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-rw-r--r--src/genworld_gui.cpp82
1 files changed, 2 insertions, 80 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 645dc0b1c..1ea75fda4 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -31,18 +31,11 @@
#include "progress.h"
#include "error.h"
+#include "widgets/genworld_widget.h"
+
#include "table/strings.h"
#include "table/sprites.h"
-/**
- * In what 'mode' the GenerateLandscapeWindowProc is.
- */
-enum GenenerateLandscapeWindowMode {
- GLWM_GENERATE, ///< Generate new game
- GLWM_HEIGHTMAP, ///< Load from heightmap
- GLWM_SCENARIO, ///< Generate flat land
-};
-
extern void MakeNewgameSettingsLive();
/**
@@ -56,52 +49,6 @@ void SetNewLandscapeType(byte landscape)
InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
}
-/** Widgets of GenerateLandscapeWindow */
-enum GenerateLandscapeWindowWidgets {
- GLAND_TEMPERATE, ///< Button with icon "Temperate"
- GLAND_ARCTIC, ///< Button with icon "Arctic"
- GLAND_TROPICAL, ///< Button with icon "Tropical"
- GLAND_TOYLAND, ///< Button with icon "Toyland"
-
- GLAND_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'
- GLAND_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'
-
- GLAND_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'
- GLAND_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'
-
- GLAND_RANDOM_EDITBOX, ///< 'Random seed' editbox
- GLAND_RANDOM_BUTTON, ///< 'Randomise' button
-
- GLAND_GENERATE_BUTTON, ///< 'Generate' button
-
- GLAND_START_DATE_DOWN, ///< Decrease start year
- GLAND_START_DATE_TEXT, ///< Start year
- GLAND_START_DATE_UP, ///< Increase start year
-
- GLAND_SNOW_LEVEL_DOWN, ///< Decrease snow level
- GLAND_SNOW_LEVEL_TEXT, ///< Snow level
- GLAND_SNOW_LEVEL_UP, ///< Increase snow level
-
- GLAND_TREE_PULLDOWN, ///< Dropdown 'Tree algorithm'
- GLAND_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'
-
- GLAND_HEIGHTMAP_NAME_TEXT, ///< Heightmap name
- GLAND_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap
- GLAND_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'
-
- GLAND_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'
- GLAND_WATER_PULLDOWN, ///< Dropdown 'Sea level'
- GLAND_RIVER_PULLDOWN, ///< Dropdown 'Rivers'
- GLAND_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'
- GLAND_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'
-
- GLAND_BORDERS_RANDOM, ///< 'Random'/'Manual' borders
- GLAND_WATER_NW, ///< NW 'Water'/'Freeform'
- GLAND_WATER_NE, ///< NE 'Water'/'Freeform'
- GLAND_WATER_SE, ///< SE 'Water'/'Freeform'
- GLAND_WATER_SW, ///< SW 'Water'/'Freeform'
-};
-
/** Widgets of GenerateLandscapeWindow when generating world */
static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_HORIZONTAL),
@@ -928,25 +875,6 @@ void StartNewGameWithoutGUI(uint seed)
StartGeneratingLandscape(GLWM_GENERATE);
}
-/** Widget numbers of the create scenario window. */
-enum CreateScenarioWindowWidgets {
- CSCEN_TEMPERATE, ///< Select temperate landscape style.
- CSCEN_ARCTIC, ///< Select arctic landscape style.
- CSCEN_TROPICAL, ///< Select tropical landscape style.
- CSCEN_TOYLAND, ///< Select toy-land landscape style.
- CSCEN_EMPTY_WORLD, ///< Generate an empty flat world.
- CSCEN_RANDOM_WORLD, ///< Generate random land button
- CSCEN_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size.
- CSCEN_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size.
- CSCEN_START_DATE_DOWN, ///< Decrease start year (start earlier).
- CSCEN_START_DATE_TEXT, ///< Clickable start date value.
- CSCEN_START_DATE_UP, ///< Increase start year (start later).
- CSCEN_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
- CSCEN_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
- CSCEN_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
-};
-
-
struct CreateScenarioWindow : public Window
{
uint widget_id;
@@ -1192,12 +1120,6 @@ void ShowCreateScenario()
new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
}
-enum GenerationProgressWindowWidgets {
- GPWW_PROGRESS_BAR,
- GPWW_PROGRESS_TEXT,
- GPWW_ABORT,
-};
-
static const NWidgetPart _nested_generate_progress_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_GREY),