diff options
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r-- | src/genworld_gui.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index a65cf90fc..82f263705 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -384,7 +384,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e) case GLAND_START_DATE_DOWN: case GLAND_START_DATE_UP: // Year buttons /* Don't allow too fast scrolling */ if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { - HandleButtonClick(w, e->we.click.widget); + w->HandleButtonClick(e->we.click.widget); SetWindowDirty(w); _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + e->we.click.widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); @@ -399,7 +399,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e) case GLAND_SNOW_LEVEL_DOWN: case GLAND_SNOW_LEVEL_UP: // Snow line buttons /* Don't allow too fast scrolling */ if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { - HandleButtonClick(w, e->we.click.widget); + w->HandleButtonClick(e->we.click.widget); SetWindowDirty(w); _patches_newgame.snow_line_height = Clamp(_patches_newgame.snow_line_height + e->we.click.widget - GLAND_SNOW_LEVEL_TEXT, 2, MAX_SNOWLINE_HEIGHT); @@ -654,7 +654,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e) case CSCEN_START_DATE_DOWN: case CSCEN_START_DATE_UP: // Year buttons /* Don't allow too fast scrolling */ if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { - HandleButtonClick(w, e->we.click.widget); + w->HandleButtonClick(e->we.click.widget); SetWindowDirty(w); _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + e->we.click.widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); @@ -669,7 +669,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e) case CSCEN_FLAT_LAND_HEIGHT_DOWN: case CSCEN_FLAT_LAND_HEIGHT_UP: // Height level buttons /* Don't allow too fast scrolling */ if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { - HandleButtonClick(w, e->we.click.widget); + w->HandleButtonClick(e->we.click.widget); SetWindowDirty(w); _patches_newgame.se_flat_world_height = Clamp(_patches_newgame.se_flat_world_height + e->we.click.widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT); |