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-rw-r--r--src/group.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/group.h b/src/group.h
index 7bac2b48f..850a3c5de 100644
--- a/src/group.h
+++ b/src/group.h
@@ -21,7 +21,7 @@ struct Group : PoolItem<Group, GroupID, &_Group_pool> {
VehicleTypeByte vehicle_type; ///< Vehicle type of the group
bool replace_protection; ///< If set to true, the global autoreplace have no effect on the group
- uint16 num_engines[TOTAL_NUM_ENGINES]; ///< Caches the number of engines of each type the player owns (no need to save this)
+ uint16 *num_engines; ///< Caches the number of engines of each type the player owns (no need to save this)
Group(PlayerID owner = INVALID_PLAYER);
virtual ~Group();