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-rw-r--r--src/industry.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/industry.h b/src/industry.h
index 0ec4e1491..57b4fdc9e 100644
--- a/src/industry.h
+++ b/src/industry.h
@@ -57,7 +57,7 @@ enum IndustyBehaviour {
INDUSTRYBEH_ONLY_INTOWN = 1 << 4, ///< can only be built in towns (arctic/tropic banks, water tower)
INDUSTRYBEH_ONLY_NEARTOWN = 1 << 5, ///< is always built near towns (toy shop)
INDUSTRYBEH_PLANT_ON_BUILT = 1 << 6, ///< Fields are planted around when built (all farms)
- INDUSTRYBEH_DONT_INCR_PROD = 1 << 7, ///< do not increase production (oil wells)
+ INDUSTRYBEH_DONT_INCR_PROD = 1 << 7, ///< do not increase production (oil wells) in the temperate climate
INDUSTRYBEH_BEFORE_1950 = 1 << 8, ///< can only be built before 1950 (oil wells)
INDUSTRYBEH_AFTER_1960 = 1 << 9, ///< can only be built after 1960 (oil rigs)
INDUSTRYBEH_AI_AIRSHIP_ROUTES = 1 << 10, ///< ai will attempt to establish air/ship routes to this industry (oil rig)