STR_TRAIN_AUTORENEW_FAILED :{WHITE}Autorenew failed on train {COMMA} (money limit)
+STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on road vehicle {COMMA} (money limit)
+STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenew failed on ship {COMMA} (money limit)
+STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenew failed on aircraft {COMMA} (money limit)
+STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} is too long after replacement
+
+STR_CONFIG_PATCHES :{BLACK}Configure Patches
+STR_CONFIG_PATCHES_TIP :{BLACK}Configure the patches
+STR_CONFIG_PATCHES_CAPTION :{WHITE}Configure Patches
+
+STR_CONFIG_PATCHES_OFF :Off
+STR_CONFIG_PATCHES_ON :On
+STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (requires NPF)
+STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Load vehicles gradually: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Weight multiplier for freight to simulate heavy trains: {ORANGE}{STRING}
+
+STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Always allow small airports: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Warn if train is lost: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :no
+STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles
+STR_CONFIG_PATCHES_ORDER_REVIEW_ON :of all vehicles
+STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old
+STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age
+STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land generator: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Original
+STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
+STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Max distance from edge for Oil Refineries {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Roughness of terrain (TerraGenesis only) : {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
+STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Smooth
+STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Rough
+STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Very Rough
+STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Tree placer algorithm: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_TREE_PLACER_NONE :None
+STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Original
+STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Improved
+STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Heightmap rotation: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
+STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
+STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
+STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Show a measurement tooltip when using various build-tools: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Show company liveries: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_LIVERIES_NONE :None
+STR_CONFIG_PATCHES_LIVERIES_OWN :Own company
+STR_CONFIG_PATCHES_LIVERIES_ALL :All companies
+STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Prefer team chat with <ENTER>: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max aircraft per player: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Max ships per player: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Disable trains for computer: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} days/%
+STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled
+STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING1} days/%
+STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled
+STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING1} days/%
+STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled
+STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Default service interval for ships: {ORANGE}{STRING1} days/%
+STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Default service interval for ships: {ORANGE}disabled
+STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Enable wagon speed limits: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Disable electric rails: {ORANGE}{STRING1}
+
+STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Coloured news appears in: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Starting year: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}End game in: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes)
+STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Allow buying shares from other companies
+STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging, place signals every: {ORANGE}{STRING1} tile(s)
+STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left
+STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centre
+STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right
+STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Window snap radius: {ORANGE}{STRING1} px
+STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Window snap radius: {ORANGE}disabled
+
+STR_CONFIG_PATCHES_GUI :{BLACK}Interface
+STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Construction
+STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vehicles
+STR_CONFIG_PATCHES_STATIONS :{BLACK}Stations
+STR_CONFIG_PATCHES_ECONOMY :{BLACK}Economy
+STR_CONFIG_PATCHES_AI :{BLACK}Competitors
+
+STR_CONFIG_PATCHES_DISABLED :disabled
+STR_CONFIG_PATCHES_INT32 :{NUM}
+STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
+
+STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value
+STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Some or all of the default service interval(s) below are incompatible with the chosen setting! 5-90% and 30-800 days are valid
+STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}Use YAPF for ships: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}Use YAPF for roadvehs: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}Use YAPF for trains: {ORANGE}{STRING1}
+
+STR_TEMPERATE_LANDSCAPE :Temperate landscape
+STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
+STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
+STR_TOYLAND_LANDSCAPE :Toyland landscape
+
+STR_CHEATS :{WHITE}Cheats
+STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before
+STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
+STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY64}
+STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Playing as player: {ORANGE}{COMMA}
+STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
+STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
+STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
+STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING}
+STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING}
+STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT}
+STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
+
+STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
+STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
+
+STR_GO_TO_WAYPOINT :Go via {WAYPOINT}
+STR_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
+
+STR_WAYPOINTNAME_CITY :Waypoint {TOWN}
+STR_WAYPOINTNAME_CITY_SERIAL :Waypoint {TOWN} #{COMMA}
+STR_LANDINFO_WAYPOINT :Waypoint
+
+STR_WAYPOINT :{WHITE}Waypoint
+STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type
+
+STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
+STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
+STR_WAYPOINT_RAW :{WAYPOINT}
+STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
+
+STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
+STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Convert rail to waypoint
+STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
+STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
+
+STR_BUILD_AUTORAIL_TIP :{BLACK}Build railway track using the Autorail mode
+
+STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario
+
+STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Are you sure you want to create a random landscape?
+STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns
+STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns
+STR_MANY_RANDOM_INDUSTRIES :{BLACK}Many random industries
+STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries
+STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
+
+STR_LANDSCAPING_TOOLBAR_TIP :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
+STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
+STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land
+
+
+STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
+STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
+
+STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
+STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
+STR_LANDINFO_CANAL :Canal
+
+STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
+STR_BUILD_LOCKS_TIP :{BLACK}Build locks
+STR_LANDINFO_LOCK :Lock
+
+STR_BUOY_IS_IN_USE :{WHITE}...buoy is in use!
+
+STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM} ({STRING})
+
+STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
+STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here...
+STR_CONVERT_RAIL_TIP :{BLACK}Convert/Upgrade the type of rail
+
+STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train
+
+STR_DRAG_DROP :{BLACK}Drag & Drop
+STR_STATION_DRAG_DROP :{BLACK}Build a station using drag & drop
+STR_SELECT_STATION_CLASS_TIP :{BLACK}Select a station class to display
+STR_SELECT_STATION_TYPE_TIP :{BLACK}Select the station type to build
+
+STR_FAST_FORWARD :{BLACK}Fast forward the game
+STR_MESSAGE_HISTORY :{WHITE}Message History
+STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages
+STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all
+STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all
+
+STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construct Coal Mine
+STR_CONSTRUCT_FOREST_TIP :{BLACK}Plant Forest
+STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construct Oil Rig
+STR_CONSTRUCT_FARM_TIP :{BLACK}Fund Farm
+STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construct Copper Ore Mine
+STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Drill for Oil
+STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Construct Gold Mine
+STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construct Diamond Mine
+STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construct Iron Ore Mine
+STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Fund Fruit Plantation
+STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Fund Rubber Plantation
+STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Fund Water Supply
+STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss Forest
+STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Fund Battery Farm
+STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Drill for Cola
+STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Fund Plastic Fountains
+STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Construct Bubble Generator
+STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Fund Toffee Quarry
+STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Construct Sugar Mine
+
+STR_INDUSTRYDIR_CAPTION :{WHITE}Industries
+STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}){YELLOW} ({COMMA}% transported)
+STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}/{CARGO}){YELLOW} ({COMMA}%/{COMMA}% transported)
+STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+
+STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry
+
+STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Refit train to carry a different cargo type
+STR_RAIL_REFIT_VEHICLE :{BLACK}Refit train
+STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for train to carry
+STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Refit train to carry highlighted cargo type
+STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Can't refit train...
+STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1}
+STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production
+
+TEMP_AI_IN_PROGRESS :{WHITE}Welcome to the new AI under development. If you encounter problems, take a screenshot and post it in the forum.
+TEMP_AI_ACTIVATED :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work!
+TEMP_AI_MULTIPLAYER :{WHITE}Warning: implementation is still experimental (using new AI). Please report any problems to truelight@openttd.org.
+
+############ network gui strings
+
+STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
+
+STR_NETWORK_PLAYER_NAME :{BLACK}Player name:
+STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by
+STR_NETWORK_CONNECTION :{BLACK}Connection:
+STR_NETWORK_CONNECTION_TIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game
+
+STR_NETWORK_START_SERVER :{BLACK}Start server
+STR_NETWORK_START_SERVER_TIP :{BLACK}Start your own server
+
+STR_NETWORK_GAME_NAME :{BLACK}Name
+STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game
+STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc.
+STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
+
+STR_NETWORK_FIND_SERVER :{BLACK}Find server
+STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server
+STR_NETWORK_ADD_SERVER :{BLACK}Add server
+STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games.
+STR_NETWORK_ENTER_IP :{BLACK}Enter the address of the host
+
+STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
+STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max{}Companies online / companies max
+STR_NETWORK_GAME_INFO :{SILVER}GAME INFO
+STR_ORANGE :{ORANGE}{STRING}
+STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
+STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
+STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING} : {NUM}
+STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
+STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
+STR_NETWORK_PASSWORD :{SILVER}Password protected!
+STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
+STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
+STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
+
+STR_NETWORK_JOIN_GAME :{BLACK}Join game
+
+
+STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new multiplayer game
+
+STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name:
+STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
+STR_NETWORK_SET_PASSWORD :{BLACK}Set password
+STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
+STR_NETWORK_SELECT_MAP :{BLACK}Select a map:
+STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play?
+STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
+STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
+STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_LAN :LAN
+STR_NETWORK_INTERNET :Internet
+STR_NETWORK_LAN_INTERNET :LAN / Internet
+STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
+STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_0_PLAYERS :0 players
+STR_NETWORK_1_PLAYERS :1 player
+STR_NETWORK_2_PLAYERS :2 players
+STR_NETWORK_3_PLAYERS :3 players
+STR_NETWORK_4_PLAYERS :4 players
+STR_NETWORK_5_PLAYERS :5 players
+STR_NETWORK_6_PLAYERS :6 players
+STR_NETWORK_7_PLAYERS :7 players
+STR_NETWORK_8_PLAYERS :8 players
+STR_NETWORK_9_PLAYERS :9 players
+STR_NETWORK_10_PLAYERS :10 players
+STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max companies:
+STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limit the server to a certain amount of companies
+STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
+STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limit the server to a certain amount of spectators
+STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
+STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server
+STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_GAME :{BLACK}Start Game
+STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
+STR_NETWORK_LOAD_GAME :{BLACK}Load Game
+STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
+
+############ Leave those lines in this order!!
