diff options
Diffstat (limited to 'src/hal.h')
-rw-r--r-- | src/hal.h | 166 |
1 files changed, 0 insertions, 166 deletions
@@ -7,81 +7,6 @@ extern "C" { #endif //__cplusplus -enum WindowKeyCodes { - WKC_SHIFT = 0x8000, - WKC_CTRL = 0x4000, - WKC_ALT = 0x2000, - WKC_META = 0x1000, - - // Special ones - WKC_NONE = 0, - WKC_ESC = 1, - WKC_BACKSPACE = 2, - WKC_INSERT = 3, - WKC_DELETE = 4, - - WKC_PAGEUP = 5, - WKC_PAGEDOWN = 6, - WKC_END = 7, - WKC_HOME = 8, - - // Arrow keys - WKC_LEFT = 9, - WKC_UP = 10, - WKC_RIGHT = 11, - WKC_DOWN = 12, - - // Return & tab - WKC_RETURN = 13, - WKC_TAB = 14, - - // Numerical keyboard - WKC_NUM_0 = 16, - WKC_NUM_1 = 17, - WKC_NUM_2 = 18, - WKC_NUM_3 = 19, - WKC_NUM_4 = 20, - WKC_NUM_5 = 21, - WKC_NUM_6 = 22, - WKC_NUM_7 = 23, - WKC_NUM_8 = 24, - WKC_NUM_9 = 25, - WKC_NUM_DIV = 26, - WKC_NUM_MUL = 27, - WKC_NUM_MINUS = 28, - WKC_NUM_PLUS = 29, - WKC_NUM_ENTER = 30, - WKC_NUM_DECIMAL = 31, - - // Space - WKC_SPACE = 32, - - // Function keys - WKC_F1 = 33, - WKC_F2 = 34, - WKC_F3 = 35, - WKC_F4 = 36, - WKC_F5 = 37, - WKC_F6 = 38, - WKC_F7 = 39, - WKC_F8 = 40, - WKC_F9 = 41, - WKC_F10 = 42, - WKC_F11 = 43, - WKC_F12 = 44, - - // backquote is the key left of "1" - // we only store this key here, no matter what character is really mapped to it - // on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °) - WKC_BACKQUOTE = 45, - WKC_PAUSE = 46, - - // 0-9 are mapped to 48-57 - // A-Z are mapped to 65-90 - // a-z are mapped to 97-122 -}; - - typedef struct { const char *(*start)(const char * const *parm); void (*stop)(void); @@ -121,97 +46,6 @@ enum DriverType { MUSIC_DRIVER = 2, }; -enum GameModes { - GM_MENU, - GM_NORMAL, - GM_EDITOR -}; - -void GameLoop(void); - -void CreateConsole(void); - -typedef int32 CursorID; -typedef byte Pixel; - -typedef struct Point { - int x,y; -} Point; - -typedef struct Rect { - int left,top,right,bottom; -} Rect; - - -typedef struct CursorVars { - Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement - Point draw_pos, draw_size; ///< position and size bounding-box for drawing - CursorID sprite; ///< current image of cursor - - int wheel; ///< mouse wheel movement - const CursorID *animate_list, *animate_cur; ///< in case of animated cursor, list of frames - uint animate_timeout; ///< current frame in list of animated cursor - - bool visible; ///< cursor is visible - bool dirty; ///< the rect occupied by the mouse is dirty (redraw) - bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling) - bool in_window; ///< mouse inside this window, determines drawing logic -} CursorVars; - -typedef struct DrawPixelInfo { - Pixel *dst_ptr; - int left, top, width, height; - int pitch; - uint16 zoom; -} DrawPixelInfo; - - -extern byte _dirkeys; // 1 = left, 2 = up, 4 = right, 8 = down -extern bool _fullscreen; -extern CursorVars _cursor; -extern bool _ctrl_pressed; // Is Ctrl pressed? -extern bool _shift_pressed; // Is Shift pressed? -extern byte _fast_forward; - -extern bool _left_button_down; -extern bool _left_button_clicked; -extern bool _right_button_down; -extern bool _right_button_clicked; - -extern DrawPixelInfo _screen; -extern bool _exit_game; -extern bool _networking; ///< are we in networking mode? -extern byte _game_mode; -extern byte _pause; - - -void HandleKeypress(uint32 key); -void HandleMouseEvents(void); -void CSleep(int milliseconds); -void UpdateWindows(void); - -uint32 InteractiveRandom(void); /* Used for random sequences that are not the same on the other end of the multiplayer link */ -uint InteractiveRandomRange(uint max); -void DrawTextMessage(void); -void DrawMouseCursor(void); -void ScreenSizeChanged(void); -void HandleExitGameRequest(void); -void GameSizeChanged(void); -void UndrawMouseCursor(void); - -extern int _pal_first_dirty; -extern int _pal_last_dirty; -extern int _num_resolutions; -extern uint16 _resolutions[32][2]; -extern uint16 _cur_resolution[2]; - -typedef struct Colour { - byte r; - byte g; - byte b; -} Colour; -extern Colour _cur_palette[256]; - #ifdef __cplusplus } // extern "C" #endif //__cplusplus |