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-rw-r--r--src/gfx_type.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gfx_type.h b/src/gfx_type.h
index fd3495159..968c0c993 100644
--- a/src/gfx_type.h
+++ b/src/gfx_type.h
@@ -16,14 +16,15 @@
#include "core/geometry_type.hpp"
#include "zoom_type.h"
-typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colourtables
+typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colourtables
+typedef uint32 PaletteID; ///< The number of the palette
+typedef uint32 CursorID; ///< The number of the cursor (sprite)
/** Combination of a palette sprite and a 'real' sprite */
struct PalSpriteID {
SpriteID sprite; ///< The 'real' sprite
- SpriteID pal; ///< The palette (use \c PAL_NONE) if not needed)
+ PaletteID pal; ///< The palette (use \c PAL_NONE) if not needed)
};
-typedef int32 CursorID;
enum WindowKeyCodes {
WKC_SHIFT = 0x8000,
@@ -113,8 +114,8 @@ struct CursorVars {
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
int short_vehicle_offset; ///< offset of the X for short vehicles
- SpriteID sprite; ///< current image of cursor
- SpriteID pal;
+ CursorID sprite; ///< current image of cursor
+ PaletteID pal;
int wheel; ///< mouse wheel movement