diff options
Diffstat (limited to 'src/lang/dutch.txt')
-rw-r--r-- | src/lang/dutch.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 505ba334c..d99d83925 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -343,7 +343,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10^3 lb STR_UNITS_FORCE_METRIC :{COMMA} ton trekkracht STR_UNITS_FORCE_SI :{COMMA} kN -############ range for menu starts +############ range for menu starts STR_0154_OPERATING_PROFIT_GRAPH :Winstgrafiek STR_0155_INCOME_GRAPH :Inkomenstegrafiek STR_0156_DELIVERED_CARGO_GRAPH :Afgeleverde lading-grafiek @@ -352,7 +352,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Bedrijfswaardeg STR_0159_CARGO_PAYMENT_RATES :Ladingsprijzen STR_015A_COMPANY_LEAGUE_TABLE :Bedrijfscompetitietabel STR_PERFORMANCE_DETAIL_MENU :Detail prestatiewaarde -############ range for menu ends +############ range for menu ends STR_015B_OPENTTD :{WHITE}OpenTTD STR_015C_SAVE_GAME :Spel opslaan @@ -493,7 +493,7 @@ STR_01A9_NONE :Geen STR_01AA_NAME :{BLACK}Naam STR_01AB :{BLACK}{TINYFONT}{STRING} -############ range for days starts +############ range for days starts STR_01AC_1ST :1 STR_01AD_2ND :2 STR_01AE_3RD :3 @@ -525,7 +525,7 @@ STR_01C7_28TH :28 STR_01C8_29TH :29 STR_01C9_30TH :30 STR_01CA_31ST :31 -############ range for days ends +############ range for days ends STR_01CB :{TINYFONT}{COMMA} @@ -764,7 +764,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Keuze va STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sla aangepaste voertuignamen op STR_CHECKMARK :{CHECKMARK} -############ range for menu starts +############ range for menu starts STR_02C3_GAME_OPTIONS :Spelopties STR_02C5_DIFFICULTY_SETTINGS :Moeilijkheidsgraad STR_02C7_CONFIG_PATCHES :Kies patches @@ -778,16 +778,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Alle a STR_02D2_FULL_DETAIL :{SETX 12}Alle details STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparante gebouwen STR_TRANSPARENT_SIGNS :{SETX 12}Transparant station bord -############ range ends here +############ range ends here -############ range for menu starts +############ range for menu starts STR_02D5_LAND_BLOCK_INFO :Info over blok land STR_02D6 : STR_CONSOLE_SETTING :Schakel console aan/uit STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S) STR_02D8_GIANT_SCREENSHOT_CTRL_G :Grote screenshot (Ctrl-G) STR_02D9_ABOUT_OPENTTD :Over OpenTTD -############ range ends here +############ range ends here STR_02DB_OFF :{BLACK}Uit STR_02DA_ON :{BLACK}Aan @@ -844,7 +844,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Kies sub STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Kies 'speelgoedland' STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betaal plaatsing van nieuwe industrie -############ range for menu starts +############ range for menu starts STR_INDUSTRY_DIR :Industrielijst STR_0313_FUND_NEW_INDUSTRY :Subsidieer nieuwe industrie ############ range ends here @@ -890,7 +890,7 @@ STR_TOWNNAME_DANISH :Deens STR_TOWNNAME_TURKISH :Turks STR_TOWNNAME_ITALIAN :Italiaans STR_TOWNNAME_CATALAN :Catalaans -############ end of townname region +############ end of townname region STR_CURR_GBP :Pond (£) STR_CURR_USD :Dollar ($) @@ -1856,11 +1856,11 @@ STR_4824_BUBBLE_GENERATOR :Bellenblazer STR_4825_TOFFEE_QUARRY :Toffeegroeve STR_4826_SUGAR_MINE :Suikermijn -############ range for requires starts +############ range for requires starts STR_4827_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING} STR_4828_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING} STR_4829_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING}, {STRING} -############ range for requires ends +############ range for requires ends STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Productie vorige maand: STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% getransporteerd) @@ -1933,8 +1933,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan dit STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...het is al van jou! -############ WARNING, using range 0x6000 for strings that are stored in the savegame -############ These strings may never get a new id, or savegames will break! +############ WARNING, using range 0x6000 for strings that are stored in the savegame +############ These strings may never get a new id, or savegames will break! ##id 0x6000 STR_SV_EMPTY : STR_SV_UNNAMED :Geen naam @@ -1977,7 +1977,7 @@ STR_SV_STNAME_LOWER :Lager {STRING} STR_SV_STNAME_HELIPORT :{STRING} Helihaven STR_SV_STNAME_FOREST :{STRING} Bossen -############ end of savegame specific region! +############ end of savegame specific region! ##id 0x6800 STR_6800_DIFFICULTY_LEVEL :{WHITE}Moeilijksheidsgraad |