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-rw-r--r--src/group.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/group.h b/src/group.h
index 297b02b4d..08b354b00 100644
--- a/src/group.h
+++ b/src/group.h
@@ -26,7 +26,7 @@ struct Group : PoolItem<Group, GroupID, &_Group_pool> {
bool replace_protection; ///< If set to true, the global autoreplace have no effect on the group
uint16 num_engines[TOTAL_NUM_ENGINES]; ///< Caches the number of engines of each type the player owns (no need to save this)
- Group(StringID str = STR_NULL);
+ Group(PlayerID owner = INVALID_PLAYER);
virtual ~Group();
bool IsValid() const;