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-rw-r--r--src/heightmap.h26
1 files changed, 1 insertions, 25 deletions
diff --git a/src/heightmap.h b/src/heightmap.h
index 16ef279c7..08ae200ec 100644
--- a/src/heightmap.h
+++ b/src/heightmap.h
@@ -12,7 +12,7 @@
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
-/*
+/**
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
@@ -21,33 +21,9 @@ enum HeightmapRotation {
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
};
-/**
- * Get the dimensions of a heightmap.
- * @param filename to query
- * @param x dimension x
- * @param y dimension y
- * @return Returns false if loading of the image failed.
- */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
-
-/**
- * Load a heightmap from file and change the map in his current dimensions
- * to a landscape representing the heightmap.
- * It converts pixels to height. The brighter, the higher.
- * @param filename of the heighmap file to be imported
- */
void LoadHeightmap(char *filename);
-
-/**
- * Make an empty world where all tiles are of height 'tile_height'.
- * @param tile_height of the desired new empty world
- */
void FlatEmptyWorld(byte tile_height);
-
-/**
- * This function takes care of the fact that land in OpenTTD can never differ
- * more than 1 in height
- */
void FixSlopes();
#endif /* HEIGHTMAP_H */