+STR_NETWORK_LANG_ANY :Any
+STR_NETWORK_LANG_ENGLISH :English
+STR_NETWORK_LANG_GERMAN :German
+STR_NETWORK_LANG_FRENCH :French
+############ End of leave-in-this-order
+
+STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby
+
+STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING}
+STR_NETWORK_COMPANY_LIST_TIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
+STR_NETWORK_NEW_COMPANY :{BLACK}New company
+STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Create a new company
+STR_NETWORK_SPECTATE_GAME :{BLACK}Spectate game
+STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator
+STR_NETWORK_JOIN_COMPANY :{BLACK}Join company
+STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Help manage this company
+STR_NETWORK_REFRESH :{BLACK}Refresh server
+STR_NETWORK_REFRESH_TIP :{BLACK}Refresh the server info
+
+STR_NETWORK_COMPANY_INFO :{SILVER}COMPANY INFO
+
+STR_NETWORK_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
+STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
+STR_NETWORK_VALUE :{SILVER}Company value: {WHITE}{CURRENCY64}
+STR_NETWORK_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY64}
+STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY64}
+STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
+
+STR_NETWORK_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_PLAYERS :{SILVER}Players: {WHITE}{STRING}
+
+STR_NETWORK_CONNECTING :{WHITE}Connecting...
+
+############ Leave those lines in this order!!
+STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting..
+STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authorising..
+STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waiting..
+STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Downloading map..
+STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processing data..
+STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registering..
+
+STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Fetching game info..
+STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching company info..
+############ End of leave-in-this-order
+STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you
+STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} kbytes downloaded so far
+
+STR_NETWORK_DISCONNECT :{BLACK}Disconnect
+
+STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give
+STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
+STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
+STR_NETWORK_CLIENT_LIST :{WHITE}Client List
+
+STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
+STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
+STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
+STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed
+STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost
+STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load savegame
+STR_NETWORK_ERR_SERVER_START :{WHITE} Could not start the server
+STR_NETWORK_ERR_CLIENT_START :{WHITE} Could not connect
+STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUM} timed out
+STR_NETWORK_ERR_SERVER_ERROR :{WHITE} A protocol-error was made and the connection was closed
+STR_NETWORK_ERR_WRONG_REVISION :{WHITE} The revision of this client does not match the server's revision
+STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Wrong password
+STR_NETWORK_ERR_SERVER_FULL :{WHITE} The server is full
+STR_NETWORK_ERR_SERVER_BANNED :{WHITE} You are banned from this server
+STR_NETWORK_ERR_KICKED :{WHITE} You were kicked out of the game
+STR_NETWORK_ERR_CHEATER :{WHITE} Cheating is not allowed on this server
+
+STR_NETWORK_ERR_LEFT :has left the game
+############ Leave those lines in this order!!
+STR_NETWORK_ERR_CLIENT_GENERAL :general error
+STR_NETWORK_ERR_CLIENT_DESYNC :desync error
+STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
+STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
+STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
+STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
+STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
+STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
+STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
+STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
+STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :wrong player-id in DoCommand
+STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
+STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
+STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
+############ End of leave-in-this-order
+STR_NETWORK_CLIENT_JOINED :has joined the game
+STR_NETWORK_GIVE_MONEY :gave your company some money ({CURRENCY})
+STR_NETWORK_GAVE_MONEY_AWAY :you gave {STRING} some money ({CURRENCY})
+STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
+STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {GRAY}{STRING}
+STR_NETWORK_CHAT_TO_COMPANY :[Team] To {STRING}: {GRAY}{STRING}
+STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] :
+STR_NETWORK_CHAT_CLIENT :[Private] {STRING}: {GRAY}{STRING}
+STR_NETWORK_CHAT_TO_CLIENT :[Private] To {STRING}: {GRAY}{STRING}
+STR_NETWORK_CHAT_ALL_CAPTION :[All] :
+STR_NETWORK_CHAT_ALL :[All] {STRING}: {GRAY}{STRING}
+STR_NETWORK_NAME_CHANGE :has changed his/her name to
+STR_NETWORK_SERVER_SHUTDOWN :{WHITE} The server closed the session
+STR_NETWORK_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
+
+STR_NETWORK_SERVER :Server
+STR_NETWORK_CLIENT :Client
+STR_NETWORK_SPECTATORS :Spectators
+
+STR_NETWORK_CLIENTLIST_NONE :(none)
+STR_NETWORK_CLIENTLIST_KICK :Kick
+STR_NETWORK_CLIENTLIST_GIVE_MONEY :Give money
+STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Speak to all
+STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to company
+STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message
+
+
+STR_NETWORK_SEND :{BLACK}Send
+
+############ end network gui strings
+
+
+STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1}
+STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
+
+
+##### PNG-MAP-Loader
+
+STR_PNGMAP_ERROR :{WHITE}Cannot load landscape from PNG...
+STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found.
+STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
+STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
+
+STR_BMPMAP_ERROR :{WHITE}Cannot load landscape from BMP...
+STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
+
+##id 0x0800
+STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY}
+STR_0801_COST :{RED}Cost: {CURRENCY}
+STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY}
+STR_0803_INCOME :{GREEN}Income: {CURRENCY}
+STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transfer: {CURRENCY}
+STR_FEEDER :{YELLOW}Transfer: {CURRENCY}
+STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
+STR_0807_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY}
+STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
+STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
+STR_080A_ROCKS :Rocks
+STR_080B_ROUGH_LAND :Rough land
+STR_080C_BARE_LAND :Bare land
+STR_080D_GRASS :Grass
+STR_080E_FIELDS :Fields
+STR_080F_SNOW_COVERED_LAND :Snow-covered land
+STR_0810_DESERT :Desert
+
+##id 0x1000
+STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
+STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
+STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
+STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level
+STR_1004_TOO_HIGH :{WHITE}Too high
+STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
+STR_1007_ALREADY_BUILT :{WHITE}...already built
+STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
+STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railway Construction
+STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Electrified Railway Construction
+STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction
+STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction
+STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Select Rail Bridge
+STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
+STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
+STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
+STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here...
+STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here...
+STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
+STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Train Depot Orientation
+STR_1015_RAILROAD_CONSTRUCTION :Railway construction
+STR_TOOLB_ELRAIL_CONSTRUCTION :Electrified Railway construction
+STR_1016_MONORAIL_CONSTRUCTION :Monorail construction
+STR_1017_MAGLEV_CONSTRUCTION :MagLev construction
+STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Build railway track
+STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains)
+STR_101A_BUILD_RAILROAD_STATION :{BLACK}Build railway station
+STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals
+STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge
+STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel
+STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track and signals
+STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on your prefered bridge to build it
+STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Select railway depot orientation
+STR_1021_RAILROAD_TRACK :Railway track
+STR_1023_RAILROAD_TRAIN_DEPOT :Railway train depot
+STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
+STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with normal signals
+STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
+STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
+STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
+
+
+
+##id 0x1800
+STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
+STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
+STR_1802_ROAD_CONSTRUCTION :{WHITE}Road Construction
+STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Select Road Bridge
+STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
+STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
+STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Road Depot Orientation
+STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle depot here...
+STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
+STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station...
+STR_180A_ROAD_CONSTRUCTION :Road construction
+STR_180B_BUILD_ROAD_SECTION :{BLACK}Build road section
+STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles)
+STR_180D_BUILD_BUS_STATION :{BLACK}Build bus station
+STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay
+STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge
+STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel
+STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for road construction
+STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation
+STR_1814_ROAD :Road
+STR_1815_ROAD_WITH_STREETLIGHTS :Road with streetlights
+STR_1816_TREE_LINED_ROAD :Tree-lined road
+STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot
+STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
+
+##id 0x2000
+STR_2000_TOWNS :{WHITE}Towns
+STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
+STR_TOWN_LABEL :{WHITE}{TOWN}
+STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_2002 :{TINYFONT}{BLACK}{STRING1}
+STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
+STR_2005 :{WHITE}{TOWN}
+STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
+STR_2007_RENAME_TOWN :Rename Town
+STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
+STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow this
+STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Town names - click on name to centre view on town
+STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on town location
+STR_200C_CHANGE_TOWN_NAME :{BLACK}Change town name
+STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_200F_TALL_OFFICE_BLOCK :Tall office block
+STR_2010_OFFICE_BLOCK :Office block
+STR_2011_SMALL_BLOCK_OF_FLATS :Small block of flats
+STR_2012_CHURCH :Church
+STR_2013_LARGE_OFFICE_BLOCK :Large office block
+STR_2014_TOWN_HOUSES :Town houses
+STR_2015_HOTEL :Hotel
+STR_2016_STATUE :Statue
+STR_2017_FOUNTAIN :Fountain
+STR_2018_PARK :Park
+STR_2019_OFFICE_BLOCK :Office block
+STR_201A_SHOPS_AND_OFFICES :Shops and offices
+STR_201B_MODERN_OFFICE_BUILDING :Modern office building
+STR_201C_WAREHOUSE :Warehouse
+STR_201D_OFFICE_BLOCK :Office block
+STR_201E_STADIUM :Stadium
+STR_201F_OLD_HOUSES :Old houses
+STR_2020_LOCAL_AUTHORITY :{BLACK}Local authority
+STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Show information on local authority
+STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} local authority
+STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Transport company ratings:
+STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
+STR_2025_SUBSIDIES :{WHITE}Subsidies
+STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Subsidies on offer for services taking:
+STR_2027_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}
+STR_2028_BY :{YELLOW} (by {DATE_SHORT})
+STR_202A_NONE :{ORANGE}None
+STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Services already subsidised:
+STR_202C_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}
+STR_202D_UNTIL :{YELLOW}, until {DATE_SHORT})
+STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy.
+STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
+STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
+STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
+STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
+STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
+STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
+STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
+STR_2036_COTTAGES :Cottages
+STR_2037_HOUSES :Houses
+STR_2038_FLATS :Flats
+STR_2039_TALL_OFFICE_BLOCK :Tall office block
+STR_203A_SHOPS_AND_OFFICES :Shops and offices
+STR_203B_SHOPS_AND_OFFICES :Shops and offices
+STR_203C_THEATER :Theatre
+STR_203D_STADIUM :Stadium
+STR_203E_OFFICES :Offices
+STR_203F_HOUSES :Houses
+STR_2040_CINEMA :Cinema
+STR_2041_SHOPPING_MALL :Shopping mall
+STR_2042_DO_IT :{BLACK}Do it
+STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}List of things to do at this town - click on item for more details
+STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Carry out the highlighted action in the list above
+STR_2045_ACTIONS_AVAILABLE :{BLACK}Actions available:
+STR_2046_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
+STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
+STR_2048_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
+STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction
+STR_204A_BUILD_STATUE_OF_COMPANY :Build statue of company owner
+STR_204B_FUND_NEW_BUILDINGS :Fund new buildings
+STR_204C_BUY_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
+STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bribe the local authority
+STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY}
+STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY}
+STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Build a statue in honour of your company.{} Cost: {CURRENCY}
+STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY}
+STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
+STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY}
+STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {COMPANY} brings 6 months of misery to motorists!
+STR_2056 :{TINYFONT}{WHITE}{TOWN}
+STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
+STR_2058_UNDER_CONSTRUCTION :{STRING} (under construction)
+STR_2059_IGLOO :Igloo
+STR_205A_TEPEES :Tepees
+STR_205B_TEAPOT_HOUSE :Teapot-House
+STR_205C_PIGGY_BANK :Piggy-Bank
+
+STR_INDUSTRY :{INDUSTRY}
+STR_TOWN :{TOWN}
+STR_INDUSTRY_FORMAT :{TOWN} {STRING}
+STR_STATION :{STATION}
+
+##id 0x2800
+STR_LANDSCAPING :Landscaping
+STR_2800_PLANT_TREES :Plant trees
+STR_2801_PLACE_SIGN :Place sign
+STR_2802_TREES :{WHITE}Trees
+STR_2803_TREE_ALREADY_HERE :{WHITE}...tree already here
+STR_2804_SITE_UNSUITABLE :{WHITE}...site unsuitable
+STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
+STR_2806 :{WHITE}{STRING}
+STR_2808_TOO_MANY_SIGNS :{WHITE}...too many signs
+STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
+STR_280A_SIGN :Sign
+STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text
+STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
+STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant
+STR_280E_TREES :Trees
+STR_280F_RAINFOREST :Rainforest
+STR_2810_CACTUS_PLANTS :Cactus Plants
+
+##id 0x3000
+STR_3000_RAIL_STATION_SELECTION :{WHITE}Rail Station Selection
+STR_3001_AIRPORT_SELECTION :{WHITE}Airport Selection
+STR_3002_ORIENTATION :{BLACK}Orientation
+STR_3003_NUMBER_OF_TRACKS :{BLACK}Number of tracks
+STR_3004_PLATFORM_LENGTH :{BLACK}Platform length
+STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station
+STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
+STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town
+STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
+STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
+STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
+STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
+STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
+STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
+STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
+STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
+
+STR_3030_RENAME_STATION_LOADING :Rename station/loading area
+STR_3031_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
+STR_3032_RATINGS :{BLACK}Ratings
+STR_3033_ACCEPTS :{BLACK}Accepts
+STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Local rating of transport service:
+
+############ range for rating starts
+STR_3035_APPALLING :Appalling
+STR_3036_VERY_POOR :Very Poor
+STR_3037_POOR :Poor
+STR_3038_MEDIOCRE :Mediocre
+STR_3039_GOOD :Good
+STR_303A_VERY_GOOD :Very Good
+STR_303B_EXCELLENT :Excellent
+STR_303C_OUTSTANDING :Outstanding
+############ range for rating ends
+
+STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
+STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} no longer accepts {STRING}
+STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
+STR_3040_NOW_ACCEPTS :{WHITE}{STATION} now accepts {STRING}
+STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} now accepts {STRING} and {STRING}
+STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bus Station Orientation
+STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lorry Station Orient.
+STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Must demolish bus station first
+STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Must demolish lorry station first
+STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
+STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
+STR_304A_NONE :{YELLOW}- None -
+STR_304B_SITE_UNSUITABLE :{WHITE}...site unsuitable
+STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
+STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
+STR_304E_SELECT_RAILROAD_STATION :{BLACK}Select railway station orientation
+STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Select number of platforms for railway station
+STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Select length of railway station
+STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation
+STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Select lorry loading bay orientation
+STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centre main view on station location
+STR_3054_SHOW_STATION_RATINGS :{BLACK}Show station ratings
+STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Change name of station
+STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Show list of accepted cargo
+STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Station names - click on name to centre main view on station
+STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Select size/type of airport
+STR_305C_0 :{STATION} {STATIONFEATURES}
+STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_305E_RAILROAD_STATION :Railway station
+STR_305F_AIRCRAFT_HANGAR :Aircraft hangar
+STR_3060_AIRPORT :Airport
+STR_3061_TRUCK_LOADING_AREA :Lorry loading area
+STR_3062_BUS_STATION :Bus station
+STR_3063_SHIP_DOCK :Ship dock
+STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Highlight coverage area of proposed site
+STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Don't highlight coverage area of proposed site
+STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Coverage area highlight
+STR_3068_DOCK :{WHITE}Dock
+STR_3069_BUOY :Buoy
+STR_306A_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
+STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
+STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
+STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down CTRL to select more than one item
+
+STR_UNDEFINED :(undefined string)
+STR_STAT_CLASS_DFLT :Default station
+STR_STAT_CLASS_WAYP :Waypoints
+
+##id 0x3800
+STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation
+STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
+STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
+STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Select ship depot orientation
+STR_3804_WATER :Water
+STR_3805_COAST_OR_RIVERBANK :Coast or riverbank
+STR_3806_SHIP_DEPOT :Ship depot
+STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
+
+##id 0x4000
+STR_4000_SAVE_GAME :{WHITE}Save Game
+STR_4001_LOAD_GAME :{WHITE}Load Game
+STR_4002_SAVE :{BLACK}Save
+STR_4003_DELETE :{BLACK}Delete
+STR_4004 :{COMPANY}, {DATE_LONG}
+STR_4005_BYTES_FREE :{BLACK}{COMMA} megabyte{P "" s} free
+STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
+STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed
+STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
+STR_4009_GAME_LOAD_FAILED :{WHITE}Game Load Failed
+STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List of drives, directories and saved-game files
+STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Currently selected name for saved-game
+STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game
+STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name
+STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type
+STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game
+STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game
+STR_4011_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
+
+##id 0x4800
+STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way
+STR_4801 :{WHITE}{INDUSTRY}
+STR_4802_COAL_MINE :Coal Mine
+STR_4803_POWER_STATION :Power Station
+STR_4804_SAWMILL :Sawmill
+STR_4805_FOREST :Forest
+STR_4806_OIL_REFINERY :Oil Refinery
+STR_4807_OIL_RIG :Oil Rig
+STR_4808_FACTORY :Factory
+STR_4809_PRINTING_WORKS :Printing Works
+STR_480A_STEEL_MILL :Steel Mill
+STR_480B_FARM :Farm
+STR_480C_COPPER_ORE_MINE :Copper Ore Mine
+STR_480D_OIL_WELLS :Oil Wells
+STR_480E_BANK :Bank
+STR_480F_FOOD_PROCESSING_PLANT :Food Processing Plant
+STR_4810_PAPER_MILL :Paper Mill
+STR_4811_GOLD_MINE :Gold Mine
+STR_4812_BANK :Bank
+STR_4813_DIAMOND_MINE :Diamond Mine
+STR_4814_IRON_ORE_MINE :Iron Ore Mine
+STR_4815_FRUIT_PLANTATION :Fruit Plantation
+STR_4816_RUBBER_PLANTATION :Rubber Plantation
+STR_4817_WATER_SUPPLY :Water Supply
+STR_4818_WATER_TOWER :Water Tower
+STR_4819_FACTORY :Factory
+STR_481A_FARM :Farm
+STR_481B_LUMBER_MILL :Lumber Mill
+STR_481C_COTTON_CANDY_FOREST :Candyfloss Forest
+STR_481D_CANDY_FACTORY :Sweet Factory
+STR_481E_BATTERY_FARM :Battery Farm
+STR_481F_COLA_WELLS :Cola Wells
+STR_4820_TOY_SHOP :Toy Shop
+STR_4821_TOY_FACTORY :Toy Factory
+STR_4822_PLASTIC_FOUNTAINS :Plastic Fountains
+STR_4823_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
+STR_4824_BUBBLE_GENERATOR :Bubble Generator
+STR_4825_TOFFEE_QUARRY :Toffee Quarry
+STR_4826_SUGAR_MINE :Sugar Mine
+
+############ range for requires starts
+STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}
+STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
+STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
+############ range for requires ends
+
+STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
+STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transported)
+STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on industry location
+STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
+STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
+STR_482F_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
+STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
+STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} announces imminent closure!
+STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Supply problems cause {INDUSTRY} to announce imminent closure!
+STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Lack of nearby trees causes {INDUSTRY} to announce imminent closure!
+STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} increases production!
+STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double!
+STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
+STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production!
+STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} production down by 50%
+STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
+STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
+STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases {COMMA}%!
+STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} decreases {COMMA}%!
+
+##id 0x5000
+STR_5000_TRAIN_IN_TUNNEL :{WHITE}Train in tunnel
+STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Road vehicle in tunnel
+STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
+STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
+STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
+STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
+STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end in the same spot
+STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Level land or water required under bridge
+STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
+STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
+STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_500E_SUSPENSION_STEEL :Suspension, Steel
+STR_500F_GIRDER_STEEL :Girder, Steel
+STR_5010_CANTILEVER_STEEL :Cantilever, Steel
+STR_5011_SUSPENSION_CONCRETE :Suspension, Concrete
+STR_5012_WOODEN :Wooden
+STR_5013_CONCRETE :Concrete
+STR_5014_TUBULAR_STEEL :Tubular, Steel
+STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
+STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
+STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
+STR_5017_RAILROAD_TUNNEL :Railway tunnel
+STR_5018_ROAD_TUNNEL :Road tunnel
+STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge
+STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge
+STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge
+STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge
+STR_501F_WOODEN_RAIL_BRIDGE :Wooden rail bridge
+STR_5020_CONCRETE_RAIL_BRIDGE :Concrete rail bridge
+STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Steel suspension road bridge
+STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Steel girder road bridge
+STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Steel cantilever road bridge
+STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge
+STR_5025_WOODEN_ROAD_BRIDGE :Wooden road bridge
+STR_5026_CONCRETE_ROAD_BRIDGE :Concrete road bridge
+STR_5027_TUBULAR_RAIL_BRIDGE :Tubular rail bridge
+STR_5028_TUBULAR_ROAD_BRIDGE :Tubular road bridge
+
+##id 0x5800
+STR_5800_OBJECT_IN_THE_WAY :{WHITE}Object in the way
+STR_5801_TRANSMITTER :Transmitter
+STR_5802_LIGHTHOUSE :Lighthouse
+STR_5803_COMPANY_HEADQUARTERS :Company Headquarters
+STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
+STR_5805_COMPANY_OWNED_LAND :Company-owned land
+STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
+STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
+
+
+############ WARNING, using range 0x6000 for strings that are stored in the savegame
+############ These strings may never get a new id, or savegames will break!
+##id 0x6000
+STR_SV_EMPTY :
+STR_SV_UNNAMED :Unnamed
+STR_SV_TRAIN_NAME :Train {COMMA}
+STR_SV_ROADVEH_NAME :Road Vehicle {COMMA}
+STR_SV_SHIP_NAME :Ship {COMMA}
+STR_SV_AIRCRAFT_NAME :Aircraft {COMMA}
+
+STR_SV_STNAME :{STRING1}
+STR_SV_STNAME_NORTH :{STRING1} North
+STR_SV_STNAME_SOUTH :{STRING1} South
+STR_SV_STNAME_EAST :{STRING1} East
+STR_SV_STNAME_WEST :{STRING1} West
+STR_SV_STNAME_CENTRAL :{STRING1} Central
+STR_SV_STNAME_TRANSFER :{STRING1} Transfer
+STR_SV_STNAME_HALT :{STRING1} Halt
+STR_SV_STNAME_VALLEY :{STRING1} Valley
+STR_SV_STNAME_HEIGHTS :{STRING1} Heights
+STR_SV_STNAME_WOODS :{STRING1} Woods
+STR_SV_STNAME_LAKESIDE :{STRING1} Lakeside
+STR_SV_STNAME_EXCHANGE :{STRING1} Exchange
+STR_SV_STNAME_AIRPORT :{STRING1} Airport
+STR_SV_STNAME_OILFIELD :{STRING1} Oilfield
+STR_SV_STNAME_MINES :{STRING1} Mines
+STR_SV_STNAME_DOCKS :{STRING1} Docks
+STR_SV_STNAME_BUOY_1 :{STRING1} Buoy 1
+STR_SV_STNAME_BUOY_2 :{STRING1} Buoy 2
+STR_SV_STNAME_BUOY_3 :{STRING1} Buoy 3
+STR_SV_STNAME_BUOY_4 :{STRING1} Buoy 4
+STR_SV_STNAME_BUOY_5 :{STRING1} Buoy 5
+STR_SV_STNAME_BUOY_6 :{STRING1} Buoy 6
+STR_SV_STNAME_BUOY_7 :{STRING1} Buoy 7
+STR_SV_STNAME_BUOY_8 :{STRING1} Buoy 8
+STR_SV_STNAME_BUOY_9 :{STRING1} Buoy 9
+STR_SV_STNAME_ANNEXE :{STRING1} Annexe
+STR_SV_STNAME_SIDINGS :{STRING1} Sidings
+STR_SV_STNAME_BRANCH :{STRING1} Branch
+STR_SV_STNAME_UPPER :Upper {STRING1}
+STR_SV_STNAME_LOWER :Lower {STRING1}
+STR_SV_STNAME_HELIPORT :{STRING1} Heliport
+STR_SV_STNAME_FOREST :{STRING1} Forest
+
+############ end of savegame specific region!
+
+##id 0x6800
+STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
+STR_OPTIONS_SAVE_CHANGES :{BLACK}Save
+
+############ range for difficulty levels starts
+STR_6801_EASY :{BLACK}Easy
+STR_6802_MEDIUM :{BLACK}Medium
+STR_6803_HARD :{BLACK}Hard
+STR_6804_CUSTOM :{BLACK}Custom
+############ range for difficulty levels ends
+
+############ range for difficulty settings starts
+STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
+STR_6806_COMPETITOR_START_TIME :{LTBLUE}Competitor start time: {ORANGE}{STRING}
+STR_6807_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING}
+STR_6808_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING}
+STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
+STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
+STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
+STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
+STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
+STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
+STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
+STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING}
+STR_6811_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING}
+STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
+STR_6813_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING}
+STR_6814_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING}
+STR_6815_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING}
+STR_16816_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
+############ range for difficulty settings ends
+
+STR_26816_NONE :None
+STR_6816_LOW :Low
+STR_6817_NORMAL :Normal
+STR_6818_HIGH :High
+STR_6819 :{BLACK}{SMALLLEFTARROW}
+STR_681A :{BLACK}{SMALLRIGHTARROW}
+STR_681B_VERY_SLOW :Very Slow
+STR_681C_SLOW :Slow
+STR_681D_MEDIUM :Medium
+STR_681E_FAST :Fast
+STR_681F_VERY_FAST :Very Fast
+STR_VERY_LOW :Very Low
+STR_6820_LOW :Low
+STR_6821_MEDIUM :Medium
+STR_6822_HIGH :High
+STR_6823_NONE :None
+STR_6824_REDUCED :Reduced
+STR_6825_NORMAL :Normal
+STR_6826_X1_5 :x1.5
+STR_6827_X2 :x2
+STR_6828_X3 :x3
+STR_6829_X4 :x4
+STR_682A_VERY_FLAT :Very Flat
+STR_682B_FLAT :Flat
+STR_682C_HILLY :Hilly
+STR_682D_MOUNTAINOUS :Mountainous
+STR_682E_STEADY :Steady
+STR_682F_FLUCTUATING :Fluctuating
+STR_6830_IMMEDIATE :Immediate
+STR_6831_3_MONTHS_AFTER_PLAYER :3 months after player
+STR_6832_6_MONTHS_AFTER_PLAYER :6 months after player
+STR_6833_9_MONTHS_AFTER_PLAYER :9 months after player
+STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
+STR_6835_AT_END_OF_LINE_ONLY :At end of line only
+STR_6836_OFF :Off
+STR_6837_ON :On
+STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Show hi-score chart
+STR_6839_PERMISSIVE :Permissive
+STR_683A_TOLERANT :Tolerant
+STR_683B_HOSTILE :Hostile
+
+##id 0x7000
+STR_7000 :
+STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
+STR_7002_PLAYER :(Player {COMMA})
+STR_7004_NEW_FACE :{BLACK}New Face
+STR_7005_COLOR_SCHEME :{BLACK}Colour Scheme
+STR_7006_COLOR_SCHEME :{GOLD}Colour Scheme:
+STR_7007_NEW_COLOR_SCHEME :{WHITE}New Colour Scheme
+STR_7008_COMPANY_NAME :{BLACK}Company Name
+STR_7009_PRESIDENT_NAME :{BLACK}Manager Name
+STR_700A_COMPANY_NAME :Company Name
+STR_700B_PRESIDENT_S_NAME :Manager's Name
+STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
+STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
+STR_700E_FINANCES :{WHITE}{COMPANY} Finances {BLACK}{PLAYERNAME}
+STR_700F_EXPENDITURE_INCOME :{WHITE}Expenditure/Income
+STR_7010 :{WHITE}{NUM}
+STR_7011_CONSTRUCTION :{GOLD}Construction
+STR_7012_NEW_VEHICLES :{GOLD}New Vehicles
+STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
+STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs
+STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
+STR_7016_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
+STR_7017_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
+STR_7018_TRAIN_INCOME :{GOLD}Train Income
+STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicle Income
+STR_701A_AIRCRAFT_INCOME :{GOLD}Aircraft Income
+STR_701B_SHIP_INCOME :{GOLD}Ship Income
+STR_701C_LOAN_INTEREST :{GOLD}Loan Interest
+STR_701D_OTHER :{GOLD}Other
+STR_701E :{BLACK}-{CURRENCY64}
+STR_701F :{BLACK}+{CURRENCY64}
+STR_7020_TOTAL :{WHITE}Total:
+STR_7021 :{COMPANY}{PLAYERNAME}
+STR_7022_INCOME_GRAPH :{WHITE}Income Graph
+STR_CURRCOMPACT :{CURRCOMPACT64}
+STR_7024 :{COMMA}
+STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph
+STR_7026_BANK_BALANCE :{WHITE}Bank Balance
+STR_7027_LOAN :{WHITE}Loan
+STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64}
+STR_7028 :{BLACK}{CURRENCY64}
+STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
+STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
+STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY}
+STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
+STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
+STR_702E_REQUIRED :{WHITE}...{CURRENCY} required
+STR_702F_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
+STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
+STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Select new face for manager
+STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Change the company vehicle livery
+STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Change the manager's name
+STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Change the company name
+STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Click on desired colour scheme
+STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Increase size of loan
+STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repay part of loan
+STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manager)
+STR_7038_INAUGURATED :{GOLD}Inaugurated: {WHITE}{NUM}
+STR_7039_VEHICLES :{GOLD}Vehicles:
+STR_TRAINS :{WHITE}{COMMA} train{P "" s}
+STR_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
+STR_AIRCRAFT :{WHITE}{COMMA} aircraft
+STR_SHIPS :{WHITE}{COMMA} ship{P "" s}
+STR_7042_NONE :{WHITE}None
+STR_7043_FACE_SELECTION :{WHITE}Face Selection
+STR_7044_MALE :{BLACK}Male
+STR_7045_FEMALE :{BLACK}Female
+STR_7046_NEW_FACE :{BLACK}New Face
+STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Cancel new face selection
+STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Accept new face selection
+STR_7049_SELECT_MALE_FACES :{BLACK}Select male faces
+STR_704A_SELECT_FEMALE_FACES :{BLACK}Select female faces
+STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face
+STR_704C_KEY :{BLACK}Key
+STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs
+STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs
+STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off
+STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered
+STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Company performance ratings (maximum rating=1000)
+STR_7052_COMPANY_VALUES :{WHITE}Company values
+STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Company League Table
+STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}'
+STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}'
+STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Transport company in trouble!
+STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{COMPANY} will be sold off or declared bankrupt unless performance increases soon!
+STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Manager)
+STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Transport company merger!
+STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} has been sold to {COMPANY} for {CURRENCY}!
+STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
+STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrupt!
+STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} has been closed down by creditors and all assets sold off!
+STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched!
+STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} starts construction near {TOWN}!
+STR_7060_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
+STR_7061_CARGO_PAYMENT_RATES :{WHITE}Cargo Payment Rates
+STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Days in transit
+STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
+STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Toggle graph for cargo type on/off
+STR_7065 :{BLACK}{TINYFONT}{STRING}
+STR_7066_ENGINEER :Engineer
+STR_7067_TRAFFIC_MANAGER :Traffic Manager
+STR_7068_TRANSPORT_COORDINATOR :Transport Coordinator
+STR_7069_ROUTE_SUPERVISOR :Route Supervisor
+STR_706A_DIRECTOR :Director
+STR_706B_CHIEF_EXECUTIVE :Chief Executive
+STR_706C_CHAIRMAN :Chairman
+STR_706D_PRESIDENT :President
+STR_706E_TYCOON :Tycoon
+STR_706F_BUILD_HQ :{BLACK}Build HQ
+STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Build company headquarters / view company headquarters
+STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
+STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
+STR_7072_VIEW_HQ :{BLACK}View HQ
+STR_RELOCATE_HQ :{BLACK}Relocate HQ
+STR_COMPANY_PASSWORD :{BLACK}Password
+STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining.
+STR_SET_COMPANY_PASSWORD :Set company password
+STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
+STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
+STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
+STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY64}
+STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company
+STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company
+STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company
+STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Sell 25% share in this company
+STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
+STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
+STR_707D_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
+STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY}{} {COMMA}% owned by {COMPANY})
+STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} has been taken over by {COMPANY}!
+STR_7080_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
+
+STR_LIVERY_DEFAULT :Standard Livery
+STR_LIVERY_STEAM :Steam Engine
+STR_LIVERY_DIESEL :Diesel Engine
+STR_LIVERY_ELECTRIC :Electric Engine
+STR_LIVERY_MONORAIL :Monorail Engine
+STR_LIVERY_MAGLEV :Maglev Engine
+STR_LIVERY_DMU :DMU
+STR_LIVERY_EMU :EMU
+STR_LIVERY_PASSENGER_WAGON_STEAM :Passenger Coach (Steam)
+STR_LIVERY_PASSENGER_WAGON_DIESEL :Passenger Coach (Diesel)
+STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passenger Coach (Electric)
+STR_LIVERY_FREIGHT_WAGON :Freight Wagon
+STR_LIVERY_BUS :Bus
+STR_LIVERY_TRUCK :Lorry
+STR_LIVERY_PASSENGER_SHIP :Passenger Ferry
+STR_LIVERY_FREIGHT_SHIP :Freight Ship
+STR_LIVERY_HELICOPTER :Helicopter
+STR_LIVERY_SMALL_PLANE :Small Aeroplane
+STR_LIVERY_LARGE_PLANE :Large Aeroplane
+
+STR_LIVERY_GENERAL_TIP :{BLACK}Show general colour schemes
+STR_LIVERY_TRAIN_TIP :{BLACK}Show train colour schemes
+STR_LIVERY_ROADVEH_TIP :{BLACK}Show road vehicle colour schemes
+STR_LIVERY_SHIP_TIP :{BLACK}Show ship colour schemes
+STR_LIVERY_AIRCRAFT_TIP :{BLACK}Show aircraft colour schemes
+STR_LIVERY_PRIMARY_TIP :{BLACK}Choose the primary colour for the selected scheme
+STR_LIVERY_SECONDARY_TIP :{BLACK}Choose the secondary colour for the selected scheme
+STR_LIVERY_PANEL_TIP :{BLACK}Select a colour scheme to change, or multiple schemes with CTRL+click. Click on the box to toggle use of the scheme
+
+##id 0x8000
+STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
+STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
+STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
+STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
+STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
+STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
+STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
+STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
+STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
+STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
+STR_800A_SH_8P_STEAM :SH '8P' (Steam)
+STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
+STR_800C_DASH_DIESEL :'Dash' (Diesel)
+STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
+STR_800E_UU_37_DIESEL :UU '37' (Diesel)
+STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel)
+STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
+STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
+STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
+STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
+STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
+STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
+STR_8016_SH_125_DIESEL :SH '125' (Diesel)
+STR_8017_SH_30_ELECTRIC :SH '30' (Electric)
+STR_8018_SH_40_ELECTRIC :SH '40' (Electric)
+STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Electric)
+STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
+STR_801B_PASSENGER_CAR :Passenger Carriage
+STR_801C_MAIL_VAN :Mail Van
+STR_801D_COAL_CAR :Coal Truck
+STR_801E_OIL_TANKER :Oil Tanker
+STR_801F_LIVESTOCK_VAN :Livestock Van
+STR_8020_GOODS_VAN :Goods Van
+STR_8021_GRAIN_HOPPER :Grain Hopper
+STR_8022_WOOD_TRUCK :Wood Truck
+STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_8024_STEEL_TRUCK :Steel Truck
+STR_8025_ARMORED_VAN :Armoured Van
+STR_8026_FOOD_VAN :Food Van
+STR_8027_PAPER_TRUCK :Paper Truck
+STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_8029_WATER_TANKER :Water Tanker
+STR_802A_FRUIT_TRUCK :Fruit Truck
+STR_802B_RUBBER_TRUCK :Rubber Truck
+STR_802C_SUGAR_TRUCK :Sugar Truck
+STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper
+STR_802E_TOFFEE_HOPPER :Toffee Hopper
+STR_802F_BUBBLE_VAN :Bubble Van
+STR_8030_COLA_TANKER :Cola Tanker
+STR_8031_CANDY_VAN :Sweet Van
+STR_8032_TOY_VAN :Toy Van
+STR_8033_BATTERY_TRUCK :Battery Truck
+STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
+STR_8035_PLASTIC_TRUCK :Plastic Truck
+STR_8036_X2001_ELECTRIC :'X2001' (Electric)
+STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
+STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
+STR_8039_PASSENGER_CAR :Passenger Carriage
+STR_803A_MAIL_VAN :Mail Van
+STR_803B_COAL_CAR :Coal Truck
+STR_803C_OIL_TANKER :Oil Tanker
+STR_803D_LIVESTOCK_VAN :Livestock Van
+STR_803E_GOODS_VAN :Goods Van
+STR_803F_GRAIN_HOPPER :Grain Hopper
+STR_8040_WOOD_TRUCK :Wood Truck
+STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_8042_STEEL_TRUCK :Steel Truck
+STR_8043_ARMORED_VAN :Armoured Van
+STR_8044_FOOD_VAN :Food Van
+STR_8045_PAPER_TRUCK :Paper Truck
+STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_8047_WATER_TANKER :Water Tanker
+STR_8048_FRUIT_TRUCK :Fruit Truck
+STR_8049_RUBBER_TRUCK :Rubber Truck
+STR_804A_SUGAR_TRUCK :Sugar Truck
+STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper
+STR_804C_TOFFEE_HOPPER :Toffee Hopper
+STR_804D_BUBBLE_VAN :Bubble Van
+STR_804E_COLA_TANKER :Cola Tanker
+STR_804F_CANDY_VAN :Sweet Van
+STR_8050_TOY_VAN :Toy Van
+STR_8051_BATTERY_TRUCK :Battery Truck
+STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
+STR_8053_PLASTIC_TRUCK :Plastic Truck
+STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
+STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
+STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
+STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
+STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
+STR_8059_PASSENGER_CAR :Passenger Carriage
+STR_805A_MAIL_VAN :Mail Van
+STR_805B_COAL_CAR :Coal Truck
+STR_805C_OIL_TANKER :Oil Tanker
+STR_805D_LIVESTOCK_VAN :Livestock Van
+STR_805E_GOODS_VAN :Goods Van
+STR_805F_GRAIN_HOPPER :Grain Hopper
+STR_8060_WOOD_TRUCK :Wood Truck
+STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
+STR_8062_STEEL_TRUCK :Steel Truck
+STR_8063_ARMORED_VAN :Armoured Van
+STR_8064_FOOD_VAN :Food Van
+STR_8065_PAPER_TRUCK :Paper Truck
+STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
+STR_8067_WATER_TANKER :Water Tanker
+STR_8068_FRUIT_TRUCK :Fruit Truck
+STR_8069_RUBBER_TRUCK :Rubber Truck
+STR_806A_SUGAR_TRUCK :Sugar Truck
+STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper
+STR_806C_TOFFEE_HOPPER :Toffee Hopper
+STR_806D_BUBBLE_VAN :Bubble Van
+STR_806E_COLA_TANKER :Cola Tanker
+STR_806F_CANDY_VAN :Sweet Van
+STR_8070_TOY_VAN :Toy Van
+STR_8071_BATTERY_TRUCK :Battery Truck
+STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
+STR_8073_PLASTIC_TRUCK :Plastic Truck
+STR_8074_MPS_REGAL_BUS :MPS Regal Bus
+STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
+STR_8076_FOSTER_BUS :Foster Bus
+STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
+STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
+STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
+STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
+STR_807B_BALOGH_COAL_TRUCK :Balogh Coal Truck
+STR_807C_UHL_COAL_TRUCK :Uhl Coal Truck
+STR_807D_DW_COAL_TRUCK :DW Coal Truck
+STR_807E_MPS_MAIL_TRUCK :MPS Mail Truck
+STR_807F_REYNARD_MAIL_TRUCK :Reynard Mail Truck
+STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
+STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
+STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
+STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
+STR_8084_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
+STR_8085_FOSTER_OIL_TANKER :Foster Oil Tanker
+STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
+STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
+STR_8088_UHL_LIVESTOCK_VAN :Uhl Livestock Van
+STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
+STR_808A_BALOGH_GOODS_TRUCK :Balogh Goods Truck
+STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
+STR_808C_GOSS_GOODS_TRUCK :Goss Goods Truck
+STR_808D_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
+STR_808E_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
+STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
+STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
+STR_8091_FOSTER_WOOD_TRUCK :Foster Wood Truck
+STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
+STR_8093_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
+STR_8094_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
+STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
+STR_8096_BALOGH_STEEL_TRUCK :Balogh Steel Truck
+STR_8097_UHL_STEEL_TRUCK :Uhl Steel Truck
+STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
+STR_8099_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck
+STR_809A_UHL_ARMORED_TRUCK :Uhl Armoured Truck
+STR_809B_FOSTER_ARMORED_TRUCK :Foster Armoured Truck
+STR_809C_FOSTER_FOOD_VAN :Foster Food Van
+STR_809D_PERRY_FOOD_VAN :Perry Food Van
+STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
+STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
+STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
+STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
+STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
+STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
+STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
+STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
+STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
+STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
+STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
+STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
+STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
+STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
+STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
+STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
+STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
+STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
+STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
+STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
+STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
+STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
+STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
+STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
+STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
+STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
+STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
+STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
+STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
+STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
+STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
+STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck
+STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck
+STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck
+STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
+STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
+STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
+STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
+STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
+STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
+STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
+STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
+STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
+STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
+STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
+STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
+STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
+STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
+STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
+STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
+STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
+STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
+STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
+STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
+STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
+STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
+STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
+STR_80D7_SAMPSON_U52 :Sampson U52
+STR_80D8_COLEMAN_COUNT :Coleman Count
+STR_80D9_FFP_DART :FFP Dart
+STR_80DA_YATE_HAUGAN :Yate Haugan
+STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
+STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
+STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
+STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
+STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
+STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
+STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
+STR_80E2_DARWIN_100 :Darwin 100
+STR_80E3_DARWIN_200 :Darwin 200
+STR_80E4_DARWIN_300 :Darwin 300
+STR_80E5_DARWIN_400 :Darwin 400
+STR_80E6_DARWIN_500 :Darwin 500
+STR_80E7_DARWIN_600 :Darwin 600
+STR_80E8_GURU_GALAXY :Guru Galaxy
+STR_80E9_AIRTAXI_A21 :Airtaxi A21
+STR_80EA_AIRTAXI_A31 :Airtaxi A31
+STR_80EB_AIRTAXI_A32 :Airtaxi A32
+STR_80EC_AIRTAXI_A33 :Airtaxi A33
+STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
+STR_80EE_DINGER_100 :Dinger 100
+STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
+STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
+STR_80F1_KELLING_K1 :Kelling K1
+STR_80F2_KELLING_K6 :Kelling K6
+STR_80F3_KELLING_K7 :Kelling K7
+STR_80F4_DARWIN_700 :Darwin 700
+STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
+STR_80F6_DINGER_200 :Dinger 200
+STR_80F7_DINGER_1000 :Dinger 1000
+STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
+STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
+STR_80FA_FLASHBANG_X1 :Flashbang X1
+STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
+STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
+STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter
+STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
+STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
+STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Message from vehicle manufacturer
+STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
+STR_8102_RAILROAD_LOCOMOTIVE :railway locomotive
+STR_8103_ROAD_VEHICLE :road vehicle
+STR_8104_AIRCRAFT :aircraft
+STR_8105_SHIP :ship
+STR_8106_MONORAIL_LOCOMOTIVE :monorail locomotive
+STR_8107_MAGLEV_LOCOMOTIVE :maglev locomotive
+
+##id 0x8800
+STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Train Depot
+STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
+STR_8802_DETAILS :{WHITE}{STRING1} (Details)
+STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way
+STR_8804 :{SETX 10}{COMMA}: {STRING1} {STRING1}
+STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING1} {STRING1}
+STR_8806_GO_TO :Go to {STATION}
+STR_8807_GO_TO_TRANSFER :Go to {STATION} (Transfer and take cargo)
+STR_8808_GO_TO_UNLOAD :Go to {STATION} (Unload)
+STR_8809_GO_TO_TRANSFER_UNLOAD :Go to {STATION} (Transfer and leave empty)
+STR_880A_GO_TO_LOAD :Go to {STATION} (Load)
+STR_880B_GO_TO_TRANSFER_LOAD :Go to {STATION} (Transfer and wait for full load)
+STR_880C_GO_NON_STOP_TO :Go non-stop to {STATION}
+STR_880D_GO_TO_NON_STOP_TRANSFER :Go non-stop to {STATION} (Transfer and take cargo)
+STR_880E_GO_NON_STOP_TO_UNLOAD :Go non-stop to {STATION} (Unload)
+STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Go non-stop to {STATION} (Transfer and leave empty)
+STR_8810_GO_NON_STOP_TO_LOAD :Go non-stop to {STATION} (Load)
+STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Go non-stop to {STATION} (Transfer and wait for full load)
+STR_GO_TO_TRAIN_DEPOT :Go to {TOWN} Train Depot
+STR_SERVICE_AT_TRAIN_DEPOT :Service at {TOWN} Train Depot
+STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Go non-stop to {TOWN} Train Depot
+STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Service non-stop at {TOWN} Train Depot
+
+STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
+STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
+STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
+STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
+
+STR_INVALID_ORDER :{RED} (Invalid Order)
+
+STR_UNKNOWN_DESTINATION :unknown destination
+STR_8812_EMPTY :{LTBLUE}Empty
+STR_8813_FROM :{LTBLUE}{CARGO} from {STATION}
+STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
+STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Train {COMMA} is waiting in depot
+STR_8815_NEW_VEHICLES :{BLACK}New Vehicles
+STR_8816 :{BLACK}-
+STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long
+STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot
+STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
+
+STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles
+STR_NEW_ELRAIL_VEHICLES :{WHITE}New Electric Rail Vehicles
+STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles
+STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles
+STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Rail Vehicles
+
+STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle
+STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
+STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders
+STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Control-click will share the orders
+STR_CLONE_TRAIN :{BLACK}Clone Train
+STR_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Control-click will share the orders
+STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
+STR_8820_RENAME :{BLACK}Rename
+STR_8823_SKIP :{BLACK}Skip
+STR_8824_DELETE :{BLACK}Delete
+STR_8825_NON_STOP :{BLACK}Non-Stop
+STR_8826_GO_TO :{BLACK}Go To
+STR_8827_FULL_LOAD :{BLACK}Full Load
+STR_8828_UNLOAD :{BLACK}Unload
+STR_REFIT :{BLACK}Refit
+STR_REFIT_TIP :{BLACK}Select what cargo type to refit to in this order. Control click to remove refit instruction
+STR_REFIT_ORDER :(Refit to {STRING})
+STR_8829_ORDERS :{WHITE}{VEHICLE} (Orders)
+STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - -
+STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
+STR_SERVICE :{BLACK}Service
+STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railway vehicle...
+STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_882E :{WHITE}{VEHICLE}
+STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
+STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
+STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
+STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
+STR_8832_TOO_MANY_ORDERS :{WHITE}Too many orders
+STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
+STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
+STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
+STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
+STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart
+STR_8838_N_A :N/A{SKIP}
+STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railway vehicle...
+STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
+STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
+STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
+STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
+STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for information
+STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Build new trains (requires train depot)
+STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
+STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build new train vehicle
+STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it
+STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train depot location
+STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information
+STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle
+STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type
+STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train
+STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Show train's orders
+STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train's location
+STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Send train to depot. CTRL+click will only service
+STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Force train to proceed without waiting for signal to clear it
+STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Reverse direction of train
+STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Show train details
+STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Increase servicing interval
+STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Decrease servicing interval
+STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Show details of cargo carried
+STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles
+STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle
+STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type
+STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on an order to highlight it. CTRL + click scrolls to the station
+STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next
+STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order
+STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop
+STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list
+STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load
+STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload
+STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
+STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available!
+STR_885A :{BLACK}{BIGFONT}{STRING}
+STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
+STR_885C_BROKEN_DOWN :{RED}Broken down
+STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
+STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
+STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
+STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY})
+STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
+STR_8861_STOPPED :{RED}Stopped
+STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
+STR_8863_CRASHED :{RED}Crashed!
+
+STR_8865_NAME_TRAIN :{WHITE}Name train
+STR_8866_CAN_T_NAME_TRAIN :{WHITE}Can't name train...
+STR_8867_NAME_TRAIN :{BLACK}Name train
+STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision
+STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train...
+STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename train vehicle type
+STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type...
+STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to dump cargo
+STR_886F_TRANSFER :{BLACK}Transfer
+
+STR_TRAIN_STOPPING :{RED}Stopping
+STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
+STR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
+STR_TRAIN_NO_POWER :{RED}No power
+STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
+
+##id 0x9000
+STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
+STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
+STR_9002 :{WHITE}{VEHICLE}
+STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Road Vehicle Depot
+STR_9004_NEW_VEHICLES :{BLACK}New Vehicles
+STR_9006_NEW_ROAD_VEHICLES :{WHITE}New Road Vehicles
+STR_9007_BUILD_VEHICLE :{BLACK}Build Vehicle
+STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle...
+STR_900C_DETAILS :{WHITE}{VEHICLE} (Details)
+STR_900D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
+STR_900E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
+STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY})
+STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
+STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_9012_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}
+STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot
+STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
+STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
+STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Road vehicle {COMMA} is waiting in depot
+STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
+STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
+STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
+STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
+STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot...
+STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
+STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Road vehicles - click on vehicle for information
+STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Build new road vehicles (requires road vehicle depot)
+STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Current vehicle action - click here to stop/start vehicle
+STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Show vehicle's orders
+STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Centre main view on vehicle's location
+STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Send vehicle to depot. CTRL+click will only service
+STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Force vehicle to turn around
+STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Show road vehicle details
+STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - click on vehicle for information
+STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Build new road vehicle
+STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag road vehicle to here to sell it
+STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location
+STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
+STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle
+STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
+STR_9029 :{BLACK}{BIGFONT}{STRING}
+STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
+
+STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle
+STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle...
+STR_902E_NAME_ROAD_VEHICLE :{BLACK}Name road vehicle
+STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
+STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
+STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
+STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
+STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around...
+STR_ONLY_TURN_SINGLE_UNIT :{WHITE}Can't turn vehicles consisting of multiple units
+STR_9034_RENAME :{BLACK}Rename
+STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Rename road vehicle type
+STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Rename road vehicle type
+STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't rename road vehicle type...
+STR_9038_GO_TO_ROADVEH_DEPOT :Go to {TOWN} Road Vehicle Depot
+STR_SERVICE_AT_ROADVEH_DEPOT :Service at {TOWN} Road Vehicle Depot
+
+STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Refit road vehicle to carry a different cargo type
+STR_REFIT_ROAD_VEHICLE :{BLACK}Refit road vehicle
+STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Refit road vehicle to carry highlighted cargo type
+STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Can't refit road vehicle...
+STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for road vehicle to carry
+
+##id 0x9800
+STR_9800_DOCK_CONSTRUCTION :Dock construction
+STR_9801_DOCK_CONSTRUCTION :{WHITE}Dock construction
+STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
+STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot
+STR_9804_NEW_SHIPS :{BLACK}New Ships
+STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Ship{P "" s}
+STR_9808_NEW_SHIPS :{WHITE}New Ships
+STR_9809_BUILD_SHIP :{BLACK}Build Ship
+STR_CLONE_SHIP :{BLACK}Clone Ship
+STR_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Control-click will share the orders
+STR_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Control-click will share the orders
+STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Ship must be stopped in depot
+STR_980C_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
+STR_980D_CAN_T_BUILD_SHIP :{WHITE}Can't build ship...
+STR_980E_SHIP_IN_THE_WAY :{WHITE}Ship in the way
+STR_980F :{WHITE}{VEHICLE}
+STR_9811_DETAILS :{WHITE}{VEHICLE} (Details)
+STR_9812_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
+STR_9813_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
+STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY})
+STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
+STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_9817_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}
+STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
+STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
+STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
+STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
+STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
+STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
+STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
+STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Ship {COMMA} is waiting in depot
+STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock
+STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships)
+STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information
+STR_9820_BUILD_NEW_SHIP :{BLACK}Build new ship
+STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Drag ship to here to sell it
+STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship depot location
+STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information
+STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Build new ships (requires ship depot)
+STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Ship selection list - click on ship for information
+STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Build the highlighted ship
+STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Current ship action - click here to stop/start ship
+STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show ship's orders
+STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location
+STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot. CTRL+click will only service
+STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details
+STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available!
+STR_982D :{BLACK}{BIGFONT}{STRING}
+STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
+STR_982F_NAME_SHIP :{BLACK}Name ship
+
+STR_9831_NAME_SHIP :{WHITE}Name ship
+STR_9832_CAN_T_NAME_SHIP :{WHITE}Can't name ship...
+STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
+STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Place a buoy which can be used as a waypoint
+STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
+STR_9836_RENAME :{BLACK}Rename
+STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type
+STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type
+STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
+STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Refit cargo ship to carry a different cargo type
+STR_983B_REFIT :{WHITE}{VEHICLE} (Refit)
+STR_983C_REFIT_SHIP :{BLACK}Refit ship
+STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for ship to carry
+STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Refit ship to carry highlighted cargo type
+STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:
+STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
+STR_9841_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
+STR_9842_REFITTABLE :(refittable)
+STR_GO_TO_SHIP_DEPOT :Go to {TOWN} Ship Depot
+SERVICE_AT_SHIP_DEPOT :Service at {TOWN} Ship Depot
+
+##id 0xA000
+STR_A000_AIRPORTS :{WHITE}Airports
+STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
+STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Aircraft Hangar
+STR_A003_NEW_AIRCRAFT :{BLACK}New Aircraft
+STR_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
+STR_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Control-click will share the orders
+STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Control-click will share the orders
+STR_A005_NEW_AIRCRAFT :{WHITE}New Aircraft
+STR_A006_BUILD_AIRCRAFT :{BLACK}Build Aircraft
+STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft...
+STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Aircraft
+STR_A00A :{WHITE}{VEHICLE}
+STR_A00B_ORDERS :{WHITE}{VEHICLE} (Orders)
+STR_A00C_DETAILS :{WHITE}{VEHICLE} (Details)
+STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
+STR_A00E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
+STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY})
+STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
+STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
+STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Can't send aircraft to hangar...
+STR_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
+STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
+STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
+STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
+STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Aircraft {COMMA} is waiting in the aircraft hangar
+STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
+STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
+STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
+STR_A019_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}, {CARGO}
+STR_A01A_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}
+STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
+STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
+STR_A01D_AIRPORT_CONSTRUCTION :Airport construction
+STR_A01E_BUILD_AIRPORT :{BLACK}Build airport
+STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
+STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Build new aircraft (requires airport with hangar)
+STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
+STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft
+STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it
+STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centre main view on hangar location
+STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Aircraft selection list - click on aircraft for information
+STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft
+STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Current aircraft action - click here to stop/start aircraft
+STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show aircraft's orders
+STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location
+STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar. CTRL+click will only service
+STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details
+STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available!
+STR_A02D :{BLACK}{BIGFONT}{STRING}
+STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
+
+STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft
+STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Can't name aircraft...
+STR_A032_NAME_AIRCRAFT :{BLACK}Name aircraft
+STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
+STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION}
+STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
+STR_A036 :{TINYFONT}{BLACK}{STATION}
+STR_A037_RENAME :{BLACK}Rename
+STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Rename aircraft type
+STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Rename aircraft type
+STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
+STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry a different cargo type
+STR_A03C_REFIT :{WHITE}{VEHICLE} (Refit)
+STR_A03D_REFIT_AIRCRAFT :{BLACK}Refit aircraft
+STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for aircraft to carry
+STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry highlighted cargo type
+STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:
+STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING1}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
+STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
+STR_GO_TO_AIRPORT_HANGAR :Go to {STATION} Hangar
+SERVICE_AT_AIRPORT_HANGAR :Service at {STATION} Hangar
+
+##id 0xB000
+STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
+STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
+STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
+STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
+STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
+STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
+STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
+
+STR_BRIBE_FAILED :{WHITE}Your attempted bribe has been
+STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
+STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
+
+STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating
+STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail
+STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
+STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
+STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
+SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
+############ Those following lines need to be in this order!!
+STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles:
+STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:
+STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
+STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income:
+STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income:
+STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered:
+STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo:
+STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
+STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
+STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
+############ End of order list
+STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
+STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the last 12 quarters
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the last 12 quarters
+STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the last four quarters
+STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Number of types of cargo delivered in the last quarter
+STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of money this company has in the bank
+STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}The amount of money this company has taken on loan
+STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points
+
+STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Settings
+STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF settings
+STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes
+STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters
+STR_NEWGRF_TIP :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings
+STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions on installing new graphics
+STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{STRING}
+STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
+
+STR_NEWGRF_ADD :{BLACK}Add
+STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
+STR_NEWGRF_REMOVE :{BLACK}Remove
+STR_NEWGRF_REMOVE_TIP :{BLACK}Remove the selected NewGRF file from the list
+STR_NEWGRF_MOVEUP :{BLACK}Move Up
+STR_NEWGRF_MOVEUP_TIP :{BLACK}Move the selected NewGRF file up the list
+STR_NEWGRF_MOVEDOWN :{BLACK}Move Down
+STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move the selected NewGRF file down the list
+STR_NEWGRF_FILE_TIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
+STR_NEWGRF_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
+STR_NEWGRF_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
+STR_NEWGRF_NO_INFO :{BLACK}No information available
+
+STR_NEWGRF_ADD_CAPTION :{WHITE}Available NewGRF files
+STR_NEWGRF_ADD_FILE :{BLACK}Add to selection
+STR_NEWGRF_ADD_FILE_TIP :{BLACK}Add the selected NewGRF file to your configuration
+STR_NEWGRF_RESCAN_FILES :{BLACK}Rescan files
+STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Update the list of available NewGRF files
+STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Cannot add file: duplicate GRF ID
+
+STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
+STR_NEWGRF_DISABLED :{RED}Disabled
+
+STR_CURRENCY_WINDOW :{WHITE}Custom currency
+STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA}
+STR_CURRENCY_SEPARATOR :{LTBLUE}Separator:
+STR_CURRENCY_PREFIX :{LTBLUE}Prefix:
+STR_CURRENCY_SUFFIX :{LTBLUE}Suffix:
+STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
+STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
+STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{CURRENCY}
+STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
+
+STR_TRAIN :{BLACK}{TRAIN}
+STR_BUS :{BLACK}{BUS}
+STR_LORRY :{BLACK}{LORRY}
+STR_PLANE :{BLACK}{PLANE}
+STR_SHIP :{BLACK}{SHIP}
+
+STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Train{P "" s}
+STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Road Vehicle{P "" s}
+STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Aircraft
+STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Ship{P "" s}
+
+STR_SCHEDULED_TRAINS_TIP :{BLACK}Show all trains which have this station on their schedule
+STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Show all road vehicles which have this station on their schedule
+STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Show all aircraft which have this station on their schedule
+STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all ships which have this station on their schedule
+
+STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
+STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Show all vehicles that share this schedule
+
+### depot strings
+STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
+
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sell all trains in the depot
+STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sell all road vehicles in the depot
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sell all ships in the depot
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sell all aircraft in the hangar
+
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Get a list of all trains with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Get a list of all ships with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
+
+STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoreplace all trains in the depot
+STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Autoreplace all road vehicles in the depot
+STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoreplace all ships in the depot
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoreplace all aircraft in the hangar
+
+STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING1} - {COMMA} Train{P "" s}
+STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING1} - {COMMA} Road Vehicle{P "" s}
+STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING1} - {COMMA} Ship{P "" s}
+STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING1} - {COMMA} Aircraft
+
+STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
+STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
+STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
+STR_NOT_REPLACING :{BLACK}Not replacing
+STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
+STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
+STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
+STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
+STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
+STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the railtype you want to replace engines for
+STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
+STR_REPLACE_HELP :{BLACK}This allows you to replace one engine type with another type, when trains of the original type enter a depot
+STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{SKIP}{STRING}
+STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer.
+STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{SKIP}{SKIP}{STRING}
+STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EXPERIMENTAL FEATURE {}Switch between engine and wagon replacement windows.{}Wagon replacement will only be done if the new wagon can be refitted into carrying the same type of cargo as the old one. This is checked for each wagon when the actual replacement takes place.
+STR_ENGINE_NOT_BUILDABLE :{WHITE}Engine is not buildable
+
+STR_ENGINES :Engines
+STR_WAGONS :Wagons
+
+STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Click to stop all the trains inside the depot
+STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Click to stop all the road vehicles inside the depot
+STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Click to stop all the ships inside the depot
+STR_MASS_STOP_HANGAR_TIP :{BLACK}Click to stop all the aircraft inside the hangar
+
+STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Click to start all the trains inside the depot
+STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Click to start all the road vehicles inside the depot
+STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Click to start all the ships inside the depot
+STR_MASS_START_HANGAR_TIP :{BLACK}Click to start all the aircraft inside the hangar
+
+STR_MASS_STOP_LIST_TIP :{BLACK}Click to stop all the vehicles in the list
+STR_MASS_START_LIST_TIP :{BLACK}Click to start all the vehicles in the list
+
+STR_SHORT_DATE :{WHITE}{DATE_TINY}
+STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
+
+STR_ORDER_REFIT_FAILED :{WHITE}Order refit failure stopped {STRING} {COMMA}
+
+############ Lists rail types
+
+STR_RAIL_VEHICLES :Rail Vehicles
+STR_ELRAIL_VEHICLES :Electrified Rail Vehicles
+STR_MONORAIL_VEHICLES :Monorail Vehicles
+STR_MAGLEV_VEHICLES :Maglev Vehicles
+
+############ End of list of rail types
+
+STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
+
+STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{WEIGHT_S}
+STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
+STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
+STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY}/yr
+STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO} {STRING}
+STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} years
+STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
+STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY}
+STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_S} ({WEIGHT_S})
+STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}
+STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail
+STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S}
+STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}
+STR_PURCHASE_INFO_ALL_TYPES :All cargo types
+STR_PURCHASE_INFO_ALL_BUT :All but {GOLD}
+STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
+
+########### String for New Landscape Generator
+
+STR_GENERATE :{WHITE}Generate
+STR_RANDOM :{BLACK}Randomise
+STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
+STR_WORLD_GENERATION_CAPTION :{WHITE}World generation
+STR_RANDOM_SEED :{BLACK}Random Seed:
+STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
+STR_LAND_GENERATOR :{BLACK}Land generator:
+STR_TREE_PLACER :{BLACK}Tree algorithm:
+STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
+STR_TERRAIN_TYPE :{BLACK}Terrain type:
+STR_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
+STR_SMOOTHNESS :{BLACK}Smoothness:
+STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
+STR_DATE :{BLACK}Date:
+STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
+STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
+STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up
+STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
+STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
+STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
+STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
+STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
+STR_SNOW_LINE_HEIGHT_NUM :{NUM}
+STR_HEIGHTMAP_NAME :{BLACK}Heightmap name:
+STR_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
+STR_GENERATION_WORLD :{WHITE}Generating world...
+STR_GENERATION_ABORT :{BLACK}Abort
+STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
+STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
+STR_PROGRESS :{WHITE}{NUM}% complete
+STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
+STR_WORLD_GENERATION :{BLACK}World generation
+STR_TREE_GENERATION :{BLACK}Tree generation
+STR_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
+STR_CLEARING_TILES :{BLACK}Rough and rocky area generation
+STR_SETTINGUP_GAME :{BLACK}Setting up game
+STR_PREPARING_TILELOOP :{BLACK}Running tile-loop
+STR_PREPARING_GAME :{BLACK}Preparing game
+STR_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
+STR_SE_FLAT_WORLD :{WHITE}Flat land
+STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
+STR_SE_RANDOM_LAND :{WHITE}Random land
+STR_SE_NEW_WORLD :{BLACK}Create new scenario
+STR_SE_CAPTION :{WHITE}Scenario type
+STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
+STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
+STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
+STR_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
+STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
+
+STR_SMALLMAP_CENTER :{BLACK}Center the smallmap on the current position
+
+########### String for new airports
+STR_SMALL_AIRPORT :{BLACK}Small
+STR_CITY_AIRPORT :{BLACK}City
+STR_METRO_AIRPORT :{BLACK}Metropolitan airport
+STR_INTERNATIONAL_AIRPORT :{BLACK}International airport
+STR_COMMUTER_AIRPORT :{BLACK}Commuter
+STR_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinental
+STR_HELIPORT :{BLACK}Heliport
+STR_HELIDEPOT :{BLACK}Helidepot
+STR_HELISTATION :{BLACK}Helistation
+
+STR_SMALL_AIRPORTS :{BLACK}Small airports
+STR_LARGE_AIRPORTS :{BLACK}Large airports
+STR_HUB_AIRPORTS :{BLACK}Hub airports
+STR_HELIPORTS :{BLACK}Helicopter airports
+
+############ Tooltip measurment
+
+STR_MEASURE_LENGTH :{BLACK}Length: {NUM}
+STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
+STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
+STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
+
+########