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-rw-r--r--src/lang/dutch.txt11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt
index c6cbe7896..5570b74ac 100644
--- a/src/lang/dutch.txt
+++ b/src/lang/dutch.txt
@@ -1725,7 +1725,16 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server is vol
############ End of leave-in-this-order
# Network related errors
+STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
############ Leave those lines in this order!!
+STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spel gepauzeerd ({STRING})
+STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spel nog steeds gepauzeerd ({STRING})
+STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spel nog steeds gepauzeerd ({STRING}, {STRING})
+STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spel nog steeds gepauzeerd ({STRING}, {STRING}, {STRING})
+STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spel vervolgd ({STRING})
+STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :niet genoeg spelers
+STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :cliƫnten verbinden
+STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :handleiding
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING :vertrekt
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} heeft zich bij het spel gevoegd
@@ -2470,6 +2479,7 @@ STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Geef all
STR_STATION_VIEW_RENAME_STATION_CAPTION :Hernoem station/laadgebied
# Waypoint/buoy view window
+STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centreer scherm op de locatie van de controlepost. Ctrl+Klik opent een nieuw venster op de locatie van de controlepost
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Verander naam controlepost
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centreer hoofdscherm op boeilocatie. Ctrl+Klik opent een nieuw venster op de locatie van de boei
@@ -3973,6 +3983,7 @@ STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
+STR_JUST_STRING_SPACE_STRING :{STRING} {STRING}
STR_JUST_RAW_STRING :{STRING}
# Slightly 'raw' stringcodes with colour or size