diff options
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r-- | src/genworld_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index e8d983fd1..5104154d6 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -381,7 +381,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { case GLAND_TOWN_PULLDOWN: if (_game_mode == GM_EDITOR) { - SetDParam(0, STR_DISASTERS_OFF); + SetDParam(0, STR_CONFIG_SETTING_OFF); } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) { SetDParam(0, STR_NUM_CUSTOM_NUMBER); SetDParam(1, _settings_newgame.game_creation.custom_town_number); @@ -390,7 +390,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { } break; - case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break; + case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_CONFIG_SETTING_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break; case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break; case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break; case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break; |