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Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r--src/industry_gui.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index bfdb308b6..e78b6853d 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -678,7 +678,7 @@ public:
case WID_DPI_FUND_WIDGET: {
if (this->selected_type != INVALID_INDUSTRYTYPE) {
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
- DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
+ DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), 0, this->selected_type, InteractiveRandom());
this->HandleButtonClick(WID_DPI_FUND_WIDGET);
} else {
HandlePlacePushButton(this, WID_DPI_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT);
@@ -715,14 +715,13 @@ public:
Backup<bool> old_generating_world(_generating_world, true, FILE_LINE);
_ignore_restrictions = true;
- DoCommandP(tile, (layout_index << 8) | this->selected_type, seed,
- CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry);
+ DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry, tile, (layout_index << 8) | this->selected_type, seed);
cur_company.Restore();
old_generating_world.Restore();
_ignore_restrictions = false;
} else {
- success = DoCommandP(tile, (layout_index << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
+ success = DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), tile, (layout_index << 8) | this->selected_type, seed);
}
/* If an industry has been built, just reset the cursor and the system */