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-rw-r--r--src/genworld_gui.cpp12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 4be385a72..1146894e8 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -443,13 +443,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case GLAND_GENERATE_BUTTON: // Generate
MakeNewgameSettingsLive();
- if (_settings_game.economy.town_layout == TL_NO_ROADS) {
- ShowQuery(
- STR_TOWN_LAYOUT_WARNING_CAPTION,
- STR_TOWN_LAYOUT_WARNING_MESSAGE,
- this,
- LandscapeGenerationCallback);
- } else if (mode == GLWP_HEIGHTMAP &&
+ if (mode == GLWP_HEIGHTMAP &&
(this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
@@ -685,10 +679,6 @@ void ShowHeightmapLoad()
void StartScenarioEditor()
{
- if (_settings_newgame.economy.town_layout == TL_NO_ROADS) {
- _settings_newgame.economy.town_layout = TL_ORIGINAL;
- }
-
StartGeneratingLandscape(GLWP_SCENARIO);
}