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-rw-r--r--src/heightmap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/heightmap.cpp b/src/heightmap.cpp
index fab93c980..970d3cf79 100644
--- a/src/heightmap.cpp
+++ b/src/heightmap.cpp
@@ -368,7 +368,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
/* 0 is sea level.
* Other grey scales are scaled evenly to the available height levels > 0.
* (The coastline is independent from the number of height levels) */
- heightmap_height = 1 + (heightmap_height - 1) * _settings_game.construction.max_heightlevel / 255;
+ heightmap_height = 1 + (heightmap_height - 1) * _settings_game.construction.map_height_limit / 255;
}
SetTileHeight(tile, heightmap_height);