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-rw-r--r--src/industry_gui.cpp32
1 files changed, 26 insertions, 6 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index 012d0a39d..bc72f1965 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -597,8 +597,14 @@ public:
this->RaiseButtons();
}
- virtual void OnInvalidateData(int data = 0)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
this->SetupArrays();
const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
@@ -947,8 +953,14 @@ public:
this->SetDirty();
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
const Industry *i = Industry::Get(this->window_number);
if (IsProductionAlterable(i)) {
const IndustrySpec *ind = GetIndustrySpec(i->type);
@@ -1346,8 +1358,14 @@ public:
this->BuildSortIndustriesList();
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
/* We can only set the trigger for resorting/rebuilding.
* We cannot safely resort at this point, as there might be multiple scheduled invalidations,
* and a rebuild needs to be done first though it is scheduled later. */
@@ -2394,13 +2412,15 @@ struct IndustryCargoesWindow : public Window {
}
/**
- * Notify the window about external events.
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
* - data = 0 .. NUM_INDUSTRYTYPES - 1: Display the chain around the given industry.
* - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window.
- * @param data The event.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
- virtual void OnInvalidateData(int data)
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
if (data == NUM_INDUSTRYTYPES) {
if (this->IsWidgetLowered(ICW_NOTIFY)) {
this->RaiseWidget(ICW_NOTIFY);