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-rw-r--r--src/intro_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp
index 5bb93bcd9..1ac459eef 100644
--- a/src/intro_gui.cpp
+++ b/src/intro_gui.cpp
@@ -24,7 +24,7 @@ static const Widget _select_game_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_PLAY_HEIGHTMAP, STR_PLAY_HEIGHTMAP_HINT},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 58, 69, STR_0220_CREATE_SCENARIO, STR_02FE_CREATE_A_CUSTOMIZED_GAME},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 58, 69, STR_SCENARIO_EDITOR, STR_02FE_CREATE_A_CUSTOMIZED_GAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 58, 69, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME},
{ WWT_IMGBTN_2, RESIZE_NONE, 12, 10, 86, 77, 131, SPR_SELECT_TEMPERATE, STR_030E_SELECT_TEMPERATE_LANDSCAPE},
@@ -67,7 +67,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
case 4: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
case 5: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
- case 6: ShowCreateScenario(); break;
+ case 6: _switch_mode = SM_EDITOR; break;
case 7:
if (!_network_available) {
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);