diff options
Diffstat (limited to 'src/industry_cmd.cpp')
-rw-r--r-- | src/industry_cmd.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 1eee2f936..63eb9ac6c 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -406,7 +406,7 @@ static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) } } -static CommandCost ClearTile_Industry(TileIndex tile, byte flags) +static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags) { Industry *i = GetIndustryByTile(tile); const IndustrySpec *indspec = GetIndustrySpec(i->type); @@ -1262,7 +1262,7 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable /* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */ CompanyID old_company = _current_company; _current_company = OWNER_TOWN; - bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR)); + bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR)); _current_company = old_company; if (not_clearable) return false; @@ -1338,7 +1338,7 @@ static bool CheckCanTerraformSurroundingTiles(TileIndex tile, uint height, int i * This function tries to flatten out the land below an industry, without * damaging the surroundings too much. */ -static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, uint32 flags, const IndustryTileTable *it, int type) +static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags, const IndustryTileTable *it, int type) { const int MKEND = -0x80; // used for last element in an IndustryTileTable (see build_industry.h) int max_x = 0; @@ -1597,7 +1597,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind * @param seed random seed (possibly) used by industries * @return the pointer of the newly created industry, or NULL if it failed */ -static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint32 flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed) +static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed) { const IndustryTileTable *it = indspec->table[itspec_index]; bool custom_shape_check = false; @@ -1610,7 +1610,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint if (!_check_new_industry_procs[indspec->check_proc](tile)) return NULL; } - if (!custom_shape_check && _settings_game.game_creation.land_generator == LG_TERRAGENESIS && _generating_world && !_ignore_restrictions && !CheckIfCanLevelIndustryPlatform(tile, 0, it, type)) return NULL; + if (!custom_shape_check && _settings_game.game_creation.land_generator == LG_TERRAGENESIS && _generating_world && !_ignore_restrictions && !CheckIfCanLevelIndustryPlatform(tile, DC_NONE, it, type)) return NULL; if (!CheckIfFarEnoughFromIndustry(tile, type)) return NULL; const Town *t = CheckMultipleIndustryInTown(tile, type); @@ -1642,7 +1642,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint * @param p2 seed to use for variable 8F * @return index of the newly create industry, or CMD_ERROR if it failed */ -CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { const IndustrySpec *indspec = GetIndustrySpec(GB(p1, 0, 16)); const Industry *ind = NULL; @@ -2349,7 +2349,7 @@ Money IndustrySpec::GetRemovalCost() const return (_price.remove_house * this->removal_cost_multiplier) >> 8; } -static CommandCost TerraformTile_Industry(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new) +static CommandCost TerraformTile_Industry(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new) { if (AutoslopeEnabled()) { /* We imitate here TTDP's behaviour: |