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-rw-r--r--src/genworld_gui.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 44b22c21a..703ce72d9 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -533,17 +533,17 @@ static void _ShowGenerateLandscape(glwp_modes mode)
if (w != NULL) InvalidateWindow(WC_GENERATE_LANDSCAPE, mode);
}
-void ShowGenerateLandscape(void)
+void ShowGenerateLandscape()
{
_ShowGenerateLandscape(GLWP_GENERATE);
}
-void ShowHeightmapLoad(void)
+void ShowHeightmapLoad()
{
_ShowGenerateLandscape(GLWP_HEIGHTMAP);
}
-void StartScenarioEditor(void)
+void StartScenarioEditor()
{
StartGeneratingLandscape(GLWP_SCENARIO);
}
@@ -726,7 +726,7 @@ static const WindowDesc _create_scenario_desc = {
CreateScenarioWndProc,
};
-void ShowCreateScenario(void)
+void ShowCreateScenario()
{
DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
AllocateWindowDescFront(&_create_scenario_desc, GLWP_SCENARIO);
@@ -809,7 +809,7 @@ static const WindowDesc _show_terrain_progress_desc = {
/**
* Initializes the progress counters to the starting point.
*/
-void PrepareGenerateWorldProgress(void)
+void PrepareGenerateWorldProgress()
{
_tp.cls = STR_WORLD_GENERATION;
_tp.current = 0;
@@ -821,7 +821,7 @@ void PrepareGenerateWorldProgress(void)
/**
* Show the window where a user can follow the process of the map generation.
*/
-void ShowGenerateWorldProgress(void)
+void ShowGenerateWorldProgress()
{
AllocateWindowDescFront(&_show_terrain_progress_desc, 0);
}