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-rw-r--r--src/ground_vehicle.hpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/ground_vehicle.hpp b/src/ground_vehicle.hpp
index a4be384a6..e3fdb918b 100644
--- a/src/ground_vehicle.hpp
+++ b/src/ground_vehicle.hpp
@@ -243,19 +243,6 @@ struct GroundVehicle : public SpecializedVehicle<T, Type> {
}
/**
- * Enum to handle ground vehicle subtypes.
- * Do not access it directly unless you have to. Use the subtype access functions.
- */
- enum GroundVehicleSubtypeFlags {
- GVSF_FRONT = 0, ///< Leading engine of a consist.
- GVSF_ARTICULATED_PART = 1, ///< Articulated part of an engine.
- GVSF_WAGON = 2, ///< Wagon (not used for road vehicles).
- GVSF_ENGINE = 3, ///< Engine that can be front engine, but might be placed behind another engine (not used for road vehicles).
- GVSF_FREE_WAGON = 4, ///< First in a wagon chain (in depot) (not used for road vehicles).
- GVSF_MULTIHEADED = 5, ///< Engine is multiheaded (not used for road vehicles).
- };
-
- /**
* Set front engine state.
*/
FORCEINLINE void SetFrontEngine() { SetBit(this->subtype, GVSF_FRONT); }