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-rw-r--r--src/genworld.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp
index a660abcfd..fab5c3c15 100644
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -39,7 +39,7 @@ void StartupEconomy();
void StartupPlayers();
void StartupDisasters();
-void InitializeGame(int mode, uint size_x, uint size_y);
+void InitializeGame(uint size_x, uint size_y, bool reset_date);
/* Please only use this variable in genworld.h and genworld.c and
* nowhere else. For speed improvements we need it to be global, but
@@ -253,7 +253,7 @@ void HandleGeneratingWorldAbortion()
* @param size_x The X-size of the map.
* @param size_y The Y-size of the map.
*/
-void GenerateWorld(int mode, uint size_x, uint size_y)
+void GenerateWorld(GenerateWorldMode mode, uint size_x, uint size_y)
{
if (_gw.active) return;
_gw.mode = mode;
@@ -279,7 +279,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
GfxLoadSprites();
LoadStringWidthTable();
- InitializeGame(IG_NONE, _gw.size_x, _gw.size_y);
+ InitializeGame(_gw.size_x, _gw.size_y, false);
PrepareGenerateWorldProgress();
/* Re-init the windowing system */