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-rw-r--r--src/highscore_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/highscore_gui.cpp b/src/highscore_gui.cpp
index 5a70d3c96..9c6bfcd6f 100644
--- a/src/highscore_gui.cpp
+++ b/src/highscore_gui.cpp
@@ -103,10 +103,10 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
}
}
- /* In a network game show the endscores of the custom difficulty 'network' which is the last one
- * as well as generate a TOP5 of that game, and not an all-time top5. */
+ /* In a network game show the endscores of the custom difficulty 'network' which is
+ * a TOP5 of that game, and not an all-time TOP5. */
if (_networking) {
- this->window_number = lengthof(_highscore_table) - 1;
+ this->window_number = SP_MULTIPLAYER;
this->rank = SaveHighScoreValueNetwork();
} else {
/* in single player _local company is always valid */