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-rw-r--r--src/gfx_func.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 2425a4059..3cb3aa1b3 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -26,10 +26,10 @@
* This whole mechanism is controlled by an rectangle defined in #_invalid_rect. This
* rectangle defines the area on the screen which must be repaint. If a new object
* needs to be repainted this rectangle is extended to 'catch' the object on the
- * screen. At some point (which is normaly uninteressted for patch writers) this
+ * screen. At some point (which is normally uninteresting for patch writers) this
* rectangle is send to the video drivers method
* VideoDriver::MakeDirty and it is truncated back to an empty rectangle. At some
- * later point (which is uninteressted, too) the video driver
+ * later point (which is uninteresting, too) the video driver
* repaints all these saved rectangle instead of the whole screen and drop the
* rectangle informations. Then a new round begins by marking objects "dirty".
*